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Control hostile NPC's with arousal and arousal increasing gear idea.


znaroks

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Posted

I had an idea of a play through I could do, but IDK if it's doable right now.

 

Basically i wanted to know if there is a mod that i can use so the clothes that I wear increase the arousal of NPC characters around me.

For example, my female character is wearing a hat, a thong and higheels and is surrounded by male bandits.

The hat that I wear slowly increases surrounding male NPC arousal by X amount per minute + my thong slowly increases surrounding male NPC arousal by another X amount + heels slowly increase surrounding male NPC arousal by another X amount, and their total combined value is their total arousal rate going up as long as they are in my characters presence and aware of it in X amount of distance or whatever.

 

So that is one thing, but theres another Idea.

 

Perhaps once a certain arousal value range for the NPC's is reached(lets say 50 - 90 arousal), they become "seduced" and stop attacking my character, following it, until they exit the arousal range by:

1) Reducing their arousal level by having sex with another NPC or PC (below 50 for example) and becoming hostile and dangerous again, not seduced.

or

2) Reaching an extremely high arousal (above 90 for example) and are too horny to be controled, becoming hostile and raping my character, reducing their arousal in the 50-90 range and becoming seduced again, or rape my character so hard that they lose a lot more than that and become hostile and dangerous

 

I think using arousal as a weapon in game could be pretty dope, you could paralyze and kite your average bandits until they reach a raging boner and wan't to be on your side or at least not kill you because they would rather fuck you instead. So you would need to balance the arousal level of your ''companions'', so it doesn't go too low or too high or use the ''seduced'' time period wisely to loot a cave and try to run away with all the goodies or use hostile NPC's against each other.

Perhaps the seduced hostile NPC's would slowly start demanding sex from your PC and as the arousal increases and you would have to pass harder and harder speech(persuasion) checks to deny them successfully and not get raped, so without a lot of points in speech skill and perks, you wont be able to keep hostile enemies seduced for a long time or a wide arousal range.

 

Are there mod combinations that could accomplish this? Probably not at the moment, but I think its a great idea for a new potential mod.

 

Let me know what u guys/galls think.

Posted

Aroused Redux does have arousal increase features, but does not pacify aggressive bandits or cause them to rape you.  I know there are other mods that will handle the raping, but probably not the pacify part.

 

You might look into Scent of Sex, as I think that might trigger on enemies in combat. Most of the others, which I cannot think of names right now, often do not.

 

http://www.loverslab.com/topic/58660-scent-of-sex/

Posted

Sexlab aroused redux only has the option to set armor as ''naked'', but you can't have control over nothing else, like specific armor part like heels giving specific arousal rate per minute.

I might look into the scent of sex thing, but it looks pretty complicated, if somebody could make a guide on how to setup what I mentioned in OP inside the Scent of Sex, that would be great.

Posted

Well, first, what you want involves a bit of scripting.  Arousal Redux is better than the original because the scripts that check each NPC around you were improved to not load as much work on the Skyrim engine. You would need a mod that does that, but uses different values based on what you are wearing.

 

Second, I'm not sure how practical it is in the game of Skyrim to run around while an NPC is trying to swing at you, as a script fires every few seconds, or every few fractions of a second, increasing the NPC's arousal, checking to see how high it is, then applying a pacify effect at the right value. Then the AI for the NPC has to be changed to follow you, but for how long? So you have a second script running, one to keep increasing arousal and another to check if the NPC is outside of his banditry area?

 

I'm not a Skyrim programmer so I don't know if all of that is actually necessary, but I would say there is a reason it hasn't been done yet.

 

Scent of Sex can be setup to have an NPC rape the PC if a certain, specified armor item is worn. I am not sure if you can set 3 items in a rule or not, but that is something you could look into. CPU does have some directions and you can always ask in that thread.

Posted

Well, first, what you want involves a bit of scripting.  Arousal Redux is better than the original because the scripts that check each NPC around you were improved to not load as much work on the Skyrim engine. You would need a mod that does that, but uses different values based on what you are wearing.

 

Second, I'm not sure how practical it is in the game of Skyrim to run around while an NPC is trying to swing at you, as a script fires every few seconds, or every few fractions of a second, increasing the NPC's arousal, checking to see how high it is, then applying a pacify effect at the right value. Then the AI for the NPC has to be changed to follow you, but for how long? So you have a second script running, one to keep increasing arousal and another to check if the NPC is outside of his banditry area?

 

I'm not a Skyrim programmer so I don't know if all of that is actually necessary, but I would say there is a reason it hasn't been done yet.

 

Scent of Sex can be setup to have an NPC rape the PC if a certain, specified armor item is worn. I am not sure if you can set 3 items in a rule or not, but that is something you could look into. CPU does have some directions and you can always ask in that thread.

 

Yep. Just ask and I will answer.

 

And about the complexity, yes, the mod is not super-hyper-easy. But there is a guide in the second and third posts that is a step-by-step guide to create some rules.

Posted

I wonder how much would break if you tried to change the magic effect you recieved at say 60 arousal, from the decreased skill learning to a pacify effect instead. At least for NPCs.

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