FetishCo Posted December 3, 2016 Posted December 3, 2016 I posted this in off topic but i think my thread was deleted. i am asuming i posted in the wrong spot. this is the only other forum i think would be okay. Im looking for 3d models that i can print on a 3d printer with a BDSM theme.
Farmthat Posted December 3, 2016 Posted December 3, 2016 Pretty much any of these Skyrim/fallout objects are NIF files, but they're just normal meshes that can be converted to STL files with the right plugins. You'll need either 3DS max, or Blender. Both can import and export a wide variety of file types.
FetishCo Posted December 3, 2016 Author Posted December 3, 2016 Thanks for the quick reply. but how would you exportbthem in a pose? i understand lets say handcuffs are an object but how would the model and cuffs both be exported as the same model?
Farmthat Posted December 3, 2016 Posted December 3, 2016 Thanks for the quick reply. but how would you exportbthem in a pose? i understand lets say handcuffs are an object but how would the model and cuffs both be exported as the same model? So you'd want the character in this too? A figure wearing this gear? Or just the gear, empty, but in a position as if it's being worn?
FetishCo Posted December 3, 2016 Author Posted December 3, 2016 Technically both but my specific goal is model in gear.
Farmthat Posted December 3, 2016 Posted December 3, 2016 So, you can load a skeleton, body, and gear into 3DS max, (and probably blender too.) from there, you can "pose" the skeleton. (also look up poser rigs.) When done right, the body and gear move with the skeleton. This would allow you to have all the pieces together in one file when you export the scene to an STL file. Fair warning, this has a pretty big learning curve.
FetishCo Posted December 3, 2016 Author Posted December 3, 2016 Awesome. thank you!!! im gonna see what i can do when i get home.
FetishCo Posted December 14, 2016 Author Posted December 14, 2016 So i am able to import the models to blender like collar or cuffs and they are in the propper spot but i still have to figure out how to pose the model or figure with the device and can not seem to find the posing option in blender
Farmthat Posted December 14, 2016 Posted December 14, 2016 You have to import the body with a skeleton. Then, you can manually select the skeleton bones and move them--everything else should follow.
FetishCo Posted December 15, 2016 Author Posted December 15, 2016 You have to import the body with a skeleton. Then, you can manually select the skeleton bones and move them--everything else should follow. Okay so i am most likely not importing a skeleton then just the model. Thank you i will figure this out lol
Farmthat Posted December 15, 2016 Posted December 15, 2016 All clothing has at least one bone attached to it--and some clothing has a full skeleton. When you import clothing into a modeling program like 3ds max or blender, odds are there's a checkbox to import the object's skeleton data along with it.
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