Nyameria Posted November 9, 2016 Posted November 9, 2016 Hello, i just wonder if its possible to brar or to make the armor dissapear as if it got brocken by the last attack of the monster. Just like in Vindictus or some ryona games. And how long would it pissibly take to have mods with magik kill effects or death by acid attacks like a spider ranged attack transforming the player into a skelleton? i want to play skyrim on an other difficulty and wonder if the on-hit deaths of my own character could become a little bit more entertaining
xGHoSTx Posted November 9, 2016 Posted November 9, 2016 i dont think that would be possible unless your running one of the more advanced Alternate start mods where you dont just reload a save your character's soul/ghost gets kicked out of your body after you die here's a link to one ive personally tried : http://www.nexusmods.com/skyrim/mods/50950/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D50950&pUp=1
Nyameria Posted November 9, 2016 Author Posted November 9, 2016 i dont think that would be possible unless your running one of the more advanced Alternate start mods where you dont just reload a save your character's soul/ghost gets kicked out of your body after you die here's a link to one ive personally tried : http://www.nexusmods.com/skyrim/mods/50950/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D50950&pUp=1 whoa that mod looks actualy interesting. but i thought more of just some addings to the players dead animation. as a enemy kan disarm you with a scream. why not add an undress command to the death animation?
LeFlemard Posted November 10, 2016 Posted November 10, 2016 There's a mod script in the fallout 4 section here for auto unequipping on attack npc if you want a lead on how to script it
Nyameria Posted November 10, 2016 Author Posted November 10, 2016 There's a mod script in the fallout 4 section here for auto unequipping on attack npc if you want a lead on how to script it that sounds kind of interesting. but are the scripts for fallout 4 and skyrim SE that identical? and i don't look just for any attack, but for the last one killing attack and just for a mid way solution until something like vindictus broken armor would be possible
LeFlemard Posted November 10, 2016 Posted November 10, 2016 There's a mod script in the fallout 4 section here for auto unequipping on attack npc if you want a lead on how to script it that sounds kind of interesting. but are the scripts for fallout 4 and skyrim SE that identical? and i don't look just for any attack, but for the last one killing attack and just for a mid way solution until something like vindictus broken armor would be possible The script functions will be a bit different but it's a good hint. If it's only on death you want, I'm sure there's an event like that on_death(NPC) already in SE papyrus. I recommend searching also if on_hit event can specify hit part to make it only remove hit striked piece. Also, I suggest another solution to completely remove the piece: Armor deterioration For starting making broken like texture to make it looks like the armor is still there but broken (by using alternate texture, you don't need to create new item) After stabilisation, give durability points to every armors (I'll help with making mod compatibility patch to remove script stress)At set threshold points, switch armor parts with broken armor parts After dp is depleted, delete armor I do not know how to make it precisely, while still being with low amount of scripts, but I think it's doable.
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