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Posted

An uber famous mod... player character marries this NPC for crying out loud! But the interaction borders on platonic except for some barely suggestive text. Now I know there are plenty of people out there with a Drow fetish... Viconia's EXTREMELY aggressive, so it might be reasonable to assume that she will certainly "rape" her mate. Frankly, I find the Construction Set to be a really lame IDE, and I have enough on my hands right now with .NET projects, so I can't be arsed to sort this out myself! If you've ever played through the Underdark Saga, then you know what I mean, it's a LONG, involved mod, and and just having a few flirts and someone to watch your back, isn't enough of a payoff, after the PC and the NPC character get MARRIED. She's probably the most attractive NPC in the Mod community. HELP!!!!!

Posted

Dreamer's advice is quite sound in my opinion: cloning her appearance is much, much simpler - don't forget, for one, that OBSE support for Vicky is currently back to beta status, at least in regard to part two. Hope they'll get around to fix that bit.

 

I think Sulteric once mentioned that they were evaluating a more direct approach (with animations) for some stages, but that idea must have fallen through the cracks (Nexus' policies kept getting tighter, as well).

 

You can of course use the lovers mod series in a limited capacity with Viconia, but they wont' be affecting her storyline.

 

So, cloning is nost likely the best way out: just pay attention to the facegen data from the esp, the unique face texture and her Babe hair.

 

 

 

 

Posted

No woman I know would wear fire engine red lippy with that complexion. (grin) It clashes obscenely with her skin tone!

 

To be honest I've never really understood why people rate this so highly. A lot of hard work has obviously gone into it but I wasn't impressed by the actual story at all. I was also unimpressed she failed to notice my character was female at the time.

Posted

I tried to install it. Never got it to work. Plus it broke a lot of the hairs I had installed, I may still not have fixed every bit of mess it left in my game. Didn't quite get my endorsement.

Posted

No woman I know would wear fire engine red lippy with that complexion. (grin) It clashes obscenely with her skin tone!

 

It was the "TSR Gold Standard" for dark elven females back in the day' date=' you should take a peek at the artwork people such as Clyde Caldwell, Easley and others did for the various Forgotten Realms supplements.

And, while I haven't played Baldur's Gate in ages, that's how she was depicted there, too. But those were aesthetically troubled times, remember?

 

To be honest I've never really understood why people rate this so highly. A lot of hard work has obviously gone into it but I wasn't impressed by the actual story at all. I was also unimpressed she failed to notice my character was female at the time.

 

Well, there's that nostalgia factor at play, the story - at least when it comes to chapter one - comes straight from the old game. There's a slight twist, because the actual "good" ending in the original was kinda bittersweet; Bioware likes doing that over and over, now that I think of it...

 


I tried to install it. Never got it to work. Plus it broke a lot of the hairs I had installed' date=' I may still not have fixed every bit of mess it left in my game. Didn't quite get my endorsement.

[/quote']

 

See Dreamer's advice above. Also, Viconia's install is quite frankly aimed at English/untranslated editions of Oblivion; been playing the Italian edition here, and as such I had to fix things up since some race names are different (here's hope the folks at Bethesda have learned their lesson regarding this and body models, and that Skyrim won't be saddled with the same issues).

Posted

Then TSR had as little experience with women as was rumoured! (grin).

 

I had to change the face texture to remove that lipstick ASAP before I could bear to play it.

Posted

Then TSR had as little experience with women as was rumoured! (grin).

 

Silly or just plain gross makeup was indeed all over the place' date=' with a few exceptions - I'm reminded of Robin Wood's illustrations: she [i']was[/i] good, really good. Also, Elmore whenever he wasn't on a commission.

 

And don't forget the hairstyles. God, those hairstyles. Granted, the Eighties and the early Nineties were like that, but still...

 

I had to change the face texture to remove that lipstick ASAP before I could bear to play it.

 

More power to you: that's the beauty inherent in modding tools such as the CS...

 

 

Posted

This thread seems to have been blown off course into nitpicking. My interest in this mod stems from my Bonnie and Clyde fantasy. The creators of the mod scripted a reaction to murder that is refreshing. Quote: "I'd forgotten such scenes of carnage!" I.E. some immersion for a shady or evil character. Murder turns her on: she's a Drow! Recoloring the lips is easy, yes, but frankly, even though they clash with the skin tone, they remind me of Faye Dunaway's Bonnie. I'd go so far as to say that Vic reminds me of Seka, except with dark skin.

