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(help) how to designa master quest ?


Delzaron

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Hi

 

There is the problem : I need a master quest, whoch will regurlarly trigger some quests.

 

For example, in Skeevers in the wall, this quest will trigger :

- milking

- punishment (for example,if player is not in his cage when the clock rings)

- breeding

- food.

 

Same in Asylum, I need a quest which will trigger :

- food

- therapy

- punishements (if player do something wrong)

- eventually interactions with NPCs (for example a guard who is blackmailing you).

 

Thanks in advance.

 

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