user619 Posted May 4, 2016 Posted May 4, 2016 which one do I need to select for the BSDismemberSkinInstance in 3ds max? when I try to add a nif file to the creation kit it appears invisible What do I have to do in nifskope to fix this I am replacing one mesh with another
ousnius Posted May 4, 2016 Posted May 4, 2016 Fallout 4 doesn't use BSDismemberSkinInstances anymore. Instead it's a "BSSkin::Instance". 3ds max should create that automatically using the "Skin" modifier with FO4 export.
user619 Posted May 4, 2016 Author Posted May 4, 2016 Fallout 4 doesn't use BSDismemberSkinInstances anymore. Instead it's a "BSSkin::Instance". 3ds max should create that automatically using the "Skin" modifier with FO4 export. Ok that works but what about when I try to add a nif file to the creation kit it and the mesh appears invisible
user619 Posted May 5, 2016 Author Posted May 5, 2016 Does anyone know why a mesh would appear invisible in the fallout 4 creation kit? when you open a nif file in the creation kit.
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