Harlekin Posted December 24, 2016 Posted December 24, 2016 Heeeey... its me ... again . ive got a little problem nja - its not really a terrifing problem - only a small one. its about overlaying from effectshaders. the problem is following: ive made a sword - work. i applyed an glow effect to the blade via Emissive Multiplay - worked but the glowing object reacted to hard on Lightsources. i removed the Lightning shader and used an effectshader instaed. - it works - but the blade is a bit transperent and water in backgorund overlayed the blade. i made the blade mesh a bit thicker und add it to the Nif file. so first object took an unglowing lightning-shader - the overlaying one an glowing effectshader. - works but here is the problem... bloodeffects on the blade are not visible on the glowing part (and yes i made the bloodobjects also thicker (thicker than the glowing one)) bloodeffects are.. only a little bit darker .. "shadow" on the blade not more. now my question: is there a way to put the bloodeffect above the glow-effect? .. and .. merry christmas
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