merryMalfunctioning Posted July 15, 2016 Author Posted July 15, 2016 Is there a depository of pre-restringed mods for large well known mods like Interesting NPCs and Immersive Armors? Specifically tested and working restrung mods that is, for those not quite with the technical skills to dive into and restring their load order entirely.No, there is not. It's a good idea though. The biggest issue is who would maintain it. I barely have time enough for working on the applications themselves. And ReStringer has a very small audience; not many people hit the string limit, and those that do are usually running Crash Fixes anyway. So out of a small audience, it's hard to find someone who wants to volunteer their efforts for something like that. That said, if anyone wants to upload premade ReStringer patches, I'll be happy to list them on the download page or something.
Sacremas Posted July 17, 2016 Posted July 17, 2016 Is there a depository of pre-restringed mods for large well known mods like Interesting NPCs and Immersive Armors? Specifically tested and working restrung mods that is, for those not quite with the technical skills to dive into and restring their load order entirely.No, there is not. It's a good idea though. The biggest issue is who would maintain it. I barely have time enough for working on the applications themselves. And ReStringer has a very small audience; not many people hit the string limit, and those that do are usually running Crash Fixes anyway. So out of a small audience, it's hard to find someone who wants to volunteer their efforts for something like that. That said, if anyone wants to upload premade ReStringer patches, I'll be happy to list them on the download page or something. Yeah I am using Crash Fixes, but last time this happened (before this whole thing became known) I lost a save with a 99 % main Skyrim completion, I'm talking all the words, all the masks, all the Stones of freaking Barenziah, quadruple guildmaster, and I was just about to head onto that Dragonborn DLC I have never played... losing that much progress at once made me delete Skyrim and stay away for about a year almost. This time I am going to be goddamn sure I am in the safe. According to TESVESSE I have currently 52938 strings, and I still want to install the damn Legacy of the Dragonborn once that comes out of it's curent beta. That plus completing vanilla + DLC + Elseweyr in Legacy + Falskaar + Gray Cowl + Spectraverse + Dwemertech will certainly put me above the count, so I need to be damn sure I'm not going to become irrevocably stuck in the middle of it.
merryMalfunctioning Posted July 17, 2016 Author Posted July 17, 2016 Is there a depository of pre-restringed mods for large well known mods like Interesting NPCs and Immersive Armors? Specifically tested and working restrung mods that is, for those not quite with the technical skills to dive into and restring their load order entirely.No, there is not. It's a good idea though. The biggest issue is who would maintain it. I barely have time enough for working on the applications themselves. And ReStringer has a very small audience; not many people hit the string limit, and those that do are usually running Crash Fixes anyway. So out of a small audience, it's hard to find someone who wants to volunteer their efforts for something like that. That said, if anyone wants to upload premade ReStringer patches, I'll be happy to list them on the download page or something. Yeah I am using Crash Fixes, but last time this happened (before this whole thing became known) I lost a save with a 99 % main Skyrim completion, I'm talking all the words, all the masks, all the Stones of freaking Barenziah, quadruple guildmaster, and I was just about to head onto that Dragonborn DLC I have never played... losing that much progress at once made me delete Skyrim and stay away for about a year almost. This time I am going to be goddamn sure I am in the safe. According to TESVESSE I have currently 52938 strings, and I still want to install the damn Legacy of the Dragonborn once that comes out of it's curent beta. That plus completing vanilla + DLC + Elseweyr in Legacy + Falskaar + Gray Cowl + Spectraverse + Dwemertech will certainly put me above the count, so I need to be damn sure I'm not going to become irrevocably stuck in the middle of it. So definitely restring Legacy of the Dragonborn, Falskaar, Gray Cowl, Spectraverse and Dwemertech. They're all perfect candidates for Restringing.
Sacremas Posted July 18, 2016 Posted July 18, 2016 Can I restring a mod without starting a new save, or should that be done only before installing the mod/starting a new character?
merryMalfunctioning Posted July 18, 2016 Author Posted July 18, 2016 Can I restring a mod without starting a new save, or should that be done only before installing the mod/starting a new character? You would need to uninstall the mod, restring it, and then reinstall it.
Sacremas Posted July 18, 2016 Posted July 18, 2016 Can I restring a mod without starting a new save, or should that be done only before installing the mod/starting a new character? You would need to uninstall the mod, restring it, and then reinstall it. Hm, okay, thanks. I'll have to only restring Legacy then, as I have bad experience taking mods out of a save.
