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Hi, the head-body-Color prob was solved by exporting the HEAD - textures and meshes to the mod´s FACETint Folder and FACE Gen Folders...then I put both Bodys to be female North - type and then I put some old textures with the Skin tent no.4 exactly there and did a replace of the old stuff created by CK...in this way the Software had no other Chance to make us foolish with different Settings and mixed colored bodies...yes and the face-Skin can have that "tatoo" stuff set by Default, that causes the darker stripe onto the forehead...you can Switch that off or you can edit every of the textures by using a dds...edit(gimp is well for that), so finally we have clean and NO war painting on the heads...instead I chosed FRECKLES....looking nice and younger...;-)))

Head and body of the two colors, how to solve? Thank you. Sky Casino old mod, there are such problems. I will not use CK, how can I do? FoxClub_Z (http://www.nexusmods.com/skyrim/mods/40807/?)skinI will replace, but I do not know how to deal with this skin ... ... :P Please teach me

 

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Thanky you...I will be working on some more unique stuff in future...I actually have difficulties with clothing-meshes, that are transfered from 3dsmax into the body-slide Software...as soon I edit the meshes by the smooth-brush, the mesh is exploding...lol ...there´s only one Parameter that I don´t actually use or ignore....but I will finally get it....

I go playing with stuff like that, too....

Great Works!  praise  :heart:  :heart:  :heart:  :lol:

 

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Hey, I just wanted to let you know that I enjoy your mod.

 

I would like to verify that the 'surprise pole' is indeed supposed to equip bindings and a gag on you when you walk near it.

 

Also, NPCs tend to get crowded up on the balcony, and don't seem able to leave after they've used the spot where they can lie down. Possibly just an issue with my setup or game, though.

 

Anyway, keep up the great work!

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Hi, I think the last effect you described may happen, because of some navmesh issures with the stairs up...I´ll check that out by myself soon...

1.) maybe I´ll get rid of the big JAIL-CAGE over the Dance stage...it´s Little damaging the atmo...and not looking unique

2.) the half Roof Corner with the pole jail is also a break-off for some action...I´ll take care of that soon again...

 

 

-and thanks goes to all of your nice replies :heart:I try to do my best ;-))

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Good afternoon,

 

Not sure if this is an issue on my end but I just installed 1.99 and ran FNIS and got the following warning:

 

>>Warning: AnimationList found in  "Animations\BanneredMareImmersiveSexualPlayground", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

 

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Good afternoon,

 

Not sure if this is an issue on my end but I just installed 1.99 and ran FNIS and got the following warning:

 

>>Warning: AnimationList found in  "Animations\BanneredMareImmersiveSexualPlayground", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

Confirmed from my side

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Hi, I renamed my error called "behaviour" - Folder to the official "behavior" - Folder, sorry , my fatal error...try again, you should be fine now !!!

And thank you for your quick responses....everything now slowly going to be more complicated...lol

 

====>>>>DOWNLOAD V.2.00 ====<<<<<

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sigh ok slight problem

 

I missed the 1.99 release and then when I got the 2.00 release still no animations, so I came here and saw they were missed In a previous version,

but were in 1.99 (and supposed to be in 2.00) but when I open the 2.00 download the only folders I get are meshes/textures/scripts.

am I missing something that is supposed to be there ??

I thought I would just get the1.99 version and manually rename the folder (but no 1.99 on download page)

 

thanks for any help

 

 

edit

ok problem seems to be solved now.....only thing I did new was to rebuild the sexlab animation registry...shrug at least it works now

 

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Loving the work so far and looking forward to more and more of it ..  My question is..  I triggered the "Special Toy" quest inside the Bannered Mare immediatly after I "stopped" Maria Eden Mod due to a complication..  The "special toy" quest ended as soon as I exited the Bannered Mare and I have not been able to re-trigger the quest again to see what it does. I am assuming (hopfully) it is part of your fine work and a little hint of how to trigger it again so i can explore it more fully. 

 

Pole dance is great even if I have a lot of NPC's around the world doing the odd random Poledance wherever thay happen to be..

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Hi, I renamed my error called "behaviour" - Folder to the official "behavior" - Folder, sorry , my fatal error...try again, you should be fine now !!!