 

At any rate, all this misses the point. Vic still looks great in the Ambassador of Darkness armor, my favorite of all the HGEC armors, regardless of any fashion gaffs we pin on her. I do appreciate the suggestion to graft her onto some other partner mod. The drawback to that is having to port the audio content and scripts to the surrogate mod, and as I said, the CS can be really hamfisted, flexibility notwithstanding.

 

I'd like to make the mod kinkier and deeper, with a minimum of effort. More Bonnie and Clyde or Gomez and Morticia themed interaction is what I'm after. The new voice acting talent happens to be the wife or girlfriend of one of the team members, so this shouldn't be such a challenge.

 

I'm actually trying to recapture that partner in crime feeling from some real life experiences of my own, without the insanity that went along with them. A Drow in Oblivion affords me the opportunity. I realize I should be discussing this with the creators of the mod. After all, the NPC herself has dialog to this effect when she says that she likes to imagine the PC and herself carving their own empire together.

 

So what this mod needs to supply this fantasy fuel is a new set of dialog trees, scripts, global variables, and some animation. Does anyone else know what I'm getting at, here?

Posted

I think the creator of this particular mod was aiming to create a romance mod that wasn't going to limit it's audience by being too "adult". I played it quite a while ago with F&L running as it spiced the whole thing up a little. Had Vilja as well. They made for contrasting characters - the very er.. experienced Vic and the naive Vilja.

Which led to some interesting results. Scene: a swimming pool - all three toons going for a swim. My toon naked dives in and looks back - Vilja coyly wearing a bathing costume and Vic just doffing clothes and swimming starkers. (A Drow with body modesty? nah, feathers will grow on a dog before that happens)

Even back in the TSR days, Vic was a character with an identity crisis. She had a proud Drow heritage with all that that implied, but experienced very un-Drow thoughts and emotions even before her banishment. Face it, she was a throwback. Had this been noticed early enough her own house matron probably would've stuck a pillow over face rather than admit that there was such a "pervert" in the family.

Throughout the mod's run her mood and opinion swings were drastic as the two sides of her nature fought it out. I think the carving out an empire comment belongs in the pendulum swing category.

As to her raping her married mate, I'm not sure that would be the case. Aggressive sex with a "kinky" edge? Almost certainly though, continually vascillating between the feather and the whole chicken.

Gomez and Morticia...Hmmm

player toon: "Don't know what's wrong with me, I'm sick of slaughtering Vampires and Demons"

Vic: "Don't torture youself, , that's my job"

Yeah that would suit her. Not sure about Bonnie and Clyde though. (besides that particular tale didn't end too well, did it?)

The way I see Vic is that she wasn't totally a Drow in her heart anymore and probably never was, but was a creature of two diverse "worlds", never to completely to fit into either.

Sorry about the ramble here. Just thinking out loud. Comments welcome.

Cheers

Posted

All points noted, and they are good observations and IMO, some highly apropos for a heroic PC.

 

However, Bonnie and Clyde play is for an EVIL character trying to keep the couple alive. In Baldur's Gate 2, the PC attracts her initially through STARK violence and then has to be nice to her, you know, that little trust thing. That is actually how the real Bonnie and Clyde couple played out. Vic just can't tolerate being bored. And we she says "The Drow are never this idle with their time," when the PC parks her someplace and tells her to wait. She means it! Bonnie and Clyde got together for the exact same reason, Bonnie literally can't handle being bored anymore... no kidding. Vic lusts after the PC's strength, openly. Drow women are drawn to strength like moths to flame.

 

I've played strategies where I'd tell her to stand guard, flush someone in her direction and she'd cut them right down, especially when you teach her destruction spells on the PC's level.

 

Her major emotional conflict comes from her growing TRUST for the character. Trust is a completely alien concept for Drow.

 

"Rape?" well, you're right, she just dominates the PC blatantly at times. In the original Adams family. Morticia kicks Gomez's ass on a regular basis, albeit with great affection and it was blatant foreplay! Morticia is also the one to openly spell out the family motto, mess with us and we'll EAT YOU, literally. Wow, what a Drow thing to say. Again, just like Vic and the PC do, Mortiica always had Gomez's back. I watched this show when I was six and seven, and thought right then and there that was what the kind of woman I wanted when I grew up. I was a bit advanced. The conflict for Vic is the whole trust issue, and wow is that a whopper for a Drow, so again, you're right.

