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is it hard to make games on Unity ?


dickhad

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Posted

There's a free version, so I recommend downloading it, giving a few tutorials a look and playing around with it as soon as you can. You'll get a very good impression yourself quickly enough.

Posted

Hey man, I think I can give you some info, I'm using it in my master's degree and so far I completed one game and started a few, including one for a "mature audience", having used game maker and rpg maker and unity I decided to stay with unity, but why?

 

I'm a programmer, and unity let me do whatever I want using scripts in C#, but the interface and "pre-made" assets are not so vast and beginner friendly, if you want to start I suggest rpg maker or game maker, they have an easier learning curve, but the most complete of them all is Unity.

 

With gamemaker for example you can make an entire game without a single line of code, that can't happen with unity, RPG maker I'm not sure, but I think it's easier too, but if you know how to program, and have a lot of time to learn, Unity is your best bet.

 

If you want to know about anything else fell free to ask.

Posted

i have a lot of time in my hands and i always want it to make a game . so im just asking how really complex is unity is?

Hmm truthfully it's quite complex yet simple engine meaning you can easily program many things, but if you are beginner it's probably better to look towards other engines and modify them most. I speak from experience since myself i'm slowly developing WM clone in unity and makes few complicated scripts in rpg maker xp. 

 

But most important is that if you plan to try develop game yourself or with team since with team you should decide engine yourself.

 

ps. Also answer yourself what you want to make if it's rpg game than try rpg maker mv. It scripts allow you to do a lot of customization, and biggest plus is art asset.

Posted

Use UE4 instead. It's much easier for newbies because of the node-based scripting. At the same time it's a more modern codebase than unity and it scales from mobile to desktop just as well.

Posted

Unity is the best for start. If you are programmer this is engine for you. If you're not, you need one of those visual programming assets but they are not for free. UE4 is not much harder than Unity and it has this visual programming for free, but their license is not that good. 5% of income is not that bad, but it is always problematic.

Posted

I'd go with Unity because of the superior license. Sure you have to learn to 3D model, animate (or just pay for people to do it for you) if you want anything 3D, and have to learn C# (or the other coding language I never use) but it's a lot of fun to learn and mess about with.

 

I'm thinking about making something using it but am too busy at the moment to get started with it all.

 

I'd say it's hard, but the hardest thing about it is sitting down and learning how to use it and then applying those skills.

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