Farmthat Posted July 12, 2016 Posted July 12, 2016 So, I have the basics down. I have done a bit of work on statics meshes, but am hitting a wall with clothing. The problem I seem to be having is that I can't get clothing--which works in skyrim--to stick to the same XP32 skeleton and CBBE body in 3ds Max. When I try to use a skeleton rig to move the body around, the clothing is badly disassociated. I know this information exists, but... I'm hoping someone help point me to a good starting point. Even a template file, or something.
neanderthrall Posted July 13, 2016 Posted July 13, 2016 Sounds like a skinwrap issue. Have you seen Nightasy's tutorials? I must have watched all of them at least a dozen times or more and I can't recommend them high enough. I don't think I would have gotten as far as I have without them. So...yeah, start there.
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