Lazulitus Posted December 4, 2016 Posted December 4, 2016 Hello, hoping someone might be able to provide some insight. I installed HDT-PE for a slew of things that use it (All-in-one Hdt Animated Pussy, Cloaks, Hair, Sexlab, etc.) and I got a strange error log after closing out my game. I'm not sure what "hdtSkyrimMemPatch.log" came from but it was apparently doing something in SKSE that cause a fatal error. Mind you, there was no crash, and everything was working as intended in game, no weird stretchy bits, no crazy jiggles, but it perplexes me what this could mean: hdtSkyrimMemPatch [12/04/16 00:47:55]INFO: Queue OK [12/04/16 00:47:55]INFO: SKSEPlugin_Load [12/04/16 01:36:07]ERROR: Fatal error occured [12/04/16 01:36:07]ERROR: Code : 0xc0000005 [12/04/16 01:36:07]ERROR: Flag : 0x00000000 [12/04/16 01:36:07]ERROR: Module : C:\WINDOWS\System32\KERNEL32.DLL [12/04/16 01:36:07]ERROR: Address : 0x747e61eb [12/04/16 01:36:07]ERROR: Module Address : 0x747c0000 [12/04/16 01:36:07]ERROR: AccessViolation, try to write 0x25cb57c4 failed [12/04/16 01:36:07]ERROR: Call Stack (Skyrim ignored the frame pointer register (ebp) so it may not correct) : [12/04/16 01:36:07]ERROR: KERNEL32 : 0x747e61eb [12/04/16 01:36:07]ERROR: TESV : 0x00c97a35 [12/04/16 01:36:07]ERROR: Thread local Havok memory heap: [12/04/16 01:36:07]ERROR: Temp memory allocator:0x01bb0f6c [12/04/16 01:36:07]ERROR: Temp memory allocated:-1 [12/04/16 01:36:07]ERROR: Temp memory in used:-1 [12/04/16 01:36:07]ERROR: Temp memory available:-1 [12/04/16 01:36:07]ERROR: Temp memory total available:-1 [12/04/16 01:36:07]ERROR: Temp memory largest block:-1 [12/04/16 01:36:07]ERROR: Heap memory allocator:0x01bb0f6c [12/04/16 01:36:07]ERROR: Heap memory allocated:-1 [12/04/16 01:36:07]ERROR: Heap memory in used:-1 [12/04/16 01:36:07]ERROR: Heap memory available:0 [12/04/16 01:36:07]ERROR: Heap memory total available:-1 [12/04/16 01:36:07]ERROR: Heap memory largest block:-1 [12/04/16 01:36:07]ERROR: Debug memory allocator:0x01bb0f6c [12/04/16 01:36:07]ERROR: Debug memory allocated:4194304 [12/04/16 01:36:07]ERROR: Debug memory in used:0 [12/04/16 01:36:07]ERROR: Debug memory available:4194304 [12/04/16 01:36:07]ERROR: Debug memory total available:-1 [12/04/16 01:36:07]ERROR: Debug memory largest block:-1 [12/04/16 01:36:07]ERROR: Solver memory allocator:0x01bb0f6c [12/04/16 01:36:07]ERROR: Solver memory allocated:4194304 [12/04/16 01:36:07]ERROR: Solver memory in used:0 [12/04/16 01:36:07]ERROR: Solver memory available:4194304 [12/04/16 01:36:07]ERROR: Solver memory total available:-1 [12/04/16 01:36:07]ERROR: Solver memory largest block:-1 [12/04/16 01:36:08]ERROR: Minidump saved in hdtSkyrimMemPatch.dmpThe only thing vaugely recognizable is "C:\WINDOWS\System32\KERNEL32.DLL" but I don't know what sort of functionality that has that would cause an error, as it seems to be somewhat related.
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