Sacremas Posted August 4, 2016 Posted August 4, 2016 Used the restringer accidentally on Live Another Life, figuring it was an end mod. When I got up from the solitude docks after starting there, Roggvir's execution refused to start, and every NPC in solitude was frozen in place, acting very confused. Instead of Taarie giving the normal non-dialogue box response she gives if you try to talk to her while she's standing at default start, I was able to talk to her as normal, and get the show elisif the outfit quest, after doing that + The Mind of Madness she was still watching the still very alive Roggvir.
merryMalfunctioning Posted August 4, 2016 Author Posted August 4, 2016 Used the restringer accidentally on Live Another Life, figuring it was an end mod. When I got up from the solitude docks after starting there, Roggvir's execution refused to start, and every NPC in solitude was frozen in place, acting very confused. Instead of Taarie giving the normal non-dialogue box response she gives if you try to talk to her while she's standing at default start, I was able to talk to her as normal, and get the show elisif the outfit quest, after doing that + The Mind of Madness she was still watching the still very alive Roggvir.Live Another Life is a special case, because it overwrites Skyrim's core scripts. So Restringing it is basically restringing part of Skyrim's core scripts. I'll add a note to the front page explicitly stating to absolutely NOT restring LAL.
Sacremas Posted August 4, 2016 Posted August 4, 2016 Okay, thank you. I have currently restrung Dwemertech, Spectraverse and Legacy. Do you know if Legacy affects Falskaar and Helgen Reborn enough that they can't be restrung? Even with that, when added to my animations (almost 2 pages in Sexlab, bestiality disabled, disabled animations suppressed in Sexlab MCM) I am still at 53516 strings on level 1. I want to make sure that this game won't die even on level 200 and Dwemertech, Spectraverse Falskaar, Helgen Reborn, and the massive Legacy done plus all of vanilla (I have actually never visited Solstheim even in 3600 hours of play, due to my games dying before I got that far). Can you see any other mods in my load order that I should restring? Other than WAA Patches which is Weapons and Armor Attributes add-on patches merged and DBM Patches which is all of the Legacy patches merged, all ESPs are as default. # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espWM Flora Fixes.espCampfire.esmdaymoyl.esmSexLab.esmFalskaar.esmFISS.espSMIM-Merged-All.espTamriel Reloaded HD.espSkyUI.espUIExtensions.espCutting Room Floor.espExtended UI.espKS Hairdo's.espBrows.espSchlongs of Skyrim - Light.espRaceMenu.espRaceMenuOverlays.espRaceMenuPlugin.espXPMSE.espSOSRaceMenu.espHelgen Reborn.espGuard Dialogue Overhaul.espWeapons & Armor Fixes_Remade.espWeapons & Armor_TrueWeaponsLvlLists.espClothing & Clutter Fixes.espSPTDiverseGuardsSkyrim.espConvenient Horses.espConvenient Horses - Unique Frost.espSkyrim Immersive Creatures.espSkyrim Immersive Creatures - DLC2.espBeasts of Tamriel.espkonahrik_accoutrements.espkonahrik_accoutrements_db.espKonahriks Privilege by Edhelsereg.espTheEyesOfBeauty.espThe Eyes Of Beauty - Elves Edition.espLoksEyes.espAddItemMenu.espEyes of Aber.esptowConversation.espdD - Realistic Ragdoll Force - Realistic.espRealisticWaterTwo.espRealisticWaterTwo - Legendary.espRealisticWaterTwo - Falskaar.espAuto Unequip Ammo.espRealisticWaterTwo - Waves - Falskaar.espDeadlyDragons.espEnemyEnhancer.espFNIS.espFNISSexyMove.espiHUD.espDA_Skyship.espWetandCold.espWetandCold - Ashes.espiNeed.espiNeed - Dangerous Diseases.espLootandDegradation.espFrostfall.espReplacement