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Possible or impossible?


Crater275

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Posted

Since the two plug-ins are basically the same thing, is it even needed?

 

Both come from Bodyslide and both act on the same general morphs.

 

UUNP actually uses the same CBBE morphs...Its just that it has a BaseBody Shape Slider for 50 bodies.

Here's another thought but between UNP and Sevenbase....The CBBE sliders...You can basically shape any of the other possible UNP Baseshape forms or a close enough proximity.

 

Ultimately I'd say no one really knows and you are likely the only person that stopped to think about putting both into the game.

 

Even then since both act on the player character primarily if it did work the results should be well whacked.

Posted

So... It possible to make morph plugin(for example CBBE Morphs) change only that body apart others?

That's all it SHOULD do?

 

I.E If you're saying you want to use CBBE for yourself, open racemenu and use CBBE morph sliders to change your body, that'll work.

The UNP morph sliders work on different shapedata so they technically shouldn't do a thing.

 

If you were to use racemenu on an NPC through a mod or whatever using UNP, if you've got everything setup right the UNP sliders should work on them and the CBBE should do nothing.

 

But I could be wrong and using both morph slider plugins might be a horrible idea, can't say I've tried.

Posted

I installed both UNP and CBBE morph plugins and they conflicting ,because UNP slider morphing CBBE and UNP body.

So, how about to give a flag to body like "0" UNP plugin will work, "1" UNP plugin will not work?

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