And thank you for your quick responses....everything now slowly going to be more complicated...lol

 

 

It is working for me! Thanks! This mod is looking to be a great one imo.

 

Also one other question, Ela and Safyria, it's Apachiskyhair that is required for their hairs? 

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Hi, you Need no hair for Ela and Safiria, their hair should be like on the pic because I put that SG-Hair also  into the mod. Beside I use all types of hair-mods, they are not heavy and won´t overload your game, hair never got to be a Problem, so far: SG hairs, Apachii hairs SG Hair 350 and KS Hairdos (all together have lot of double Versions of same hairtypes by the way) watch my mod list,please.

((( !!!!  Some of my created mods are not listed inside the NMM because they were never installed by the Manager !!!! )))

 

 

Future Plan:

 

=> if I bring you a new female character, she will have custom hair so she should be looking like on the pics/ same with faces....in future I will bring the new NPCs also with custom clothing, this naturally is a depend on the body-style, but I will bring that for UNP and CBBE in that case...<=

Anyway you can Change clothing by the Follower-Tools and should be "defined" inside the clothing list by MARIA EDEN always

 

MEP-TIP:

 

...the character who WEARS the whore Outfit IS a whore....the character who don´t wear a defined Outfit is a normal NPC/pimp who can be asked to "john" him/her (who may "pimp" you)  !!! you Need not to shoot the character´s by using the JAXONZ POSITIONER spells - THAT´S NOT NEEDED...i shutted down the JP lot of time ago and the mod is always running / and defined by the clothing, that works fine !

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I can understand your "fear" but I can tell you that Maria eden is full of unawaiting tasks, especially if you Change the cells or feed the mod properly with Locations that are working. Some days ago I wrote, that I have seen stuff from MEP that never before was visible while playing inside my cell(s).

There are so far no special quests inside my mod here to improve other quest-mods. I only can tell you, that MEP is my favorite quest- (and only) mod I use inside skyrim. That mod is very sensitive and every other questing can cause a "douche of troubles" and kill/breaking MEP-questing: that starts simply with a NPC who´s Standing in the way and stops with other active vanilla quests. MEP doesn´t like the DDx "extensions, only DDa should be used - watch at my mod-list more down or above please. The more NASTY critters caused an IMMERSIVE nonsence (People in other Forums don´t like to hear that, I know :dodgy:) - but that mod has a huge Impact on questing and takes care to get load issures on my System - so I told good bye to that stuff.

That quest may depend on the way i put the furniture and depends on NPC´s for sure. I always try to test MEP and to get rid of the stopping questing within that mod.

In my "Whiterun Brothel" there is an INN outside the City Location and if my character flees there, my master I coming there and picking me up back to the bannered mare...there´s very cute interaction between 2 Inns also and I will bring that "Whiterun Brothel" mod in some weeks to you all. You willbe able to watch more interaction that runs inside the MEP-mod, if you define clothing alone then you´ll have fun without stopping.

 

You can try to start your gameplay at an earlier  safe-point - normally the MEP quest is appearing again. My mod should help to get it again...btw: leaving a cell is often a "RESETTING" of the cell....NPC´s should be able to Dance also at the pole, but they won´t stop until you leave the cell and get back inside (I´ll work on that later)...

Hope this helps;-)) :blush:

Loving the work so far and looking forward to more and more of it ..  My question is..  I triggered the "Special Toy" quest inside the Bannered Mare immediatly after I "stopped" Maria Eden Mod due to a complication..  The "special toy" quest ended as soon as I exited the Bannered Mare and I have not been able to re-trigger the quest again to see what it does. I am assuming (hopfully) it is part of your fine work and a little hint of how to trigger it again so i can explore it more fully. 

 

Pole dance is great even if I have a lot of NPC's around the world doing the odd random Poledance wherever thay happen to be..

 

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Hi, the NPC´s have a simple IDLE "dance" marker to start the Dance - and the IDLE is pitched most exactly to get the dance working around the pole. Your NPC (follower) should begin the dance voluntary. If not, you can only use the console: while console is open, point to your follower (make sure that she´s ,choosen and type in: playeridle doapoledance) but...I would not force it...best is, to wait the NPC´s doing the stuff. I prefer the random happening.

it´s much more interesting.