Crowns.espGoOnAhead.espTheCoenaculiMALE.espAMatterOfTime.espAHZmoreHUD.espComplete Crafting Overhaul_Remade.espCCO_SIC_Patch.espHigh Level Enemies - SIC.espHigh Level Enemies - SIC Falskaar.espPrvtI_HeavyArmory.espMore Interesting Loot for Skyrim.espSleepTight.espGamEngagementrings.espHoldBorderBanners.espHarvestOverhaul.espHarvestOverhaulCreatures.espWAF_CCF_SIC Patch.espImmersive Weapons.espKJ Tattoos 4K.espLore Weapon Expansion.espWeaponsArmorFixes_ImmersiveWeapons_Patch.espBrevi_MoonlightTalesEssentials.espAtlas Legendary.espAtlas Compass Tweaks.espPredator Vision.espAMB Glass Variants Lore.espDifferently Ebony.espDawnguardArsenal.espaMidianborn_Skyforge_Weapons.espaMidianBorn_ContentAddon.espUnique Item Improvement.espUnique Item Improvement_PatchAll.espBook Covers Skyrim.espJKs Skyrim.espCastle Volkihar Rebuilt.espDragonBornCircletsComplete.espSkyTweak.espTimingIsEverything.espTheChoiceIsYours.espDisparity.espTradeBarter.espBetter Stealth AI for Followers.espBlacksmith Chests.espSkysan_Icicle.espVioLens.espChesko_WearableLantern.espTentapalooza.espAcquisitiveSoulGemMultithreaded.espGrimy Utilities Interface.espImmersiveMashups.espWarmongerArmory_Vanilla.espWarmongerArmory_DLC.espkonahrik_accoutrements_dpe.espHothtrooper44_Armor_Ecksstra.espHothtrooper44_ArmorCompilation.espCollegeOfWinterholdImmersive.espSimplyKnock.espExhaustion.espWeapons and Armors Attributes.espWAA Patches.espLegacyoftheDragonborn.espDBM Patches Merged.espSkyrim Particle Patch for ENB - Flame Atronach Fix.espReal Feeding V3.espimp_helm_legend.espICH - Helgen Reborn Patch.espICH - Konahriks Accoutrements Patch.espWarmonger Armory DLC - Beast Race Patch.espVivid Weathers.espVivid Weathers - Falskaar.espVividian - Torches Preset.espVividian - Wearable Lanterns Preset.espELE_Legendary_Lite.espSexLabUtil1.espSexLab Submit.espSLAnimLoader.espSexLab_SOS-Stapon.espSLAL_AnimationsByLeito.espSLATE.espSexLab Warmbodies.espSexLab Cumshot.espSexLab Vanilla Voices.espSexLab Sound FX Replacer.espRemodeled Armor - Vanilla Replacer.espRemodeled Armor - Vanilla Replacer - Dawnguard.espRemodeled Armor - Vanilla Replacer - Dragonborn.espSkysan_AMB_CAPatch.espChesko_LoreBasedLoadingScreens.espWerewolfPerksExpanded.espThunderchild - Epic Shout Package.espThunderchild - Dragon Language Words Patch.espForgottenMagic_Redone.espaedric ritual remake.espLostGrimoire.espApocalypse - The Spell Package.espApocalypse - Dragonborn Staff Crafting.espWintermyst - Enchantments of Skyrim.espWintermyst - LootandDegradation.espMagic of the Magna-Ge.espSpectraverse - Only After Dragon Rising.espDwemertech - Magic of the Dwarves.espAurora - Standing Stones of Skyrim.espOrdinator - Perks of Skyrim.espOrdinator - Dragonborn Respec.espApocalypse - Ordinator Compatibility Patch.espWildcat - Combat of Skyrim.espInconsequential NPCs.espAmazingFollowerTweaks.espImproved Artifacts - Complete Collection.espDeadlySpellImpacts.esp_tck_SpellCrafting.espAchieveThat.espRelationship Dialogue Overhaul.espRDO - AFT v1.66 Patch.espRDO - Cutting Room Floor Patch.espRDO - USLEEP Patch.espImperious - Races of Skyrim.espFoxySkyrim.espImperious - Disparity Compatibility Patch.espBijin Wives.espBijin NPCs.espBijin Warmaidens.espSerana.espValerica.espSeranaDialogEdit.espAurlyn.espUD_Serana.espToccata as Elisif.espSexLab-AmorousAdventures.espTCoW Improvement.espNo NPC Greetings.espAlternate Start - Live Another Life.espTES5Merged.espBashed Patch, 0.espASIS-Dependency.espASIS.espDynDOLOD Resources.espDynDOLOD.esp
General Goods Posted August 4, 2016 Posted August 4, 2016 At 53.5k starting strings you should be pretty safe for at least 200 hours of active gameplay.
