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Howto extract AnimationEvents from hkx files


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I want to detect when a sandbox package of my NPC selects eating or drinking. I think this shall be possible by by catching animation events.


Now to the question:

Is it possible to extract the animation events out of an existing hkx file?

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Open a behavior file with an Hex editor.

Find the name of the HKX animation, and around you will see some names. At least one of the is an AnimationEvent.

Be aware that many animation have only the starting event for the animation graph.

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