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How do you reposition meshes?


encover

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Posted

 

I am trying to convert Calyps's Adult Toys mod for the Numenume Erosbody. Since the adult toys was for CBBE, in numenume, it is in all the wrong positions.

 

I spent an hour googling around with no results. The closest thing I could get to was converting an armor to a different body, but I am sure there is a less complicated way then this.

 

Can you guys point me to a tutorial or some information regarding how I could move the meshes?

 

 

Never mind, I figured it out with two more hours of google. What I needed was transformations of the NiTriShape.

Posted

Well, you did not mention the name of the software that you work with. I am not an expert in the subject but I moved that material pieces when I remesh some Tera mods. By using NifSkope:

 

  1. Select the material block and open its block branch.
  2. Open BSDismemberSkinInstance block branch.
  3. Select NiSkinData block block and open BoneList branch in the Block Details panel and then select and modify the position of the bone piece related.

 

Hope that this can be useful.

Posted

if you're using 3dsmax then u first import everything u need, when repositioning the "items" go into the skin modifier and uncheck always deform under advanced parameters, make your changes then turn it back on. then export and make the approriate changes in nifskope

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