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A congiled mess of textures


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Posted

ok for the past 3 weeks i have been trying to sort an issue with my extreme texture problem, no matter how many times i try to load any form of texture replacement the following happens (see image)

 

currently have tried

 

BNB - all updates etc textures

Type3M body - all textures

BOG - numerous times

Type6M - was hopeful

Type6M bouncing addon

even tried dumping the basic texture files in to the folders

 

the only thing that clears up this issue is loading body by race, which is listed as incompatible with the body swapping, or using vanilla body which is well... vanilla

or loading a crystal ( from http://newvegas.nexusmods.com/mods/46128 )

 

presently using Nexus Mod Manager - FOMM started to really screw things up for me .. worse than that image.

 

anyone got any hints as this WILL occur upon loading just sexout components and the BNB / Type3M / 6M / etc

 

just narrowed it down to loading any form of body other than body by race

Posted

Do you have Archive Invalidation?

 

Nexus Mod Manager is "supposed" to do it, but unsure, perhaps a trip back to FOMM is in order.

 

actually its not invalidating properly, in both NMM and FOMM, even manual invalidation is fail,

somewhere along the line the fallout.ini gets reset

 

thanks for pointing that out :P

 

got it, all good thanks for a new perspective

Posted

download achieved invalidation NV then u activated it and start game and deactivated it and start game again 2-3 times that can solve this problem, i also use this technique for my problem too and everything work well :D

Posted

I had this same problem. This new Archive Invalidation Invalidated seemd to fix it: http://newvegas.nexusmods.com/mods/46421

 

Just make sure you make the changes to BOTH of the files it mentions.

 

Found that last night, installed it and the problem was that something was overwriting my Fallout.ini and FalloutPrefs.ini to their original state.

 

a little tinkering and setting the falloutNV DIR to read only and restoring the save folders read write to all programs was a little fiddly but it worked

 

short idea was to change the FNV dir to be set like a shared folder with no changes permittable to files but also set the save folder to allow changes and additional files

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