zaira Posted June 20, 2016 Posted June 20, 2016 I have the following setup: FNIS 6.3  <meshes\actors\character\animations\Maria> FNIS_Maria_List.txt  AAprefix mreAAset _mtidle 1AAset _mt 1AAset _mtx 1   mre0_mt_runbackward.hkxmre0_mt_runbackwardleft.hkxmre0_mt_runbackwardright.hkxmre0_mt_runforwardleft.hkxmre0_mt_runforwardright.hkxmre0_mt_runleft.hkxmre0_mt_runright.hkxmre0_mt_walkbackward.hkxmre0_mt_walkbackwardleft.hkxmre0_mt_walkbackwardright.hkxmre0_mt_walkforwardleft.hkxmre0_mt_walkforwardright.hkxmre0_mt_walkleft.hkxmre0_mt_walkright.hkx mre0_mt_runforward.hkx mre0_mt_walkforward.hkx mre0_mt_idle.hkx  And the following codes: int modID int mtIdleBase int mtBase int mtxBase int crc function InitFNIS() int cur_crc = FNIS_aa.GetInstallationCRC() if cur_crc != crc ; Installation Error: no AA generated by FNIS else Trace("Register at FNIS AA") modID = FNIS_aa.GetAAModID("mre", "Maria", true) mtIdleBase = FNIS_aa.GetGroupBaseValue(modID,FNIS_aa._mtidle(),"Maria",true) mtBase = FNIS_aa.GetGroupBaseValue(modID,FNIS_aa._mt(),"Maria",true) mtxBase = FNIS_aa.GetGroupBaseValue(modID,FNIS_aa._mtx(),"Maria",true) crc = cur_crc endif endfunction bool crawling function Crawling() if crawling Trace("Disable crawling") FNIS_aa.SetAnimGroup(PlayerRef, "_mtidle",0,0,"Maria",true) FNIS_aa.SetAnimGroup(PlayerRef, "_mt",0,0,"Maria",true) FNIS_aa.SetAnimGroup(PlayerRef, "_mtx",0,0,"Maria",true) crawling = false else Trace("Enable crawling") FNIS_aa.SetAnimGroup(PlayerRef, "_mtidle", mtIdleBase, 0, "Maria",true) FNIS_aa.SetAnimGroup(PlayerRef, "_mt", mtBase, 0, "Maria",true) FNIS_aa.SetAnimGroup(PlayerRef, "_mtx", mtxBase, 0, "Maria",true) crawling = true endif SendModEvent("FNISaa_AnimVarsSet", "Maria") endfunction I run FNIS for modder (once) and than FNIS for User - FNIS for user shows no errors and counts the alternative animations correctly: FNIS Behavior V6.3 20.06.2016 11:46:58 Skyrim: 1.9.32.0 - C:\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" .... Reading Maria V2.01 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 17 alternate animations) ... ...... All Anim Lists scanned. Generating Behavior Files ... No GENDER directory male 18 GENDER modifications for Animations\female mt_behavior usage: 25,0 % ( 31 furniture, 29 offset, 0 chair, 50 alternate animations) 0_master usage: 5,4 % ( 0 paired, 0 kill, 82 alternate animations) Alternate Animation mods: 2 sets: 19 total groups: 33 added file slots: 187 alternate files: 181 Create Creature Behaviors ... ...... 5873 animations for 19 mods successfully included (character) 1290 animations for 6 mods and 37 creatures successfully included. But in log I see this: [06/20/2016 - 11:24:36AM] FNIS aa GetAAprefixList mod: Maria nMods: 1 [06/20/2016 - 11:24:36AM] FNIS aa GetAAmodID - MOD MISSING (not included by FNIS generator) mod: Maria prefix: mre [06/20/2016 - 11:24:36AM] FNIS aa GetGroupBaseValue BAD parameter - mod: Maria/ modID: -1 groupID:0 [06/20/2016 - 11:24:36AM] FNIS aa GetGroupBaseValue BAD parameter - mod: Maria/ modID: -1 groupID:10 [06/20/2016 - 11:24:36AM] FNIS aa GetGroupBaseValue BAD parameter - mod: Maria/ modID: -1 groupID:11 What was wrong?
zaira Posted June 20, 2016 Author Posted June 20, 2016 Old scripts - typical MO confusion - I copied the FNIS scripts into overwrite to be able to compile my mod - and now I forgot to update the FNIS scripts after last FNIS update
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