 

Now, my big issue is how did you make this mod work with Vic, because this this a very horny, devoted married couple who are absolutely committed equal partners, at Vic's insistence. She says outright "You excite me, stir my loins, and make me feel safe."

 

So... how do you make the 2 mods work together. Making the PC and Vic's relationship deeper falls right in line with one of epilogues in Baldur's Gate. This is an issue of immersion. Playing the Shivering Isles with her would satisfy her empire fantasy, BTW. Vic, a horny Drow, married, without graphic sex? Um... not immersion.

 

How do you make the 2 mods work together? There's a great deal of affection and foreplay shown in Vic's mod, too. What mods do this, and how? This in an immersion issue.

 

Legends and Lovers, a mod for Morrowind handled this elegantly. So how do you duplicate this for Oblivion. With all the immersion mods on hand for so many things, why can't we address these issues with Viconia? After all, the mod has a huge following...

Posted

Re Bonnie and Clyde - sorry, I get it now. Sometimes you have to it me with a mallet 'til I get it through my head. I wonder if a little personal diologue rewrite might not go amiss. Imagine the player being a powerful vampire for example. Worked for thst bloke in Skingrad right?

 

Confession time: I'm no modder. I'm slowly getting to grips with the CS and am learing new things all the time, but scripts are beyond me.

Friends and Lovers worked to a degree to add the erotic element in the games I played to an extent as, to my mind Vic could handle the concept of the immediate needs of the flesh overrode the growing concept of romance. F&L did have some buggy issues and I was continually disabling/renabling it. It also competed heavily, at times those wretched personality idles that were Vic's.

The trouble comes, immersively post marriage. That's really where your original post comes in, whether "good" or "evil" option.

Now I've not played a male toon in a long while and not tried the mod with PK.

 

What you need, is to have a post underdark mod or an extension. (Vic chaper 3? - [after the honeymoon]).

Something that would, for example, integrate Vic's dialogue into the pk system. Eg an invitation to a night of passion actually visually er... consumated.

Added, probably silent, dialogue, with action options tailored to Vic AND your toon.

Hmmm .. food for thought.

I think there are mods that might be used in conjunction with Vic that give the player evil options.

Giskard's overhaul allowed for the option to become Duke of Colovia by being a sneaky, lying, cheating swine. It took longer than the good option and you had to work harder at it. Though, with the strategies you needed to succeed in G's mod probably wouldn't suit Vic's profile. Raising an army possibly recruited from bandits and Drow from the underdark might be more her speed.

On the Addams family.

There was a whole generation of young impressionable hetero male children who found themselves imprinted with the image of the woman that they wanted to find with that special "laid back decadence" that Morticia Addams presented.

My imprint was a cross of that with heavy doses of Diana Rigg's Emma Peel.

Sorry got to go off for a quick cold shower now

 

Cheers

Posted

Giskard's overhaul allowed for the option to become Duke of Colovia by being a sneaky' date=' lying, cheating swine. It took longer than the good option and you had to work harder at it. Though, with the strategies you needed to succeed in G's mod probably wouldn't suit Vic's profile. Raising an army possibly recruited from bandits and Drow from the underdark might be more her speed.

[/quote']

 

Hey, just start a World Conquest Tour. Going from experience, to get the ball rolling you may only need a big, bad, stupid ninja; a stoic, bishounen ice mage; a tall and creepy cleric; and a sexy half-dark elf groupie to top it off.

 

And of course, the Magnificent Protagonist of the Story (ah well, yerself, I'd wager). Just stay away from young redheads who want to redeem you!

 

Jokes aside - I guess in Viconia's case, that's kind of a cultural imprinting goin' -- why, she'd do people a favor by conquering and ruling them alongside her "Abbil"! Think of Victor von Doom and his outlook regarding Latveria, and the world at large.

 

Posted

Giskard's overhaul allowed for the option to become Duke of Colovia by being a sneaky' date=' lying, cheating swine. It took longer than the good option and you had to work harder at it. Though, with the strategies you needed to succeed in G's mod probably wouldn't suit Vic's profile. Raising an army possibly recruited from bandits and Drow from the underdark might be more her speed.