merryMalfunctioning Posted August 4, 2016 Author Posted August 4, 2016 Okay, thank you. I have currently restrung Dwemertech, Spectraverse and Legacy. Do you know if Legacy affects Falskaar and Helgen Reborn enough that they can't be restrung? Even with that, when added to my animations (almost 2 pages in Sexlab, bestiality disabled, disabled animations suppressed in Sexlab MCM) I am still at 53516 strings on level 1. I want to make sure that this game won't die even on level 200 and Dwemertech, Spectraverse Falskaar, Helgen Reborn, and the massive Legacy done plus all of vanilla (I have actually never visited Solstheim even in 3600 hours of play, due to my games dying before I got that far). Can you see any other mods in my load order that I should restring? Other than WAA Patches which is Weapons and Armor Attributes add-on patches merged and DBM Patches which is all of the Legacy patches merged, all ESPs are as default. # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp WM Flora Fixes.esp Campfire.esm daymoyl.esm SexLab.esm Falskaar.esm FISS.esp SMIM-Merged-All.esp Tamriel Reloaded HD.esp SkyUI.esp UIExtensions.esp Cutting Room Floor.esp Extended UI.esp KS Hairdo's.esp Brows.esp Schlongs of Skyrim - Light.esp RaceMenu.esp RaceMenuOverlays.esp RaceMenuPlugin.esp XPMSE.esp SOSRaceMenu.esp Helgen Reborn.esp Guard Dialogue Overhaul.esp Weapons & Armor Fixes_Remade.esp Weapons & Armor_TrueWeaponsLvlLists.esp Clothing & Clutter Fixes.esp SPTDiverseGuardsSkyrim.esp Convenient Horses.esp Convenient Horses - Unique Frost.esp Skyrim Immersive Creatures.esp Skyrim Immersive Creatures - DLC2.esp Beasts of Tamriel.esp konahrik_accoutrements.esp konahrik_accoutrements_db.esp Konahriks Privilege by Edhelsereg.esp TheEyesOfBeauty.esp The Eyes Of Beauty - Elves Edition.esp LoksEyes.esp AddItemMenu.esp Eyes of Aber.esp towConversation.esp dD - Realistic Ragdoll Force - Realistic.esp RealisticWaterTwo.esp RealisticWaterTwo - Legendary.esp RealisticWaterTwo - Falskaar.esp Auto Unequip Ammo.esp RealisticWaterTwo - Waves - Falskaar.esp DeadlyDragons.esp EnemyEnhancer.esp FNIS.esp FNISSexyMove.esp iHUD.esp DA_Skyship.esp WetandCold.esp WetandCold - Ashes.esp iNeed.esp iNeed - Dangerous Diseases.esp LootandDegradation.esp Frostfall.esp Replacement Crowns.esp GoOnAhead.esp TheCoenaculiMALE.esp AMatterOfTime.esp AHZmoreHUD.esp Complete Crafting Overhaul_Remade.esp CCO_SIC_Patch.esp High Level Enemies - SIC.esp High Level Enemies - SIC Falskaar.esp PrvtI_HeavyArmory.esp More Interesting Loot for Skyrim.esp SleepTight.esp GamEngagementrings.esp HoldBorderBanners.esp HarvestOverhaul.esp HarvestOverhaulCreatures.esp WAF_CCF_SIC Patch.esp Immersive Weapons.esp KJ Tattoos 4K.esp Lore Weapon Expansion.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp Brevi_MoonlightTalesEssentials.esp Atlas Legendary.esp Atlas Compass Tweaks.esp Predator Vision.esp AMB Glass Variants Lore.esp Differently Ebony.esp DawnguardArsenal.esp aMidianborn_Skyforge_Weapons.esp aMidianBorn_ContentAddon.esp Unique Item Improvement.esp Unique Item Improvement_PatchAll.esp Book Covers Skyrim.esp JKs Skyrim.esp Castle Volkihar Rebuilt.esp DragonBornCircletsComplete.esp SkyTweak.esp TimingIsEverything.esp TheChoiceIsYours.esp Disparity.esp TradeBarter.esp Better Stealth AI for Followers.esp Blacksmith Chests.esp Skysan_Icicle.esp VioLens.esp Chesko_WearableLantern.esp Tentapalooza.esp AcquisitiveSoulGemMultithreaded.esp Grimy Utilities Interface.esp ImmersiveMashups.esp WarmongerArmory_Vanilla.esp WarmongerArmory_DLC.esp konahrik_accoutrements_dpe.esp Hothtrooper44_Armor_Ecksstra.esp Hothtrooper44_ArmorCompilation.esp CollegeOfWinterholdImmersive.esp