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  • 1 month later...
Posted

Wasn't Sure I was going to continue updating here, but after a long while. I finally finished the mod, so am Posting the final results !!

The last update version was 1.14 here I believe.

 

So here is the change log for those who wish to see exactly everything Ive done since then.

 

Version 2.04

First I do want to apologize for all the updates, I'm sure it drives you crazy as much as it drives me crazy xD. But anyways, Im really bringing the mod to the core of its function. By removing Magic items from this mod, and putting it with my Unique Artifacts Mod. Please note though, I haven't added those magical items yet.

 

Version 2.03

Removed the ability to fashion steel ingots with charcoal. Sorry for that folks, I know you hate updating as much as I do. But everyone makes mistakes, and i lost sight on the mod.

 

Version 2.02

Magic items are now Unique and not disenchantable.
Food Barrels adjusted some more
Values of Magical items adjusted, and more fluff added.
Improved Hagraven alchemy loot.
Added ability to make Steel Ingots and Dwarven Ingots from the new coins.

 

Version 2.01

LItemEnchCircletEnchanting was removed from:
LItemEnchCircletAll
LItemEnchCirclet25
LItemEnchCirclet75

A ton of scrolls were missing USLEEP fixes like vendoritemscroll keywords and effect changes.

A ton of basecost and chargetime values were way off from the original also. Some spells had base costs changed to ridiculous amounts like almost 4,000 rendering them almost uncast-able.

Fixed the Hunter record from a possible black face bug.

Fixed the fortify archery null reference.

Changed all counts in:

AAAA_FoodsMasterLootBarrel
AAAA_FoodsMasterLootSack

To 1 for better balance in food barrels and sacks. (No more foodsplosion. ) Left raw veggies at 2 for better balance.

 

Version 2.00

Now this was a big update, and its definetly worth it. Improved compatibility with Clothing and Clutter Fixes (Affecting cupboards, dressers, and endtables). Improved Coffin Loot. Adjusted sack and barrel sublists, so you find only a specific group of items for less random loot. Adjusted Treasure loot for Urns. Two new magical rings, called Rings of Might (lesser and greater). Got the enchantment for the Antique Weapons working). Spider Corpse Loot improved! Added the coins back into the mod. Dragons now drop ancient nord coins. And chaurus drop dwemer coins. Scolls have new weight (so now there are 3 scrolls to a pound).

 

Version 1.14

No Coin Version, with USLEEP Support, and fixed things with barrel and sack loot. And added stuff I forgot to put into the leveled lists which i added two patches ago. lol. And coins now appear in barrel and sack loot, plus hearthfire items found in sacks and barrels.

 

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