[/quote']

 

Hey, just start a World Conquest Tour. Going from experience, to get the ball rolling you may only need a big, bad, stupid ninja; a stoic, bishounen ice mage; a tall and creepy cleric; and a sexy half-dark elf groupie to top it off.

 

And of course, the Magnificent Protagonist of the Story (ah well, yerself, I'd wager). Just stay away from young redheads who want to redeem you!

 

Jokes aside - I guess in Viconia's case, that's kind of a cultural imprinting goin' -- why, she'd do people a favor by conquering and ruling them alongside her "Abbil"! Think of Victor von Doom and his outlook regarding Latveria, and the world at large.

 

 

Still reckon the comment was a passing symptom of her inner struggle.

 

Doc Doom ... Latveria. For her dark side and the player's, yup it'd work for me.

Leave to an old school Marvelite to put it so succinctly!

 

Just so's ya know I'm not insulting you, the oldest mag I ever owned was the original run FF#2 -cost me 10p!

Next oldest - Journey into Mystery#89. It cost a Shilling.

Oh dear, nostalgia isn't what it used to be...

Cheers

Posted

I'm trying to address both aesthetic and technical problems in this thread, BTW. Frankly, Oblivion's editor for the actual script code stinks, badly, with no debugging functions, and is no better than Notepad. Christ, VI is better, and that's just plain sad.

 

The "come here, go away" dynamic in Viconia's Chapter One is painfully realistic considering her upbringing. If you've ever tangled with a woman with a Borderline Personality, not only do you have my profound sympathy, but you'd appreciate this mod all the more. The sex with one of those women can be incendiary to say the least, and they favor fire engine red lip gloss, and wild wardrobes. No offense, Gen Y folks, but a Gen X goth bad girl used to be a real handful in ways that today's cell phone carting twits couldn't match in several life times. Chapter Two of Vic's storyline. on the other hand, is pure wish fulfillment... duh. For that matter, much of Lolth's Mommie Dearest insanity is dead on symbolism... ask Christine Crawford. So this in a broken nutshell is where Gygax and company, along with Bioware, were on the right track for the back story of the Drow and by extension, Viconia. Too much information, you might say? Bullshit, in the good old days of table top gaming, too much escapism made for boring campaigns. Ask me how I know.

 

Now as for Vic's reactions to the PC's actions, the global variables of fame and infamy, as well as the stock quest stage conditionals, might be useful. I have played Vilja alongside Viconia, and Emma had a good idea with making her react to Vic in such a naive way. Emma could easily expand this. Now, I have yet to consult Sulteric and co. on Vic's scripts, and I really don't know where to begin.

 

As I see it, the procedural style of Oblivion scripting is a pain in the ass, unless the script extender offers some object orientation. How does F&L handle this? I find the documentation a bit obtuse. Global variables are a no-no in OOP, but again, I don't know if the script extender addresses this.

 

I figured out how to make lich PC's from the Modular Oblivion Enhanced Lichcraft mod part of the undead faction, on a side note, BTW; it's not that tough. 'Though Vic certainly wouldn't appreciate the PC becoming a lich. As was suggested, a vampire would certainly be another story, thank you for the idea! Now 28 Days and a Bit has an option for a "lich born catastrophe" which could be adapted to an "Alhoon spawned Dawn of the Dead" for those of you familiar with undead Mindflayers. This was an idea explored in the FR novel Disolution, but not even remotely close to the depths I would pursue. If you're going to have a link to the Underdark, with an Alhoon companion available, why not?

 

I would expect that anyone who shares my concerns is probably, like me, interested in crossover fiction, and at an even more advanced level, Machinima, which is whole different can of worms. Color me ambitious. I recommend the superior fanfic novel, Menzoberanzan to Morrowind as an enjoyable example of crossover action and character development, including romance.

Posted

DeVir family values? Indeed. Is it possible to change the name of a thread? I like that better.

Gen X? the lasses didn't have to be goth bad girls, trust me. Sparks and fireworks. Nothing can compare. I won't criticize an artist's work, but Chapter two was an honest attempt to resolve what was to many, an unsatisfactory ending to Vic's life at the hands of Lolths assassins and off stage at that. Many of us thought she deserved better. I still think Salteric Drums didn't do too bad a job.

That there is room for greater complexity and more depth, I will not disagree.

A character study of a fascinating and conflicted creature is the way I saw the mod at the start. Room for extension? hell yeah!

