ntwackme48 Posted December 14, 2016 Posted December 14, 2016 Is there any guides on how to convert textures over to the special edition? While a good chunk of old textures work, there are still a number that do not, especially landscape mods. I've send plenty of stuff on converting nifs but there seems to be no tutorials on converting textures Thanks
R246 Posted December 17, 2016 Posted December 17, 2016 There's a texture tool that comes with the creation kit, it's called xtexconv.exe, there are batch files for it that can detect if a texture needs SSE'ifying.Also: https://www.reddit.com/r/skyrimmods/comments/5h6c0p/texture_compression_and_you_skyrim_se_edition/
aragonit Posted March 4, 2020 Posted March 4, 2020 I just discovered the easy usage of the xtexconv.exe: copy it and the xg.dll to the folder containing the dds files, drop all the dds files on the xtexconv.exe and you are done. No need for a batch file. I had a lovely armor (Warglaives and Silverlight Armor) I wanted for my Skyrim SE and it didn't work even after saving the esp file, but the textures were non existant in the game. Now after applying this easy conversion, the textures look as beautiful as they should.
ARsparx Posted April 24, 2022 Posted April 24, 2022 Resurrecting... in 3, 2, 1.... On 3/4/2020 at 5:01 PM, aragonit said: I just discovered the easy usage of the xtexconv.exe: copy it and the xg.dll to the folder containing the dds files, drop all the dds files on the xtexconv.exe and you are done. No need for a batch file. I had a lovely armor (Warglaives and Silverlight Armor) I wanted for my Skyrim SE and it didn't work even after saving the esp file, but the textures were non existant in the game. Now after applying this easy conversion, the textures look as beautiful as they should. Thank you!
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