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Creature Animations Broke, no idea what mod did it


Bricks

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Posted

So I recently Installed a bunch of new mods, some as updated to ones I use, some just to test out. however I discovered that my creatures were not moving (confirmed with Horses, Skeevers, and Wolves). I've had this  happen before when I was testing out SD+ and the solution then was to install FNIS creature pack and MoreNastyCritters, however seeing as MNC bogs down papyrus something aweful, and I have no interest In bestiality anyway, I'd rather not go that route and instead just uninstall whatever broke it. So, can anyone tell me what mod screwed my animations up and if there is a common fix?

 

New mods are: 

 

New version of Captured Dreams

New Version of Cursed Loot

Succubus Heart (testing)

Sexlab Eager NPCs (testing)

Pet Collar (Testing)

 

Also Installed Rustic Children but I doubt it was that one.

 

Also, probably unrelated but I think I should mention it, I can't seem to dismiss my followers. I have to go into EFF's MCM to reset my followers.

 

Thanks!

Posted

If you had creature animations installed then removed (and this include the FNIS Creature pack) without following the FNIS instructions, that can cause the creature version of the "T" pose.  To uninstall creature animations, you have to De-Install Creatures through the FNIS Generator:

 

1)  DO NOT UNINSTALL ANY CREATURE ANIMATIONS YET.

2)  Run Generator.

3)  Click "De-Install Creatures"

4)  When finished, DO NOT RUN THE GENERATOR.  Instead, close the Generator.

5)  Uninstall the creatures mods you don't want anymore.  If you are uninstalling all creature animations mods, uninstall the FNIS creature pack as well.

6)  Run the Generator and start the Generator process.

7)  When done, close Generator.

8)  Profit.

 

If you've already uninstalled the creature mods, reinstall them before step 2 (you don't need to run the game again, just install them).

 

Posted

If you had creature animations installed then removed (and this include the FNIS Creature pack) without following the FNIS instructions, that can cause the creature version of the "T" pose.  To uninstall creature animations, you have to De-Install Creatures through the FNIS Generator:

 

1)  DO NOT UNINSTALL ANY CREATURE ANIMATIONS YET.

2)  Run Generator.

3)  Click "De-Install Creatures"

4)  When finished, DO NOT RUN THE GENERATOR.  Instead, close the Generator.

5)  Uninstall the creatures mods you don't want anymore.  If you are uninstalling all creature animations mods, uninstall the FNIS creature pack as well.

6)  Run the Generator and start the Generator process.

7)  When done, close Generator.

8)  Profit.

 

If you've already uninstalled the creature mods, reinstall them before step 2 (you don't need to run the game again, just install them).

Thank you however I should clarify, the animations worked fine before adding the mods I listed. I haven't used the ones you are referring to in months.

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