SimplyKnock.esp Exhaustion.esp Weapons and Armors Attributes.esp WAA Patches.esp LegacyoftheDragonborn.esp DBM Patches Merged.esp Skyrim Particle Patch for ENB - Flame Atronach Fix.esp Real Feeding V3.esp imp_helm_legend.esp ICH - Helgen Reborn Patch.esp ICH - Konahriks Accoutrements Patch.esp Warmonger Armory DLC - Beast Race Patch.esp Vivid Weathers.esp Vivid Weathers - Falskaar.esp Vividian - Torches Preset.esp Vividian - Wearable Lanterns Preset.esp ELE_Legendary_Lite.esp SexLabUtil1.esp SexLab Submit.esp SLAnimLoader.esp SexLab_SOS-Stapon.esp SLAL_AnimationsByLeito.esp SLATE.esp SexLab Warmbodies.esp SexLab Cumshot.esp SexLab Vanilla Voices.esp SexLab Sound FX Replacer.esp Remodeled Armor - Vanilla Replacer.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Skysan_AMB_CAPatch.esp Chesko_LoreBasedLoadingScreens.esp WerewolfPerksExpanded.esp Thunderchild - Epic Shout Package.esp Thunderchild - Dragon Language Words Patch.esp ForgottenMagic_Redone.esp aedric ritual remake.esp LostGrimoire.esp Apocalypse - The Spell Package.esp Apocalypse - Dragonborn Staff Crafting.esp Wintermyst - Enchantments of Skyrim.esp Wintermyst - LootandDegradation.esp Magic of the Magna-Ge.esp Spectraverse - Only After Dragon Rising.esp Dwemertech - Magic of the Dwarves.esp Aurora - Standing Stones of Skyrim.esp Ordinator - Perks of Skyrim.esp Ordinator - Dragonborn Respec.esp Apocalypse - Ordinator Compatibility Patch.esp Wildcat - Combat of Skyrim.esp Inconsequential NPCs.esp AmazingFollowerTweaks.esp Improved Artifacts - Complete Collection.esp DeadlySpellImpacts.esp _tck_SpellCrafting.esp AchieveThat.esp Relationship Dialogue Overhaul.esp RDO - AFT v1.66 Patch.esp RDO - Cutting Room Floor Patch.esp RDO - USLEEP Patch.esp Imperious - Races of Skyrim.esp FoxySkyrim.esp Imperious - Disparity Compatibility Patch.esp Bijin Wives.esp Bijin NPCs.esp Bijin Warmaidens.esp Serana.esp Valerica.esp SeranaDialogEdit.esp Aurlyn.esp UD_Serana.esp Toccata as Elisif.esp SexLab-AmorousAdventures.esp TCoW Improvement.esp No NPC Greetings.esp Alternate Start - Live Another Life.esp TES5Merged.esp Bashed Patch, 0.esp ASIS-Dependency.esp ASIS.esp DynDOLOD Resources.esp DynDOLOD.esp There some simple tests to see if a mod is safe to restring. 1) If you disable the mod, does it break any other scripted mods? Campfire, for example, fails this test because it breaks Frostfall. Legacy passes this test because I don't know of any scripted mods that have it as a dependency. 2) Does it override any scripts belonging to other mods, or any scripts from the core game? Brawl Bugs, Wildcat, and Live Another Life all fail this test. I'm pretty sure Legacy passes it.
Sacremas Posted August 4, 2016 Posted August 4, 2016 It's now confirmed by the author of Legacy that using the Restringer the standard fashion actually breaks certain aspects of Legacy, notable some of the containers and activatables in the Safehouse just stops working the way they should, and there could be issues with some of the later game quests in Legacy as well. Legacy author has put the Restringer on the incompatibility list for his mod.
merryMalfunctioning Posted August 4, 2016 Author Posted August 4, 2016 It's now confirmed by the author of Legacy that using the Restringer the standard fashion actually breaks certain aspects of Legacy, notable some of the containers and activatables in the Safehouse just stops working the way they should, and there could be issues with some of the later game quests in Legacy as well. Legacy author has put the Restringer on the incompatibility list for his mod. Interesting... probably an issue with the SKSE plugin. I'll add a note about LotD on the first page.
