lockeslylcrit Posted December 15, 2019 Posted December 15, 2019 12 minutes ago, wolfiespring said: Might already be answered but is there anyway to keep track of a floating value linked to a character? And if yes, how would one do this? Allow me to introduce you to your new best friend: variables! Â
Darsel Posted December 18, 2019 Posted December 18, 2019 I'm back with a more subjective question from a place of relative ignorance. Â What do you guys find to be the best practices for managing AI Decision-taking? (as in: being able to use them ocassionally, but not spamming them at every opportunity) Â Â Â Also, as a side tangent: I forgot how time-consuming writing/editing/testing variant smut scenes could be.. Feels like I could have coded 2-3 new functional features in the time it's taken to cover all the possibilities for one event. (it's certainly given me pause in tackling the idea of dominant/submissive variations)
lockeslylcrit Posted December 18, 2019 Posted December 18, 2019 13 minutes ago, Darsel said: What do you guys find to be the best practices for managing AI Decision-taking? (as in: being able to use them ocassionally, but not spamming them at every opportunity) ai_target_filter ai_check_interval ai_will_do 1
Darsel Posted December 18, 2019 Posted December 18, 2019 Aha, ai_check_interval is probably what I was overlooking when I initially glossed over it. I guess I wasn't expecting it to be that.. convenient. Thank you.
AlexWyrmin Posted December 21, 2019 Posted December 21, 2019 Just brought the PC back home after I had to get it cleaned of everything aside from the OS and now the infamous 0xc000007b has started to show up (the PC's now running on 64-bit graphics). Has a foolproof solution for that been found?
lockeslylcrit Posted December 21, 2019 Posted December 21, 2019 1 hour ago, AlexWyrmin said: Just brought the PC back home after I had to get it cleaned of everything aside from the OS and now the infamous 0xc000007b has started to show up (the PC's now running on 64-bit graphics). Has a foolproof solution for that been found? http://freewisdoms.com/how-to-fix-0xc000007b-application-error/
AlexWyrmin Posted December 21, 2019 Posted December 21, 2019 5 minutes ago, lockeslylcrit said: http://freewisdoms.com/how-to-fix-0xc000007b-application-error/ I've also noticed the only file of the bunch using X86 rather than x64 is d3dx9_41.dll, should I swap it with a specifically 64-bit version of the same?
lockeslylcrit Posted December 21, 2019 Posted December 21, 2019 19 minutes ago, AlexWyrmin said: I've also noticed the only file of the bunch using X86 rather than x64 is d3dx9_41.dll, should I swap it with a specifically 64-bit version of the same? Worth a shot
AlexWyrmin Posted December 21, 2019 Posted December 21, 2019 14 minutes ago, lockeslylcrit said: Worth a shot Now it doesn't give the error anymore, it just fails halfway into loading the launcher, hope restarting the system gets rid of that.
lockeslylcrit Posted December 21, 2019 Posted December 21, 2019 6 minutes ago, AlexWyrmin said: Now it doesn't give the error anymore, it just fails halfway into loading the launcher, hope restarting the system gets rid of that. Try a complete wipe of the game (Delete Local Files in Steam) and reinstall fresh.
AlexWyrmin Posted December 21, 2019 Posted December 21, 2019 2 hours ago, lockeslylcrit said: Try a complete wipe of the game (Delete Local Files in Steam) and reinstall fresh. Well, CK2 may be stuck in a limbo at the moment, but EUIV still runs normally. I think this might be the occasion to try out the one big adult mod it has on this site.
AlexWyrmin Posted December 22, 2019 Posted December 22, 2019 Sorry for the following yell, but... I DID IT! I GOT CK2 BACK INTO WORKING ORDER! ????  For anyone having a similar problem, I downloaded WinPKG and the 64-bit version of the file found here: http://www.dll-found.com/d3dx9_41.dll_download.html
dwjlien Posted December 22, 2019 Posted December 22, 2019 YAY for things working! And Yay for LL people being supportive
AlexWyrmin Posted December 25, 2019 Posted December 25, 2019 is_at_least_col1 = { # Child of Lilith stage 1 + AND = { OR = { trait = demon_kin trait = lf_demon } OR = { has_character_modifier = dw_lilith_stage_1 has_character_modifier = dw_lilith_stage_2 has_character_modifier = dw_lilith_stage_3 has_character_modifier = dw_lilith_stage_4 has_character_modifier = dw_lilith_stage_5 has_character_modifier = dw_incubus_stage_1 has_character_modifier = dw_incubus_stage_2 has_character_modifier = dw_incubus_stage_3 has_character_modifier = dw_incubus_stage_4 has_character_modifier = dw_incubus_stage_5 } } } Is AND redudant or necessary in this paragraph?
