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Some Ideas for Mods


grmpf

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Posted

Hi @all,

 

as somebody who cant mod at all and is relaying on anybody else to do the deed, here are some ideas i have that could be implemented in existing mods (or not). As said, just ideas

 

 

1: The Golden Claw

The Claw should be possible to get, without stealing it. As the Quest for retrieving the Claw starts, everything is a usual. You get the claw, walk back to Riverwood, enter the Trader, and there it is. You see how Lucan and Camilla getting on on the floor. After the animation is finished there should be an option where you will be asked not to tell anyody and that they would give you the claw to keep you quite. Even offering to join them to seal the deal.

 

2: Barracks

If you go into the barracks from any Hold Guards, you could speak with the commanding officer in charge and he offers a new dialogue. Asking you if you are for hire to relief the guards from some pressure. If you agree you will receive some gold and the guards will possible let you slip one time if getting cought doing crime. Accepting means, that there will be a lot driven guards m/f needing service from your char.

 

3: Military camps

Basically like the job in the barracks it should be possible to get some coin from those brave soliers living outside the towns,

 

4: Bandits, Forsworn

Why does anyone always has to fight, why not come together and exchange some love, maybe a special gown has to be worn to show them that you are here for a special reason. money or some other means of payment possible

 

5: Greybeards

I am more or less a little bit anoyed that you can get just only one shout location at once. How about your character is getting really really friendly to all of them, so they provide you with a little more detailed map of where to find them (like barenzia questmarkers)

 

6: Rieklings at the Thirsk Mead Hall

Well, those Rieklings came there for one reason, but the nords living there took flight too early to get to know what exactly. You get hired to clear the Hall so the nords can go back in. As you approach you will be able to speak to their leader, he will explain to you, that they came to breed and to help the humans in any other way to have a better live (or something like that). To see if you are willing to speak to Bujold and pass their informations the leader of the rieklings is insisting to breed with you before he let his men have their way with you as well. After that, you go back and speak with Bujold, two options available, like the original, you can still go up and kill them all to retake it, or you persuduate in talking her into the idea of sharing the hall and have to have sex with rieklings from time to time. you can offer to accompany her and maybe another female to "talk" with the rieklings again. if this option is taken, then the talk is merely a little buisness deal to make those two groups living together, by sealing it with some more sex. After the deal is sealed, you can speak to Bujld again, some text exchange, then quest done. occasionally a courier could come by to hand you a letter which invites you to some quality time if you are around

 

7:Deadric Artefacts

I really like to collect as many deadric artefacts as possible, but unfortunately you always have to choose some over the other.

Azura's Star or The Black Star, bring back one of them and get another quest of some quality time to get the other one from Azura herself, like being transported back into the Star and get to know some Deadra better then before

The Rueful Axe or Masque of Clavicus Vile . Get the masque and the axe by offering yourself to CV, he agrees in case you let Barbas be the one

Savior's Hide and/or Ring of Hircine. After getting the hide Hircine will speak to you about getting the other one as well. if you agree there will be a Werwolf waiting for you showing you that some bargains dont come cheap

Skeleton Key , show Nocturnal how much you would like to have this key

Skull of Corruption, after letting the ritual happen, you can speak with the priest again and for some nice time together he will give you the Skull

 

8: Civil War

After you start doing the civil war quests, you should get a new line of dialoge after successfully winning a battle at any given forts to secure the hold. If you speak to the commanding officer, he will ask you, if you would like to want to help the cause once more. he cant order the female soldiers but he could pay you a handsome amount of money if you would agree on the deal. you can either decline, leading to no sex, or you agree and will getting busy for some time helping all those poor soldiers to getting some stress reliefe. you can either accept and getting paid, or you can choose "Its for the cause, i offer myself for those brave soldiers" e.g.

Whenever you come back to one of the forts you can always ask the officer again.

 

9: Deadric Princes

Well, like with the deadric artefacts, there could be a dialoge starting a little naughty get together with the other deadric princes.

Boethia could get a little rough after you killed his last champion

Hermeus Mora could show you that he can enter this realm if he want, using his tentacles (which might lead to improve skills as well)

Malacath rewards you after getting rid of this whiny little orc behaving like a chieftain

Mehrunes Dagon, Mephala, Meridia, Molag Bal, Namira eventually wanna show you how much they like the idea of you being their new champion

Peryte might thank you by getting some visit by skeevers

Sheogorath accepts to send you back if you play a little game with him

 

10: In the quest: "In my Time of Need"

How about the possibility to offer yourself to the mercenaries to make them forget about their target.

 

11: Buying Horses/Dogs

Why not testing them before you buy

 

12: Merchants

They might accept the chars body as payment, depending on how much you want to "spend" leads to different animations

 

13: Riften Prision

Maven Black Briar hires you to visit Sibbi Black Briar, although he managed it to "emberras" her, she keeps an eye open for her family. you get some gold and diamonds for your service

 

14: Riften - Harrald

He offers you money in exchange for some "fun" for him and his troops in the yard

 

15: Goldenglow Estate

Before leaving for the Estate to get the informations and burning the beehives you should speak to Vex, she will tell you how she got inside, by using the sewers and she recommends it to the char. if you take this route you will end up being targeted by skeevers, many of them, after you fullfill your objective and getting back you can speak to vex about, she will have a witty excuse like you looked like you needed it or something else etc etc

 

16: Windhelm murders

To assist in finding the murderer you can speak to Wuunferth the Unliving, He is getting clear visions when he is getting it on and he needs your help to find out which of the inhabitants of windhelm is the murderer.

 

17: Companions

There should be wolves, nothing more, nothing less i guess

 

18: Khajit Caravans

How about getting hired as additional personal to the caravans, walking around skyrim doing trade. Your job is to be at service to the khajits needs and if needed being servicing customers for some additional cash

 

 

Posted

i have Solutions (v4.0.2) installed, and those things i wrote down are not covered in it. Thats why i wrote it. But as there are already two people mention Solutions, i believe i should get in contact with the modder, maybe he is willing to get some of it into his mod

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