Vortec Posted August 4, 2016 Posted August 4, 2016 I've had issues with Legacy several play through's regarding Museum Activators not working-more i played to the end of that Mod the more chance they break. Thing is i haven't used re-stringer.
Sacremas Posted August 4, 2016 Posted August 4, 2016 I've had issues with Legacy several play through's regarding Museum Activators not working-more i played to the end of that Mod the more chance they break. Thing is i haven't used re-stringer. When exactly was this? If you go back to V13 and earlier there were a lot of bugs in the mod that has been fixed since then along with the expansion. Go back even further and the mod was a mess, LL's own uglykidcid stepped in and rebuilt the mod ground up and fixed the majority of errors, as well as taught the author how to avoid them, and the mod has been improving pretty steadily since then. Also ntoe that if you are running something like Immersive Weapons, that puts several weapons like Crysamere, Goldbrand and Ice Blade of the Monarch into the game that shouldn't be there if you are playing Legacy, and it will have the wrong formIDs and so won't be recognized by the stands.
Vortec Posted August 5, 2016 Posted August 5, 2016 I've had issues with Legacy several play through's regarding Museum Activators not working-more i played to the end of that Mod the more chance they break. Thing is i haven't used re-stringer. When exactly was this? If you go back to V13 and earlier there were a lot of bugs in the mod that has been fixed since then along with the expansion. Go back even further and the mod was a mess, LL's own uglykidcid stepped in and rebuilt the mod ground up and fixed the majority of errors, as well as taught the author how to avoid them, and the mod has been improving pretty steadily since then. Also ntoe that if you are running something like Immersive Weapons, that puts several weapons like Crysamere, Goldbrand and Ice Blade of the Monarch into the game that shouldn't be there if you are playing Legacy, and it will have the wrong formIDs and so won't be recognized by the stands. That could been it. Version 14 and lately the 15.2 has problems with the replica and deposit your stuff bench. The problem seems to appear new the end of the Legacy playthrough. Is there an equilavent for Immersive weapons?, yes i used the patch for it.
Sacremas Posted August 5, 2016 Posted August 5, 2016 There is no need to not use Immersive Weapons, sorry if I gave that impression. Legacy's installer can install a Immersive Weapons patch, get that, load IW before Legacy, then run a TES5Merged.esp, according to these instructions; After you make the patch open up the non-player characters part, and look for NPC edits to inventories that Immersive Weapons does and that Legacy does, and make sure that for example Orchendor do not get Chrysamere unless Legacy also gives it to Orchendor. In that case you will have two Crysameres in your game. Same goes with the Goldbrand carried by the Champion of Boethia, and one (two spawns) of the Mace of Aevarr Stone-Singer during the Skull of Corruption quest Waking Nightmares. Make sure the priest guy only carries the mace if Legacy wants him to have it. If you figure out that they are ending up with the weapons regardless, such as due to your bashed patch, go into Immersive Weapons ESP, open NPC edits and delete the erronerous NPCs that should not get the weapons they are handed, then rebuild your bashed and ASIS patches.
Karoar1776DawnBreaK Posted September 7, 2017 Posted September 7, 2017 Hey guys, is the modpath the MO mod folder? Do I activate the 'scripts' 'mod' even though it has "no valid game data", or am I being a dumbass?
Indigojulze Posted December 9, 2017 Posted December 9, 2017 I set my patches file path to be in my MO's Overwrite file so I could make a mod for it to overwrite every time. Would that be a bad idea or a good idea?
