gnorr4 Posted November 19, 2016 Posted November 19, 2016 Hey there, anyone got sexy idles working on cbbe bodies WITHOUT hands disapearing inside the boobs like ghosts? It works fine with normal boobs and even got the hdt colision to work with it but if I enlarge them to high values the hands just disappear inside the boobs. I have tried every guide and method that I can think of and read here on the forum, and all the videos I see on YouTube are with smaller boobs and some of them even then have the ghost hand on boob problem so I suppose it's a problem related to the animation positioning itself.
BringtheNoise Posted November 19, 2016 Posted November 19, 2016 The HDT xml files for the breast are set to a spherical shape of a certain size. The Size the xml file is set to does not change with the shape of the body. That size is preset in the xml file. So if you happen to increase the shape of the mesh, but do not adjust the shape of the sphere in the xml file then, yeah the hands will go into the mesh until they hit the sphere set by the xml then the hdt physic's kicks in. You have to remember that HDT-PE is an add-on to the Havok 2010 physic's that Skyrim is based on (Havok is in the actual game engine and HDT-PE is a DLL add-on via skse). Side Note: HDT-SMP is a different form of physic's and may respond differently then HDT-PE. I'm not sure if SMP is setup with a sphere shape for the bounding box (or what ever you call it) or if works on actually collision data from the 2 meshes.... someone who actually uses HDT-SMP could probably go into detail about that.
gnorr4 Posted November 19, 2016 Author Posted November 19, 2016 So I guess if I edit the sphere size in the xml it will work! thanks
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