TheSenator Posted February 26, 2017 Posted February 26, 2017 Here's the process I went through: 1. Uninstall via mcm 2. Reset animation reg in sexlab 3. Uninstalled the mod from MO 4. Ran FNIS 5. Re opened save 6. Overwrote save(mistake, i know) 7. Exited game 8. Cleaned the save 9. Reset Animation reg in sexlab again just because Monsters still T stance. What did I miss? As for my load order: # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmApachiiHair.esmEFFCore.esmUnofficial Skyrim Legendary Edition Patch.espSkyMoMod.esmnotice board.espdaymoyl.esmGeneralStores.esmRSkyrimChildren.esmSexLab.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espEnhancedLightsandFX.espSkyrim Bigger Trees Full.espDark Fantasy Overhaul.espLegacyoftheDragonborn.espCollegeOfWinterholdImmersive.esp3DNPC.espFISS.espAMatterOfTime.espBathing in Skyrim - Main.espbetterwards.espBrawl Bugs CE.espFireBurns.espDienes_Crafting_Storage(GS).espogDiverseDragons2.espEldrichBattery.espdD - Enhanced Blood Main.espUIExtensions.espAddItemMenu2.espFNIS_PCEA2.espFireAndIceOverhaul.espFNIS.espHonedMetal.espKS Hairdo's.espRelationship Dialogue Overhaul.espGrand Admiral Thrawn - Skyrim.espWARZONES - Civil Unrest.espRebirth Monster.espWARZONES - DLC - Assault Attack.espSkyrim Immersive Creatures.espHelgen Reborn.espUndeath.espPhenderix Magic World.espBound Shield.espMore Interesting Loot for Skyrim.espOBIS.espNoDragonborn.espSkyrim Immersive Creatures - DLC2.espArcheryDummyXP.espTheChoiceIsYours.espLaundry.espWayshrinesIFT.espVolundr.espcliffs.espaccessible saarthal and labyrinthian.espShowersInInns.espCUYC_CleanUpYourCorpses.espDarkend.espRecycleBins.espSkyUI.espTimingIsEverything.espdaymoyl_DawnguardAddon.espApotheosisDemo.espWARZONES - DLC - Assault Attack + Helgen Reborn - Compatibility.espGifts Of The Outsider.espPathOfSorcery.espSneak Tools.espBattlemageExtended.espiNeed.espvMYC_MeetYourCharacters.espApocalypse - The Spell Package.espdD-DG-DB-MM-SiC EBT Patch v4.espEFFDialogue.espForgottenMagic_Redone.espCWIELnFXPatch.espBattlemage Armour.espJaxonzDiagnostics.espJustDoIt.espLock Overhaul.espLostGrimoire.espNoRadialBlur.espTTR_Oghma_Infinium_A_Training_Station.espPlayRandomIdle.espPureweather.espRSChildren - Complete.espRSChildren_PatchUSKP.espRaceMenu.espRaceMenuPlugin.espRealistic-Voice.espdD - Realistic Ragdoll Force - Realistic.espSchlongs of Skyrim - Light.espSexLab Romance.espSexLab_SOS-Stapon.espSexLab Cumshot.espSexLabDefeat.espShowRaceMenuAlternative.espbm_SimpleAction.espvSS_SuperStash.espSkyTweak.espSBF All In One + DLC.espSmartCast_1_0.espSneak Tools Vanilla Hoods.espSneak Tools Vanilla Masks.espSpellChargingFramework.espSpellComboV2.espStrapOnbyaeonv1.1.espVividian - Extended Weathers.espSupreme Fog.espSyynx Stubborn Skeletons.espTKDodge.espThe_Sinister_Seven.espXPMSE.espiNeed - Dangerous Diseases.espReturnToSender.espRTS_MagicWard_Plugin.espTrueStorms.espAlternate Start - Live Another Life.espTES5Merged.espBashed Patch, 0.espIcePenguinWorldMap.espAKSkyrimUnderground.espSpellResearch.espSOSRaceMenu.espWildcat - Combat of Skyrim.espEnemyEnhancer.espSkyshards.espRaceMenuMorphsCBBE.esphmkLockOn.espWildcat - Realistic Damage Plugin.espSLAnimLoader.espeqRLE_Core.espDarkend_NGP.espTempest.espReAnimate.esp Only reason I have ReAnimate is because I was hoping it would deal with this issue, but it didn't. Monsters still have no animations and sometimes won't attack.
srayesmanll Posted February 26, 2017 Posted February 26, 2017 You need to "de-Install" creature animations through FNIS. Normally the process is: 1) Quit Skyrim. 2) Launch FNIS Generator (DO NOT UNINSTALL ANY MODS YET). 3) Hit the "De-Install Creatures" button. 4) When finished, quit FNIS Generator. DO NOT RUN THE NORMAL GENERATION YET. 5) Uninstall the creature mods you want to remove. 6) Run the FNIS Generator normally. 7) Profit... Since you have already removed the mods, you may need to reinstall them before doing the "De-Install".
TheSenator Posted February 26, 2017 Author Posted February 26, 2017 You need to "de-Install" creature animations through FNIS. Normally the process is: 1) Quit Skyrim. 2) Launch FNIS Generator (DO NOT UNINSTALL ANY MODS YET). 3) Hit the "De-Install Creatures" button. 4) When finished, quit FNIS Generator. DO NOT RUN THE NORMAL GENERATION YET. 5) Uninstall the creature mods you want to remove. 6) Run the FNIS Generator normally. 7) Profit... Since you have already removed the mods, you may need to reinstall them before doing the "De-Install". Should I also go about reinstalling the animations too?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.