But I Keep that in mind, to be able to force NPCs doing stuff....

I like to make the Player a master and put the surrounding NPCs into furniture also...zaz-pack has questing lines to get that fully working- but I have no shimmer how to do that at the Moment....LOL

Can my followers pole dance yet? When i tell them do use the pole a zaz gag sound goes off and they say sorry cant do that.

 

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Hi, take the last download, the Cage is more nice integrated!!! :heart:

sigh ok slight problem

 

I missed the 1.99 release and then when I got the 2.00 release still no animations, so I came here and saw they were missed In a previous version,

but were in 1.99 (and supposed to be in 2.00) but when I open the 2.00 download the only folders I get are meshes/textures/scripts.

am I missing something that is supposed to be there ??

I thought I would just get the1.99 version and manually rename the folder (but no 1.99 on download page)

 

thanks for any help

 

 

edit

ok problem seems to be solved now.....only thing I did new was to rebuild the sexlab animation registry...shrug at least it works now

 

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I agree with the Maria Eden having so many background events and triggers which keeps me trying it more and more.  My Mod list is being condensed as I drop a lot of my usual mods for a simpler playthrough and Maria Eden and The Bannered Mare are becoming very much focus of my playing.  Each playthrough (even the short low level test ones) bring more things to try and more surprises..   Keep up the good work as the Bannered Mare is now some where to visit more than the old one ever was..

 

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Thank you for the nice Feedback,

honestly I can tell you that I have began working on stuff like this before I discovered zaira´s Maria eden´s mod, because I liked the zaz-stuff and the great older mods very much.

I agree with the Maria Eden having so many background events and triggers which keeps me trying it more and more.  My Mod list is being condensed as I drop a lot of my usual mods for a simpler playthrough and Maria Eden and The Bannered Mare are becoming very much focus of my playing.  Each playthrough (even the short low level test ones) bring more things to try and more surprises..   Keep up the good work as the Bannered Mare is now some where to visit more than the old one ever was..

 

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I checked in tes5edit re the water issue and i noticed you have added water to bannered mare. now LOOT puts this mod about middle of my list of over 200 mods, and this is the only mod that adds water to bannered mare. i have spent alot of time in tes5 edit cleaning up miscellaneous mods and have a stable game running over 72k scripts without crashing using various tools like ENBOOST and Crash fixes (which works brilliantly when set up right, had to fix settings in both of them). basically you need to put out a compatibility patch for LAL that loads after it and includes "has water" and "blackreach water". this could help with your water issue. another thing to consider is look at how comphy implemented bathing in his breezehome mod, or the fantastic underground bathhouse mod, both of which implement swimming/naked swimming differently.

 

your mod needs to be clean and Usleep compatible, certain areas like riften bee and barb and solitude temple of the divines have incorrect water height. whiterun jail (Wachunterkünfte) does not have correct Usleep settings for fog, ambient color etc. Usleep fixes so many areas in base game its worth having. two mods that i do not ever touch in Tes5edit are Usleep and LAL as Arthmoor has done a brilliant job with those.

 

I am curious, are you planning on expanding the work you have done in bannered mare to other areas of the game? it could be a massive mod and you could link to mods like prison overhaul or slaverun reloaded, rather than reinventing the wheel, as they both use various zaz devices too. just a compatibility patch that uses your zaz settings etc would be great.

 

i stopped using prison overhaul as it puts too much papyrus load in game, but slaverun reloaded i have played as both dom and slave and its fun

 

edit, just downloaded latest prison overhaul patch, going to test it as it adds some cool stuff :)

Im having these pesky water issues, is there a way to fix this, because ive been trying a lot of things, and i cant seem to find a way to fix it, my caracter seems to swim every now and then while not in the water, and the water is glitching weirdly, aswell as a weird water sound, and things and people sometimes shoot up into the sky, after they generally dont survive the landing :( ive cleaned the base game files with tes5edit, and ive been using loot, but i cant get rid of the problem. if anyone has any solutions, because im nearly at the point of reinstalling the whole game, and reinstalling all my mods.

