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Need a little help getting started modeling in 3ds Max.


Farmthat

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So, I have the basics down. I have done a bit of work on statics meshes, but am hitting a wall with clothing.

 

The problem I seem to be having is that I can't get clothing--which works in skyrim--to stick to the same XP32 skeleton and CBBE body in 3ds Max.

 

When I try to use a skeleton rig to move the body around, the clothing is badly disassociated.

 

I know this information exists, but... I'm hoping someone help point me to a good starting point. Even a template file, or something.

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