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How to Fix stuck animations/ Scenes that won't progress


Perri2G

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Posted

Hello everyone,

I haven't played any loverslab mods in the past year, but I've noticed that when I've been going back and replaying some of the old missions, that it's possible to get stuck in a scene that will not progress. The scenes I refer to in particular are from the Captured Dreams, and Trapped in Rubber missions. It doesn't happen often, but when it does it's a terrible pain. I seem to recall reading somewhere that an update to ZaZ animation pack has caused some trouble with some scenes, I don't know.

In any event, here's the fix I found. It's a bit awkward, and there may be a better fix, but this one has never let me down so far. 

For NPCs it's simple. Go into your console, kill the person who's supposed to be performing the action, wait a second, and resurrect them. Yes, you do actually have to wait a second, and yes this works even if the NPC is essential. Just resurrect them before they stand back up. 

If the PC is the one who should be performing the action, do the same thing, but there's a few extra steps.

Once you kill and resurrect the PC, the scene should progress, but you'll also loose some of your stat modifiers, and get you stuck in idle cam.
To reload your stats, just save and reload the game.
To fix idle cam, go into something that animation locks you and controls your camera, like an anvil, forge, enchanting table etc. (I usually use an enchanting table)
Once inside the crafting menu toggle free cam (tfc)
Leave the crafting menu while in freecam by pressing tab. The menu will disappear, but your character will still be animation locked.
Toggle freecam again.
Then hit tab again to leave the animation lock. 

It's worked everytime for me, and so far I haven't noticed any save corruption. 

I just figured I'd share. This has been a problem for me, and this was the solution that I found to work.

Before anyone asks
yes I have all the latest versions of my mods
I did run loot
I did run FNIS properly, and the overwrite mod has been made
I have Fus Ro Do'h
Sex Random Attack is not enabled
Pc control is disabled in the scenes
Papyrus logs do not show any repeating errors

I don't know why I'm getting this error, and perhaps I'm wrongly assuming that it's more prevalent than it is. I'm just offering a temporary fix I found. 

Posted

Oddly, the disable / enable thing doesn't work for me. At least, not every time. Some scenes work just fine, but scenes like the Falkreath jarl bondage Captured dream mission. I had to kill / resurrect them every step of the way. 

I'm mostly posting for this to hopefully pop up on google searches to help mooks like me. 

Posted

v6.10 of ZAZ Animation caused the stopping of scenes. The reason for this was ZAZ updated to a newer release of FNIS to generate the animation files and FNIS set idles and such to not end. ZAZ Animation went back to the earlier version of FNIS with v6.11 which fixed the issues (at least all the ones I saw with Captured Dreams).

 

As for killing the npc in the scene, some scenes will end if one of its npc's are dead. CD uses idle animations so if it is the player that is the issue you can use the Idle Reset in the MCM menu (should work on other mods as well).

Posted

so how do we fix this issue them. with zaz stoping sexlab animations

 

It may be an issue where another mod has made adjustments to the animation listing from ZAZ and used the newer version of FNIS for Modders. The changes made to ZAZ after v6.10 work as I tested them with the help of Xaz and Fore and confirmed that it put an end to the issues with ZAZ. I would make sure that nothing overwrites the animation files from ZAZ or any of its files. Also, make sure that the latest update from ZAZ is installed properly and FNIS for Users was run afterwards. 

Posted

 

so how do we fix this issue them. with zaz stoping sexlab animations

 

It may be an issue where another mod has made adjustments to the animation listing from ZAZ and used the newer version of FNIS for Modders. The changes made to ZAZ after v6.10 work as I tested them with the help of Xaz and Fore and confirmed that it put an end to the issues with ZAZ. I would make sure that nothing overwrites the animation files from ZAZ or any of its files. Also, make sure that the latest update from ZAZ is installed properly and FNIS for Users was run afterwards. 

 

 

i installed a new version of FNIS should i reinstall ZAZ and let ZAZ overwrite everything it needs to overwrite o.o I have Fill Her Up - Cum Inflation could that keep the animations from running or no  and i got

Soulgem Oven too

Posted

 

 

so how do we fix this issue them. with zaz stoping sexlab animations

 

It may be an issue where another mod has made adjustments to the animation listing from ZAZ and used the newer version of FNIS for Modders. The changes made to ZAZ after v6.10 work as I tested them with the help of Xaz and Fore and confirmed that it put an end to the issues with ZAZ. I would make sure that nothing overwrites the animation files from ZAZ or any of its files. Also, make sure that the latest update from ZAZ is installed properly and FNIS for Users was run afterwards. 

 

 

i installed a new version of FNIS should i reinstall ZAZ and let ZAZ overwrite everything it needs to overwrite o.o I have Fill Her Up - Cum Inflation could that keep the animations from running or no  and i got

Soulgem Oven too

 

 

Reinstall the updated version of ZAZ and let it overwrite everything, that should fix the issues with CD as I only relied on its idles. After that run FNIS for Users. You should be able to use any other mods so long as you don't let them overwrite anything from ZAZ, especially in its animation folder.

 

If it gets stuck when the player is bound use the idle reset in the MCM menu, this worked for me before a fix was developed. If it is with another npc from what I understand leaving the cell then returning will get it moving again. If you are in the Embassy coc to qasmoke then back to the CDx version of the Thalmor embassy (mine are copies of the original cells as the originals are all full of triggers and such for the Skyrim Embassy quest).

Posted

 

 

 

so how do we fix this issue them. with zaz stoping sexlab animations

 

It may be an issue where another mod has made adjustments to the animation listing from ZAZ and used the newer version of FNIS for Modders. The changes made to ZAZ after v6.10 work as I tested them with the help of Xaz and Fore and confirmed that it put an end to the issues with ZAZ. I would make sure that nothing overwrites the animation files from ZAZ or any of its files. Also, make sure that the latest update from ZAZ is installed properly and FNIS for Users was run afterwards. 

 

 

i installed a new version of FNIS should i reinstall ZAZ and let ZAZ overwrite everything it needs to overwrite o.o I have Fill Her Up - Cum Inflation could that keep the animations from running or no  and i got

Soulgem Oven too

 

 

Reinstall the updated version of ZAZ and let it overwrite everything, that should fix the issues with CD as I only relied on its idles. After that run FNIS for Users. You should be able to use any other mods so long as you don't let them overwrite anything from ZAZ, especially in its animation folder.

 

If it gets stuck when the player is bound use the idle reset in the MCM menu, this worked for me before a fix was developed. If it is with another npc from what I understand leaving the cell then returning will get it moving again. If you are in the Embassy coc to qasmoke then back to the CDx version of the Thalmor embassy (mine are copies of the original cells as the originals are all full of triggers and such for the Skyrim Embassy quest).

 

 

i was stuck after animation was done so i thought so i teleported out. when i ported in. i fell threw the floor after walking around and died ><

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