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SUM (SkyProc) Lootification help please


nutrigrain

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Posted

I've tried running the Lootification proccer by itself, and generated a blocklist for most errors, but then got a new error:

 

There was an exception thrown during program execution: 'java.lang.RuntimeException: -1'

 

I then tried running it Lootification through Sum-it runs, but still generates the same error, at least using SUM, it goes onto the next proccer instead of just closing.

Does anyone know what might cause this?  I can't find anything useful here, on the Nexus, Google.   I've used the blocklist to clear out the normal errors, and can't see anything unusual in the logs, but I'm not an expert.  Here is the Debug overview: 
 

[1] [OPEN DEBUG FILE] Opening Debug File
[2] [sPGlobal] Skyrim App data thought to be found at: C:\Users\Gromit\AppData\Local\Skyrim
[3] [Run Location] Program running from: C:\Program Files\Games\Steam\steamapps\common\Skyrim\Data\SkyProc Patchers\SUM\.
[4] [status] SkyProc Unified Manager version: 1.3.2
[5] [status] Available Memory: 15MB
[6] [status] Max Memory: 247MB
[7] [sUM] Patch needed because no patch existed.
[8] [sUM] Patch needed: true
[9] [sUM] Starting patch because user pressed patch.
[10] [sUM] Window Closing.
[11] [Needs Importing] Needs importing because force patch was on or patch needed updating.
[12] [sUM] Patch needed: true
[13] [sTART IMPORT THREAD] Starting of process thread.
[14] [importer] Skipping import because requests were empty.
[15] [sUM] Patch needed: true
[16] [Run Changes] Running jar: ..\LLI\LLI.jar
[17] [Run Changes] Successfully ran jar: ..\LLI\LLI.jar
[18] [Run Changes] Running jar: ..\Loot Lists\Loot Lists.jar
[19] [Run Changes] Successfully ran jar: ..\Loot Lists\Loot Lists.jar
[20] [DEBUG] Closing Debug File. Time was: 29676

 

The LLI.esp file isn't liked by Wrye Bash when I run it to process the bashed patch, could it be something to do with that?  I have been deactivating it to process any bashed patch, as it does that anyway.

Bit stumped.

Cheers.

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