I don't know how factions work and wonder if they can be mutable in the way alignment used to be. Vic inheriting her factions from the pc could be useful. In Salteric's mod we were warned not to take her to the Brotherhood HQ as they would try to kill her. Shame as "evil" Vic would revel in that atmosphere and think those assassins probably the first truly interesting folk she'd met since her banishment.

I actually think that Vilja already has a child like attitude about most folk. She is that well scripted. I don't think that either Emma or CJ Cooley are completely done tweaking that mod.

Undead Illithid? Ouch. Live ones are bad enough!

It was the following that drew my attention recently, which was why I had the vampire option on my mind. Neither the vanilla Oblivion nor any vampire mods appealed to me before this:

 

http://www.loverslab.com/showthread.php?tid=1286

 

Now I can't wait to start a new game to try it out.

F&L v3 was quite buggy and as I said before, I had to disable, clean save and re enable quite often. Also, Vic's personality Idles clashed regularly. Goranga might be of some help with it. Calgat too as he did make a translation of a later version. Since Calgat is quite active here, you may find him more approachable for suggestions.

 

Crossover fiction for me is like alternative history - a playground I love to play in. Especially if it contains good characterisation and an author's keen eye for detail.

 

cheers

Posted

The faction system has a very functional section in the CS GUI. Script editing unfortunately consists of a text editor more primitive than Notepad! This is why superior script jockeys are rare. I can edit C style If... Then blocks. This how I went so far as to make the PC go incognito in the MOE Lichcraft mod. The console, however, uses mostly an odd mixture of OOP dot operators with methods and C style procedural functions for modifying the PC in game. WTF!?!?! Mind you, in Oscuro Oblivion Overhaul documentation they actually suggest using the console.

 

So... if the PC joins the Brotherhood it isn't unrealistic for them to resent a GF or BF of the PC tagging along. BUT, if you want Vic attached to your hip, unless we code an option for us to tell her to go kill something, the way you can tell Vilja to go shopping, it's not entirely unreasonable to have her join the Brotherhood faction based on the PC's rank using an If Then statement. I can picture Vic and the PC humping in Vicente's old quarters. After all, as Listener you RUN the faction! And murder turns her on, she hints at this, out loud. Before you do the Purification, the Orc member of the faction brags about having one of the female members underware, get my drift?

 

Emma is on the right track when she integrated Vilja with other companion mod. Now Baldur's Gate and Sulteric seem to imply that Vic is monogamous with the PC. PK seems to encourage swinging O_O

 

Um, even in Vanilla Oblivion a DUNMER makes a blatant innuendo about practicing necrophilia and you may recall how the Dunmer feel about that sort of thing. Now that is far beyond just using the whole chicken instead of just the feather!

Posted

OK, you know you've futzed with Oblivion far too much when you imagine Viconia watching Ken the Drunk Argonian go whizzing by and she sneers at him, saying "Surfacers can be so stupid!" That would make hysterical machinima, even if only done as a cutaway shot.

Posted

Old Book is fairly active on this forum. He did voice acting for Salteric Drums. Reckon he could help perform introductions with said modder?

He has gone on record that he has no personal interest in crossover material, as it doesn't fit with how he sees Tamriel. That didn't stop him being part of the team and helping them out. He seems an aproachable enough fellow.

 

Posted

vk1970,

I think last post was a bit terse. Thought I'd add something before dashing off to work. Brain probably wasn't in full gear at the time.

A scripted limited series of Vic's adventures in Tamriel would probably go down a treat as machinima. Perhaps to begin with creating them as animated shorts rather than full stories. Think comic strip as opposed to full on story lines. Your previous suggestion would lend itself to that style beautifully.

As for crossovers:

I downloaded the first TARDIS mod for morrowind, followed by the different ones for Oblivion and Fallout 3. What can I say? I saw the very first episode when first screened back in '63 and been hooked on the good doc ever since. Didn't use it as a cheat but did use it as a mobile home and played it as immersively as possible. Had my pc looking as much like David Tennant as I could and getting companions to do most of the fighting. Even had a blue suit.

Despite it's shortcomings, Oblivion is a world that you can put your stamp on. Actually I'm working on recreating all 13 Docs as a custom race which will require unique clothes and hairs. Since, at present, I've little idea how to do either, I've got my work cut out for me.

er...

