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here's how to avoid the "grey face bug"


yatol

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my actors folder is a huge mess thanks to the followers i use as head material for npc

and my requiem esp isn't better, crap kit whine there's 6 sgfemalebrows1, 8 sgfemalebrows2... (and 15 sgfemalebrows1duplicate, 12 sgfemalebrows1duplicate01... from the ones that had load their esp in crap kit)

 

how to mess with that safely, without getting the infamous "grey face bug"? like that

 

 

170112113649233751.jpg

if you replace elisif eye by eye x, there won't be any problem (editorid have to be the mesh name, that's all)

170112113715849574.jpg

 

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renaming elisifhair to hair x was a fail

probably because hair x tri file find out the mesh renamed to hair x isn't hair x -> game refuse to load the nif and generate something with femalehead nif

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purple hair that's because i have replace actors\x\hair\ by actors\npc\hair in the nif

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no surprise loading the save

170112113714775161.jpg

 

 

 

femaleheadnord isn't the same as FemaleHeadNord (maybe skyim don't care, don't know)

deleting headparts? won't work, if the npc don't have eyes, game load the race default eyes, and expect to find that in the nif

if npc have weight x, you keep weight x, unless you are asking for problems

 

and an old fail to keep going, skyrim hairs

 

 

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because of that some hairs have an extraheadpart hairline, it's an... extra head part

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what's the point to load twice the same mesh? beside wasting ram for nothing?

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i know, didn't finish it, as for the difference in game

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some vampires don't have the vampire race to help you fail

 

 

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