ousnius Posted August 25, 2016 Posted August 25, 2016 Yeah, the body is being used, I have a custom figure in use. I have the latest SKSE and RaceMenu as well. Okay, once I used those bodies, it showed up. Maybe your BodySlide was out of date (3.7 instead of 3.7.2 or so). How's the rest going?
feral Posted August 25, 2016 Author Posted August 25, 2016 I'm using 3.7.2 Maybe there was just a problem with the HDT model?
ousnius Posted August 25, 2016 Posted August 25, 2016 I'm using 3.7.2 Maybe there was just a problem with the HDT model? Well, all I did was build the "CBBE Body HDT" that comes with BodySlide itself.
feral Posted August 25, 2016 Author Posted August 25, 2016 That's odd, cos when I build with my custom preset, it stops working.
ousnius Posted August 25, 2016 Posted August 25, 2016 Maybe it's building it to a different folder and doesn't overwrite it properly. You do enable the "Build Morphs" checkbox every time you build, right? Anyway, I need to know if there's any other issues with the working one for FHU itself.
feral Posted August 25, 2016 Author Posted August 25, 2016 I never noticed that little checkbox, let me rebuild and see if my preset will work; if not I'll go back and try yours again and debug from there.
feral Posted August 25, 2016 Author Posted August 25, 2016 Okay, my preset works and the only problem I notice is that when I deflate, I can't fully deflate without hitting the "reset actors" in the menu. Other than that it seems to work fine.
ousnius Posted August 25, 2016 Posted August 25, 2016 Okay, my preset works and the only problem I notice is that when I deflate, I can't fully deflate without hitting the "reset actors" in the menu. Other than that it seems to work fine. Maybe something's off with the calculation then, since the node scale starts at 1.0, while the morph starts at 0.0. I'll look at the script again. EDIT: This should work? FillHerUp 2 - Body Morphs Test 2.7z
feral Posted August 25, 2016 Author Posted August 25, 2016 At first it didn't work, I would deflate until my total inflation was 1 but my anal and vaginal inflation was 0 so it would just stop. I reset my inflation stats, re-inflated myself and it worked like a charm. Another note, in the FHU menu it would seem the best choice, IMO would be to set the max belly scale at 1.0 or very close to that, cos even 2.0 has some serious deformities.
ousnius Posted August 25, 2016 Posted August 25, 2016 At first it didn't work, I would deflate until my total inflation was 1 but my anal and vaginal inflation was 0 so it would just stop. I reset my inflation stats, re-inflated myself and it worked like a charm. Another note, in the FHU menu it would seem the best choice, IMO would be to set the max belly scale at 1.0 or very close to that, cos even 2.0 has some serious deformities. Yes, 1.0 is what's 100% in BodySlide (so what the morph was made for). Should I change the default of the MCM menu to 1.0? EDIT: Alright, here we go. Everyone do what you want with this, use it, don't use it, edit it, send it to the FHU authors to provide as an option. Or do nothing, fine with me. FillHerUp 2 - NiO Body Morphs.7z
Isenia Posted August 26, 2016 Posted August 26, 2016 Any chance of this getting integrated into Egg Factory maybe? Would be lovely to have it there too honestly.
ousnius Posted August 26, 2016 Posted August 26, 2016 Any chance of this getting integrated into Egg Factory maybe? Would be lovely to have it there too honestly. Again, completely untested. Let me know if it works, and do what you want with it (or send it to the author of Egg Factory). Requires body/outfits with morphs. EggFactory 1.5 - NiO Body Morphs.7z
feral Posted August 26, 2016 Author Posted August 26, 2016 I don't use egg factory, but if it gets tested and works I'll add it to the front page.
Isenia Posted August 27, 2016 Posted August 27, 2016 It work aboslutely fine, produces beautiful bellies, BUT, with both fill her up and egg factory, it quite literally breaks my characters dick (https://gyazo.com/580e592e9edaffe3124c80fdcf4536d2), but that only occurs when I use a schlong which "sticks" to the belly, supposedly to enable belly scaling, so I can use a version without that, it just clips a bit, but worth for that pretty belly, thank you very much for this mod!<3
ousnius Posted August 27, 2016 Posted August 27, 2016 It work aboslutely fine, produces beautiful bellies, BUT, with both fill her up and egg factory, it quite literally breaks my characters dick (https://gyazo.com/580e592e9edaffe3124c80fdcf4536d2), but that only occurs when I use a schlong which "sticks" to the belly, supposedly to enable belly scaling, so I can use a version without that, it just clips a bit, but worth for that pretty belly, thank you very much for this mod!<3 Glad it works. Yeah maybe the schlong expects the belly to be scaled with bones instead of morphs.
Kathonica Posted August 27, 2016 Posted August 27, 2016 So, with just FHU - I get 'normal' inflated bellies. They aren't perfect, but they're passable. With this and FHU (or this + FHU + SLIF) - I get the torpedo bellies. Any idea on what I might have broken?
ousnius Posted August 27, 2016 Posted August 27, 2016 So, with just FHU - I get 'normal' inflated bellies. They aren't perfect, but they're passable. With this and FHU (or this + FHU + SLIF) - I get the torpedo bellies. Any idea on what I might have broken? Did you reset the MCM settings/mods beforehand in-game?
Kathonica Posted August 27, 2016 Posted August 27, 2016 So, with just FHU - I get 'normal' inflated bellies. They aren't perfect, but they're passable. With this and FHU (or this + FHU + SLIF) - I get the torpedo bellies. Any idea on what I might have broken? Did you reset the MCM settings/mods beforehand in-game? I was certain I had! I must have missed something, however (though I'm not yet sure what) - as I went and tested it on a new game after your post and found that it worked exactly as advertised without SLIF. Edit: Figured it out. I'm just derpy. FHU defaults to a value of '6'; which is insanity with the adjusted scaling used here.
ousnius Posted August 27, 2016 Posted August 27, 2016 So, with just FHU - I get 'normal' inflated bellies. They aren't perfect, but they're passable. With this and FHU (or this + FHU + SLIF) - I get the torpedo bellies. Any idea on what I might have broken? Did you reset the MCM settings/mods beforehand in-game? I was certain I had! I must have missed something, however (though I'm not yet sure what) - as I went and tested it on a new game after your post and found that it worked exactly as advertised without SLIF. Edit: Figured it out. I'm just derpy. FHU defaults to a value of '6'; which is insanity with the adjusted scaling used here. I had changed the default to 1.0 in the script, but maybe I missed something. Or it was stored in your savegame.
Kathonica Posted August 27, 2016 Posted August 27, 2016 So, with just FHU - I get 'normal' inflated bellies. They aren't perfect, but they're passable. With this and FHU (or this + FHU + SLIF) - I get the torpedo bellies. Any idea on what I might have broken? Did you reset the MCM settings/mods beforehand in-game? I was certain I had! I must have missed something, however (though I'm not yet sure what) - as I went and tested it on a new game after your post and found that it worked exactly as advertised without SLIF. Edit: Figured it out. I'm just derpy. FHU defaults to a value of '6'; which is insanity with the adjusted scaling used here. I had changed the default to 1.0 in the script, but maybe I missed something. Or it was stored in your savegame. No, I just set it back to 6 afterwards not realizing that the scale was going to be very different. Error between keyboard and floor on my part! Now it's back to spending another eight hours trying to figure out how I broke HDT so badly.
apokaliptian Posted August 28, 2016 Posted August 28, 2016 This looks so much better than "standard" inflation. Would love to see those for Soulgem Oven III and Estrus Chaurus+.
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