lockeslylcrit Posted December 25, 2019 Posted December 25, 2019 1 hour ago, AlexWyrmin said: is_at_least_col1 = { # Child of Lilith stage 1 + AND = { OR = { trait = demon_kin trait = lf_demon } OR = { has_character_modifier = dw_lilith_stage_1 has_character_modifier = dw_lilith_stage_2 has_character_modifier = dw_lilith_stage_3 has_character_modifier = dw_lilith_stage_4 has_character_modifier = dw_lilith_stage_5 has_character_modifier = dw_incubus_stage_1 has_character_modifier = dw_incubus_stage_2 has_character_modifier = dw_incubus_stage_3 has_character_modifier = dw_incubus_stage_4 has_character_modifier = dw_incubus_stage_5 } } } Is AND redudant or necessary in this paragraph? Depends. Â As it stands, it will check for either demon_kin or lf_demon, AND also if said demons have the DWR flags. If you are just checking for one block or the other, then remove the AND.
AlexWyrmin Posted December 25, 2019 Posted December 25, 2019 9 minutes ago, lockeslylcrit said: Depends.  As it stands, it will check for either demon_kin or lf_demon, AND also if said demons have the DWR flags. If you are just checking for one block or the other, then remove the AND. Necessary it is, then. This way you get a more realistic power creep.
dwjlien Posted December 28, 2019 Posted December 28, 2019 OK custom (catholic heresy) religion, with a religious head. This religious head has called a crusade. I can't join it, because the pope is not my religious head? Spoiler   IS their something I can do to fix this with my religion? Or a failing of the game? use_new_crusade = yes crusade_name = CRUSADE can_call_crusade = yes can_grant_invasion_cb = invasion join_crusade_if_bordering_hostile = yes attacking_same_religion_piety_loss = yes rel_head_defense = yes  My same-heresy vassals have pledged just fine, but I can't. Help please!  Â
Canaris Posted December 28, 2019 Posted December 28, 2019 Anyone knows why i suddenly have the ability to take concubines as a christian feudal ruler ? Im using pre-split DWF and CK2 3.1.0 version with few other mods and its a first time i ever saw something like that..Â
lockeslylcrit Posted December 28, 2019 Posted December 28, 2019 2 hours ago, dwjlien said: OK custom (catholic heresy) religion, with a religious head. This religious head has called a crusade. I can't join it, because the pope is not my religious head?  IS their something I can do to fix this with my religion? Or a failing of the game? use_new_crusade = yes crusade_name = CRUSADE can_call_crusade = yes can_grant_invasion_cb = invasion join_crusade_if_bordering_hostile = yes attacking_same_religion_piety_loss = yes rel_head_defense = yes  My same-heresy vassals have pledged just fine, but I can't. Help please!  I'm gonna need to see what's in your religion file.  Oh, and your picture isn't displaying properly.
dwjlien Posted December 29, 2019 Posted December 29, 2019 Thought i'd put the relevant bits Spoiler  christian = { haremaic = { color = { 1.0 0.5 0.0 } icon = 46 #These are the Nestorian Icons #18 is aztec for customisation heresy_icon = 47 alternate_start = { has_alternate_start_parameter = { key = religion value = full_random } } #HIP graphical_culture = westerngfx interface_skin = { taoist_interface indian_interface christian_interface } #interface_skin = { zoroastrian_interface muslim_interface } parent = catholic piety_name = haremaicpiety #delete this line to just use Piety. scripture_name = THE_BIBLEharemaic priest_title = haremaicPRIEST high_god_name = GOD_GOD god_names = { GOD_GOD GOD_JESUS GOD_THE_LORD GOD_THE_BLESSED_VIRGIN } evil_god_names = { SATAN LUCIFER THE_DEVIL } character_modifier = { #(+30 ) 20 when same &+10 for christians. same_religion_opinion = 20 #Keep it local so to speak, stresses religion christian_opinion = 10 #Approves zoroastrian_group = 5 #Divine marriers build_cost_modifier = -0.1 #Many Hands make light work levy_reinforce_rate = 0.15 #Breed well, understand need to defend beliefs global_supply_limit = -0.2 #Not supported on long war efforts tech_growth_modifier_economy = 2 #0.3 #many hands, unified tech_growth_modifier_culture = 2 #0.3 #Fucking woke y'all tech_growth_modifier_military=-1 #0.2 #Less committed to military retinuesize_perc = 0.1 retinue_maintenence_cost = -0.15 build_cost_castle_modifier =0.2 #Don't be a war-mongering Imperialist. demesne_size = 3 #<3 home } unit_modifier = { #MILITARY EVERYWHERE MODIFIERS levy_size = -0.2 #stay at home not go to war galleys_perc = -0.1 key = "DEF_RELIGION" } unit_home_modifier = { #Militarty in home province modifiers garrison_size = 0.3 #Breed well, stay at home not go to war siege_defence = 0.1 #Resist the heathens, camradre from grp fucking land_morale = 0.2 #The Devoted = comitted key = "DEF_RELIGION_HOME_TERRITORY" } #feminist = yes #Cultural