cherryblossomstorm Posted August 10, 2016 Posted August 10, 2016 I attached a screenshot of what it looks like with the armbinder on. I have all the required prerequisites installed for devious device mods. Using the UPNP petite body
Veladarius Posted August 10, 2016 Posted August 10, 2016 1- did you run FNIS after installing it? 2- how did you get the device? 3- Can you still access your inventory or does the device locking mechanism work properly and bring up the struggle dialogue box?
cherryblossomstorm Posted August 10, 2016 Author Posted August 10, 2016 I fixed it by "registering" the animations in sexlab. Thanks though Still can't figure out the problem on my other topic
stonsigil6 Posted July 27, 2017 Posted July 27, 2017 I fixed it by "registering" the animations in sexlab. Thanks though Still can't figure out the problem on my other topic I have the exact same problem could You tell me how You Fixed more in detail
scarebear2403 Posted August 16, 2017 Posted August 16, 2017 Had the same issue myself but found the culprit. Was SLIF overwriting zadLibs. Rather annoyed with myself that it was something so obvious. Thought I would share in case anyone else blunders.
qotsafan Posted August 23, 2017 Posted August 23, 2017 Had the same issue myself but found the culprit. Was SLIF overwriting zadLibs. Rather annoyed with myself that it was something so obvious. Thought I would share in case anyone else blunders.Don't even know what you are talking about, the armbinder animations work fine with my patch installed. The only armbinder that doesn't work is the one from Devious Devices Assets, which doesn't even have a script attached to it. The only time my script could cause a problem is, if you are using it with the wrong version of Devious Devices Integration. (beta versions for example will not work, since the patch is made for the public released version, don't expect patches for stable versions to work for beta versions)
scarebear2403 Posted August 24, 2017 Posted August 24, 2017 Had the same issue myself but found the culprit. Was SLIF overwriting zadLibs. Rather annoyed with myself that it was something so obvious. Thought I would share in case anyone else blunders.Don't even know what you are talking about, the armbinder animations work fine with my patch installed.The only armbinder that doesn't work is the one from Devious Devices Assets, which doesn't even have a script attached to it. The only time my script could cause a problem is, if you are using it with the wrong version of Devious Devices Integration. (beta versions for example will not work, since the patch is made for the public released version, don't expect patches for stable versions to work for beta versions) ScreenShot42.jpg Yeah sorry there must of been 2 similar threads around and I posted in the wrong one. This was for the beta.
mRIsoulwrecker2477 Posted October 17, 2017 Posted October 17, 2017 None of the animations are working ran the scan for fnis refuses to detect any of the mods so i put them in manually still no detection even went into the game to register it still not working just got the devices to finally show themselves on my character but the rest eludes me please help meh!
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