Back to Vic:

Whatever limited support I can offer you it's yours. Even if it's just moral support and, maybe a "sounding board".

Cheers

Posted

Darknut gave us a magnificent trailer for his 2007 Morrowind mod Great Dwemer Ruins, set to nothing less than the O Fortuna! from Carmina Burana. It was epic for a short, and more mouth watering than anything in Bakshi's LOTR, IMHO. He edited it to the beat of the music... it's flawless, but alas! the animation itself clocks in at a mere 1:30 *sigh*

 

Picture Viconia's epic battle with a Balrog in the Imperial City, then Ken the Drunk Argonian, wearing a cape, whizzes through the sky, bounces of a building, and lands with a thud in front of her, immediately after she takes down the Balrog. She looks at him as he's laying on the ground, and says, "My Hero." Stunning sarcasm, yes?

 

I have more imagination than I have time... *sigh*

Posted

Darknut gave us a magnificent trailer for his 2007 Morrowind mod Great Dwemer Ruins' date=' set to nothing less than the O Fortuna! from Carmina Burana. It was epic for a short, and more mouth watering than anything in Bakshi's LOTR, IMHO. He edited it to the beat of the music... it's flawless, but alas! the animation itself clocks in at a mere 1:30 *sigh*

 

Picture Viconia's epic battle with a Balrog in the Imperial City, then Ken the Drunk Argonian, wearing a cape, whizzes through the sky, bounces of a building, and lands with a thud in front of her, immediately after she takes down the Balrog. She looks at him as he's laying on the ground, and says, "My Hero." Stunning sarcasm, yes?

 

I have more imagination than I have time... *sigh*

[/quote']

 

(Me, in off to work mode)Heh, yeah. Dream big, by all means, but start small. I actually worked on a set, helped build it, for a friend many years ago. It was for a tv puppet series. A pilot that had very limited success. What surprised me was just how much ended up on the "cutting room floor". Maybe it really is what you leave out is as important to a finished work as what you include. How about story boarding your ideas, even if they come to nothing in the end. Something will stick. From there you'll have a solid foundation to build from.

Posted

Start small? HELL YEAH! The first gag I mentioned is exactly where I plan to start. I need me some funny! Studious, serious Vic, first reading, then doing whatever, gets interrupted by the Drunk Argonian in the middle of a royal bender. I doubt Raditz the Radish will mind if Ken makes a dork of himself as co-star in a short video like that.

 

There's a concept in directing/editing known as "shooting ratio" and it sounds like you're certainly familiar with it. Anyone else late to this party can look it up. I have two sections of Carmina Burana to use, the 2nd, and the last. That adds up to just over five minutes. Recording 6 to 1, that's about 30 minutes of material to edit down, although my ratio will probably be higher. *sigh* It probably won't surprise you that I have just a whee spot of experience with NLE's

 

Now the interesting thing about the epic "short" is Vic getting the quest to stop the Balrog, starting with be given one very harsh sword by a mysterious NPC. I'm curious if the Balrog would work with Deadly Reflex, since it would be lovely to watch him decapitate everyone in sight except Vic. Of course I would have to disable her cloaking routine so the Balrog isn't swinging at air. The a break in between Fortune Plango Vulnera and Fortuna Imperatrix Mundi is where we reintroduce Ken, drunk, of course, and he gets up and dons the cape. By this point, the Balrog and Viconia have been locked in a brutal game of tag all over the province. The Midas Balrog makes me break out in a sweat. I summoned it once, playing as a 50th level Dread Lich(weakness to fire, you see), and I won't ever try that stunt ever again! AT&T's text to speech engine online has a voice that suits my purposes already... Anjali, Indian English accent, perfect voice for the quest giver NPC. Providing NPC fodder for the Balrog's sword isn't too difficult, either. It'll be fun to listen to NPC's screaming "Run Away!" but Carmina Burana is going to be the soundtrack... not much dubbing. There are many NPC controls and such to make blocking movements doable. Hopefully I won't have too many perspective problems. There are legions of mods like Actor in Charge, and god knows what else that can facilitate all this stuff. I've been watching Raditz the Radish's tutorials.

 

But first, Viconia gets introduced to Ken humiliating himself, probably in Bruma. I like the "whoa!" exclamation that Argonian bandits use in game... I'll use that for Ken's pratfall, LOL!

 

...and now back to the regularly scheduled laundry chores.

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