imgww Posted June 6, 2016 Posted June 6, 2016 This looks to be possible, with mods like this one being avaiable: ( http://www.nexusmods.com/skyrim/mods/50316/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D50316%26preview%3D&pUp=1 ) Very interesting. I'm just a little confused as to how this guy managed to create something like this.
XcOm04au Posted July 1, 2016 Posted July 1, 2016 it would be awesome to get skin that looked this this or even jello skin
Bob Minos Posted August 26, 2016 Posted August 26, 2016 Pop open the character meshes you want to have the same icicle type texture. Open the frost atronach that comes with that icicle mod. Copy branch of the BSShaderLightingProperty from the frost atronach. Paste the branch into the body meshes, both _0 and _1, hands both _0 and _1 and feet _0 and _1, then repeat on a head mesh. Change the NiTriShapeData for the body parts to the following. BS Num UV Sets 4097 Has Normals yes Has Vertex Colors no Save them and test.
forgetful hatter Posted September 1, 2016 Posted September 1, 2016 if that does work.......you might want to check out another user who's been trying to make a slime girl race.it was pretty much the only thing needed to make the race complete.http://www.loverslab.com/topic/27173-wip-alluvian-race-slime-people/
imgww Posted September 6, 2016 Author Posted September 6, 2016 I've been messing around with Nifskope since the time I posted this. I can get a semi-transparent and glossy appearance with ease, but getting refraction/reflection via cube maps hasn't worked. When I change the shader type to environment mapping, add the appropriate flags and textures (slot 5+6), the game just crashes when loading the mesh! I'm still trying to figure this out.
XcOm04au Posted October 2, 2016 Posted October 2, 2016 I've been messing around with Nifskope since the time I posted this. I can get a semi-transparent and glossy appearance with ease, but getting refraction/reflection via cube maps hasn't worked. When I change the shader type to environment mapping, add the appropriate flags and textures (slot 5+6), the game just crashes when loading the mesh! I'm still trying to figure this out. I would like to see what you have done so far if possible, can we see?
sasakihaise1000-7 Posted February 13, 2017 Posted February 13, 2017 hey i was just wondering how you managed to get it all together on your character?
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