Tech Bonus to move to wokeness #can_have_antipopes = yes #Not in keeping with the brotherly love spirit #pacifist = yes ai_peaceful = yes allow_looting = no has_heir_designation = yes peace_piety_gain = 2.5 # Gain 2.5 piety monthly while at peace landed_kin_prestige_bonus = yes short_reign_opinion_year_mult = 0 # No short reign penalty max_consorts = 7 #One for each day of the week divine_blood = yes #God the Father man the son, preach pc_marriage = yes #parent/child #Divine Down the Line bs_marriage = no #bro/sis #Not across the tracks cousin_marriage = yes #kin psc_marriage = yes #Aunt/Nephew hard_to_convert = yes use_new_crusade = yes crusade_name = CRUSADE can_call_crusade = yes can_grant_invasion_cb = invasion join_crusade_if_bordering_hostile = yes attacking_same_religion_piety_loss = yes rel_head_defense = yes can_excommunicate = yes can_grant_claim = yes # Mans domain, some things are RIGHTFULLY his can_grant_divorce = no # Fuck anyone you want, but marriage is sacred can_retire_to_monastery = yes # all should be devoted priests_can_inherit = no # to God not money priests_can_marry = yes # we're still about the b'donk-a-donk though. religious_clothing_head = 9 religious_clothing_priest = 12 INTER MARRY CRAP } } Pic re-attached. Thanks   Requested info above, but I've done some digging and 03_crusades.txt in SCRIPTED TRIGGERS seems to require you to be pope/frat for the NEW crusade view. Adding my rel_head title to the OR bracket, makes it work just fine. I did want to share this mod, whats the best way to do this please? Will copying and editing that scripted trigger into my mod be safe? Or is there a better way? Simply not use the "new" crusade interface, is that doable? pledge_crusade_trigger = { #age = 16 NOT = { trait = incapable } custom_tooltip = { text = recent_crusade_unpledge_TT NOT = { has_character_modifier = recently_unpledged_to_crusade_cooldown } } custom_tooltip = { text = crusade_no_antipope_TT rightful_religious_head_scope = { OR = { has_landed_title = k_papal_state has_landed_title = d_fraticelli } } } rightful_religious_head_scope = { NOT = { war_with = ROOT } } custom_tooltip = { text = pledge_crusade_alternate_crusades check_if_alternate_crusades_trigger = yes } } Â
dwjlien Posted December 29, 2019 Posted December 29, 2019 6 hours ago, Canaris said: Anyone knows why i suddenly have the ability to take concubines as a christian feudal ruler ? Im using pre-split DWF and CK2 3.1.0 version with few other mods and its a first time i ever saw something like that.. I dunno about mods, but have you been doing raiding? Picked up a bloodline that allows certain things? Just spitballing as I refresh the page. Ironic you should post really, my custom religion above is basically just because I wanted concubines as a Christian, and here you go achieving it without even trying!
lockeslylcrit Posted December 29, 2019 Posted December 29, 2019 2 hours ago, dwjlien said: Is that what's gone wrong? Yeah, that's pretty much what's wrong. The trigger is only looking for catholic/frat
dwjlien Posted December 29, 2019 Posted December 29, 2019 41 minutes ago, lockeslylcrit said: Yeah, that's pretty much what's wrong. The trigger is only looking for catholic/frat Was just editing my post: Adding my rel_head title to the OR bracket, makes it work but, I did want to share this mod, whats the best way to do this please? Â Ive tried just pasting the entire trigger to my mod,in common>scripted_triggers but it wont overwrite for me (I added HIP which i use as a dependency for my mod) Some shenanigans ADD/merge it, but ofc that still fails as while I meet the new criteria I fail to meet the old criteria still.
lockeslylcrit Posted December 29, 2019 Posted December 29, 2019 32 minutes ago, dwjlien said: Was just editing my post: Adding my rel_head title to the OR bracket, makes it work but, I did want to share this mod, whats the best way to do this please? Â Ive tried just pasting the entire trigger to my mod,in common>scripted_triggers but it wont overwrite for me (I added HIP which i use as a dependency for my mod) Some shenanigans ADD/merge it, but ofc that still fails as while I meet the new criteria I fail to meet the old criteria still. Yeah, that's the current problem with DWR/LF right now. Merging duplicate scripted triggers appends the triggers together in an AND block rather than an OR block. What this means is that it is looking for BOTH your trigger and the original trigger. The only known way of overwriting a scripted trigger from vanilla or another mod is to overwrite the entire file. 1
dwjlien Posted December 29, 2019 Posted December 29, 2019 Thanks. Seems a bit much. Think'll I'll avoid. Never know what other mods people have.
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