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I checked in tes5edit re the water issue and i noticed you have added water to bannered mare. now LOOT puts this mod about middle of my list of over 200 mods, and this is the only mod that adds water to bannered mare. i have spent alot of time in tes5 edit cleaning up miscellaneous mods and have a stable game running over 72k scripts without crashing using various tools like ENBOOST and Crash fixes (which works brilliantly when set up right, had to fix settings in both of them). basically you need to put out a compatibility patch for LAL that loads after it and includes "has water" and "blackreach water". this could help with your water issue. another thing to consider is look at how comphy implemented bathing in his breezehome mod, or the fantastic underground bathhouse mod, both of which implement swimming/naked swimming differently.

 

your mod needs to be clean and Usleep compatible, certain areas like riften bee and barb and solitude temple of the divines have incorrect water height. whiterun jail (Wachunterkünfte) does not have correct Usleep settings for fog, ambient color etc. Usleep fixes so many areas in base game its worth having. two mods that i do not ever touch in Tes5edit are Usleep and LAL as Arthmoor has done a brilliant job with those.

 

I am curious, are you planning on expanding the work you have done in bannered mare to other areas of the game? it could be a massive mod and you could link to mods like prison overhaul or slaverun reloaded, rather than reinventing the wheel, as they both use various zaz devices too. just a compatibility patch that uses your zaz settings etc would be great.

 

i stopped using prison overhaul as it puts too much papyrus load in game, but slaverun reloaded i have played as both dom and slave and its fun

 

edit, just downloaded latest prison overhaul patch, going to test it as it adds some cool stuff :)

Im having these pesky water issues, is there a way to fix this, because ive been trying a lot of things, and i cant seem to find a way to fix it, my caracter seems to swim every now and then while not in the water, and the water is glitching weirdly, aswell as a weird water sound, and things and people sometimes shoot up into the sky, after they generally dont survive the landing :( ive cleaned the base game files with tes5edit, and ive been using loot, but i cant get rid of the problem. if anyone has any solutions, because im nearly at the point of reinstalling the whole game, and reinstalling all my mods.

 

That sounds like your frame rate is well above 60 fps. High FPS is not a good thing in Skyrim. The havoc engine begins to cause all the issues you describe. You need to lock your frame rate at 60 or 58 FPS and those things will be resolved.

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Hi, this way of pics won´t suit to the "mare"...imo...but to bring pics is an idea, I was thinking about also today...maybe something like screenshots perhaps....let me think about more in Detail.... :dodgy::s:idea::D

The Frame of the Picture doesn´t suit to the skyrim game, let´s think, that the dwmer had a Technology to shoot pics, okay...but the high polished Frame....no no no...lol

 

 

attachicon.gifScreenShot106.jpg
Poor clients and wealthy clients should be in different rooms, VIP rooms should have a better quality rich decorations,

 

 

attachicon.gifScreenShot107.jpg

attachicon.gifScreenShot105.jpg

such as some of the reaction of slaves and prostitutes life painting is great :) 

attachicon.gifScreenShot104.jpg
... ... clients will be more enjoyable :sleepy:

I fix it myself on FoxClub v1.04,Maria Eden V2.00 ‘s houses……

attachicon.gifOil painting dds.7z

 


Until now I HAVE NO IDEA TO GET THE WATER FINALLY ANIMATED....I DONT KNOW :@ :@ :@:D :D

I oly remember, when I edited the so called Banered Mare extnsion with a pool, I had same issure and LATER i suddenly got the water to be normal...and again later again the water was like a mirror without animated effect....and the underwater-noise keeps overlapping with the rest of Sound...simply UGLY!!! ---I do not Forget to try to solve this, PROMISED :blush:

 

MEP always is/was hanging up inside this cell, if your "Johns"/customers want to go aside thru the kitchen into the upstairs bedroom...this V2.16 now should finally help to get rid of that nonsence quest-stop/delay....or what-ever unwanted effect was acting then...

One main Problem of the Maria Eden Mod is the ESCORT-quest, because it is causing lot of troubles...I suggested zaira to let the Player follow the master simply by free will, so if not, the "slave" or "whore" could be punished by a virtual "stroke" (similar to the mod Devious Curset Loot)...that would be much more better for keeping the questline alive....-much more...! and 2ndary: the Player must stay playing active to follow the master, and don´t sit behind the Keyboard, rolling both thumps and hopes, that the quest will not Crash...

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