tox-sick Posted March 15, 2017 Posted March 15, 2017 Hey guys I have a video i filmed of the screen on my skyrim se, the texture keeps disappearing on camera moves.. I have tried so many things and am stuck! Issue replecated on two computers
Guest Posted March 15, 2017 Posted March 15, 2017 Two computers but the same mod setup tends to rule out a gpu problem I guess. Does it happen if the character is at max or min weight?
tox-sick Posted March 16, 2017 Author Posted March 16, 2017 Hi, Thanks for your idea.. i tried to change body size Made no difference to the problem except make her a chubba
tox-sick Posted March 16, 2017 Author Posted March 16, 2017 I deleted the NiAplhaProperty in nif and recreated it via node attach I also added the vertex_aplha flag in the BSLightingShader Not 100% out ofthe above which solved it but alas it's solved it but it was a nif issue! I will complete all the fixes and upload to lovers... A black talon outfit for sse
D_ManXX2 Posted March 18, 2017 Posted March 18, 2017 i have seen this behaviour on my sse too did you use any tool that reduces texture size ?? if so maybe that is the problem other then that i have not seen this behaviour in skyrim se.
Guest Posted March 31, 2017 Posted March 31, 2017 I have just encountered exactly this issue with a single armour piece in a set. Converting the nif for SSE made no difference, I pinned it down to the alpha property because completely removing it resolved it. From what you've said toxsickcity, it seems maybe the vertex alpha flag now has some significant effect on the nialpha property - I don't recall it making a difference with classic.
prakhan Posted April 4, 2017 Posted April 4, 2017 Hey guys I have a video i filmed of the screen on my skyrim se, the texture keeps disappearing on camera moves.. I have tried so many things and am stuck! Issue replecated on two computers hey this is a shot in the dark BACK UP your mesh/es 1ST but give it a try open nif in nifskope click NiTriShape expand to BSDismemberSkinInstance right click NiSkinData select skeleton click fix bone bounds idk Hope that helps
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