znaroks Posted April 11, 2017 Posted April 11, 2017 I found some time for animation, did everything by this guide for setup: http://www.loverslab.com/topic/39996-3ds-max-skyrim-video-animation-tutorial/ I made my own SLAL pack, with my first animation, problem is, the shlong size in the rig is much larger than average shlong in game: Shlong in 3ds max: http://i.imgur.com/XWlj7ju.png Shlong in game: http://i.imgur.com/QcIJL1h.png The average SOS shlong is located a little bit lower and is also smaller, it seems, so the animation has to be redone. My question is, where do I get a functioning Shlong mesh from SOS and how do I attach it to the male character(so it moves with the rig)? Or alternatively, how do I make the existing shlong smaller and relocate it a bit lower so the positioning matches in game? I dug around SOS meshes folder, but the malegenitals_0.nif or malegenitals_1.nif look messed up, and for some reason they get attacked to the female character in 3ds, not the male one(how to I choose which character gets the mesh?)
prakhan Posted April 11, 2017 Posted April 11, 2017 shouldn't it tie into the skelton you're using ? make sure your using the correct skelly for each model and your sos mesh is not a futa/female one bged line should say male not female I,m probably wrong on all this but just a thought but when you load the mesh and the skelly there is a different skelly for male and female? right? and a sos mesh for male and female
Leito86 Posted April 11, 2017 Posted April 11, 2017 Here's the male rig I use that has the SOS penis. The one you're using is from the Better Males Body. Here's how to merge two scenes together. Search the page for To edit two actors male_rig_sos.zip
znaroks Posted April 12, 2017 Author Posted April 12, 2017 Here's the male rig I use that has the SOS penis. The one you're using is from the Better Males Body. Here's how to merge two scenes together. Search the page for To edit two actors Thanks, I'll just use one of the animations from your resources as a template, reset actors and delete keyframes, transform to zero, it already has everything, including sos penis and a floor as an added bonus. I found the 2 actors thing, I understood how to export animations(by deleting the opposite actor to export the first one) already. I didn't really understand the first part. Can I replace the better males slong mesh with sos penis mesh mid-animation? Or replace rig with rig without using positioning of the first one?
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