Something Posted September 5, 2016 Posted September 5, 2016 So when I try to build something in a settlement, the Resources box shows Misc, Water, but no food. Obviously this is a problem if I want to build settlements where previously there were none. I'm not sure what's going on or what I can do to fix it. I've tried installing a few mods, but that hasn't done anything to help. I currently have none of the DLC and am currently using NMM and LOOT for mod installing and load order sorting. Here is my load order. Fallout4.esm unofficial fallout 4 patch.esp ArmorKeywords.esm TrueStormsFO4.esm SpringCleaning.esm SettlementKeywords.esm Homemaker.esm The Space Marine.esp Craftable Armor Size - Fix Material Requirements.esp Craftable Armor Size.esp armorsmith extended.esp AWKCRPatch-UFO4P.esp DarkerNights.esp DarkerNightsDetection.esp TrueStormsFO4-EarlierSunsets.esp TrueStormsFO4-GlowingSeaExtraRads.esp Homemaker - Unlocked Institute Objects.esp SC_ExpandedScrapList.esp Homemaker - Streetlights Use Passive Power SKE.esp Homemaker - Streetlights Use Passive Power.esp Homemaker - Unlocked Institute Objects SKE.esp Homemaker - Unlocked Institute Objects SK.esp So...what do?
D_ManXX2 Posted September 5, 2016 Posted September 5, 2016 is your game patched to the latest version ?
Something Posted September 5, 2016 Author Posted September 5, 2016 My game is updated to the latest version.
Spyder Arachnid Posted September 5, 2016 Posted September 5, 2016 You have way too many Homemaker plugins. Ones that don't even need to be there as well. You're using SKE I can see, so you ONLY need the SKE plugins. Delete these: Homemaker - Unlocked Institute Objects.esp Homemaker - Streetlights Use Passive Power.esp Homemaker - Unlocked Institute Objects SK.esp And that should fix your issue. You do not need multiple esps for the exact same thing (the Unlocked Institute Objects mainly. You have three of them that do the same thing). You just need the SKE version only.
Something Posted September 5, 2016 Author Posted September 5, 2016 I'll need to wait for F4SE to update for 1.7.15 before I can do anything, otherwise i'll end up breaking even more mods.
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