lovender Posted July 21, 2016 Posted July 21, 2016 Hello, everyone. I have an issue in creating realism for Oblivion. As for you know, a mesh with DXT5 textures (textures with alpha channel) didn't catch shadows. Issue is shown in the attached files: I used transparent mesh for the tattoo on the back and can be equip / unequip. When unequip the tattoo, the back area catch shadows. But when equip the tattoo, the same area on the back with the tattoo equipped didn't catch shadows. Any solution? Thanks in advance. -lovender-
lovender Posted July 25, 2016 Author Posted July 25, 2016 The picture below is another example from my other mod that has the same issue... When I put the helmet visor on, the face catches the shadows, but the hair didn't.
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