SkyrimFreak Posted January 15, 2018 Posted January 15, 2018 Does anyone know if Restringer has been reported to successfully minimize the amount of string usage LoTD runs? Particularly whenever PC enters/exits and interacts with scripted objects in this mod's interior cells? I have 222 active and 57 ghosted mods for a total of 279 mods. I use both Tes5EditMerged and Bash Patches to stabilize this mod deck. I cleaned my mod deck with Loot and removed any deleted navmeshes etc where necessary. Wrye indicates a 100% stable load order and save games (green and blue masters respectively). But I get CTD/game instability due to the excess number of strings associated with my script heavy mods. Namely Private Needs Redone 4.0 SexLabs Animated Prostitution ZaZ Legacy of the Dragonborn Museum <-- the deal breaker to date So I'm hoping to use Restringer to minimize the number of script/strings the game engine has to use (whenever using a script heavy mod like LoTD, ZaZ or SexLabs). I read the vanilla engine has a max limit of 64K strings somewhere on LL. So I installed performance tweak/utilities like CrashFixes, ENBoost PapyruUtil etc. etc. Enabled all the necessary tweaks to give me feedback on system usage. Right after starting a new save and game using Live Another Life, the memory usage is 16 block = 100% and 32 block 85%. PC fast travels to Solitude to test the LoTD mod 16 and 32 memory block usage is same as it was when PC exited the prison cell. PC can now successfully enter LoTD without CTD (after installing tweaks like CrashFixes). PC enters LoTD museum and memory usage is slightly higher after entering museum 16 block = 100% and 32 block approx 88% PC tries to enter the Library/sleeping quarters (the heaviest scripted area in LoTD) 16 block = 100% and 32 block > 100% <-- this is unpredictable. Library/private room area sometimes loads. But game unstable and likely CTD when PC tries to leave this cell for main LoTD museum area and/or exit museum to Solitude exterior Does anyone know whether Restringer has successfully lowered the string count on LoTD? This mod has an INSANE number of scripts associated with it by default of its nature as the ultimate collection mod. I don't wan't to do all the work trying to patch LoTD if the string count isn't minimized enough to stabilize my game.... ********************************************************* Background for LoTD and SexLabs/ZaZ users: Before installing LoTD, I had ZaZ and SexLabs installed for my 2 FNIS mods. I needed the former for Private Needs Redone 4.0 and both for Animated Prostitution. I only use PN Redone for PC poop/pee animations, so none of the kinky critter/NPC stuff. So I use the vanilla plugin esp which adds these scripts and don't require ZaZ to be enabled. The script heavy AP mod has been disabled to date until this script CTD issues is resolved. I'm testing a new save game using Live Another Life (forcibly loading all scripts inside the starter prison cell to stop overwhelming the game engine on start). So really, NEITHER ZaZ or SexLabs are enabled/running when LoTD is. Despite this and once LoTD is installed, my top level gamer rig can't save the game engine from unpredictably busting the 4K RAM ceiling. I'd get CTD the moment my PC tried to enter the museum. Game instablility minimized on installing utilities like ENBoost, CrashFixes, PapyrusUtil etc etc. But this didn't stop unpredictable CTD inside the LoTD museum. The LoTD mod author confirmed this and said it's close to impossible to run LoTD with the ZaZ/SexLab suite. HOWEVER, he also indicated there are special cases? in which some people found a way to make LoTD work with these 2 script intensive mods. And basically pointed me towards the LL forums. Which is where I came across this thread for Restringer.
used101 Posted March 10, 2018 Posted March 10, 2018 Does anyone know any way to deal with restringer if it isnt running on double click, i have java installed and haven't been able to get it working
Lord-Bane Posted March 28, 2018 Posted March 28, 2018 Is there a way to have restringer just work on the in Function local variables, and maybe the param vars? Maybe as an option. As then it should be compatible with every script out there.
Lord-Bane Posted March 28, 2018 Posted March 28, 2018 On 10/03/2018 at 8:29 AM, used101 said: Does anyone know any way to deal with restringer if it isnt running on double click, i have java installed and haven't been able to get it working You could associate .jar with java. right click on the .jar file, and click on properties. Then click on the Opens with: Change button, then find your java folder if need be. Or you could create a shortcut for the Restringer.jar file. Again right click on the .jar file and select 'create shortcut'. Then right click on the new shortcut and click on properties and place this in the target changing the directorys to fit your configuration of course. C:\ProgramData\Oracle\Java\javapath\javaw.exe -DNWN2.install.path="G:\GameModdingTools\ElderScrolls\Restringer" -Xmx256m -jar Restringer.jar The -Xmx256m is to tell it to use 256 megs of memory if I remember right.
used101 Posted April 8, 2018 Posted April 8, 2018 On 3/28/2018 at 12:36 AM, Lord-Bane said: You could associate .jar with java. right click on the .jar file, and click on properties. Then click on the Opens with: Change button, then find your java folder if need be. Or you could create a shortcut for the Restringer.jar file. Again right click on the .jar file and select 'create shortcut'. Then right click on the new shortcut and click on properties and place this in the target changing the directorys to fit your configuration of course. C:\ProgramData\Oracle\Java\javapath\javaw.exe -DNWN2.install.path="G:\GameModdingTools\ElderScrolls\Restringer" -Xmx256m -jar Restringer.jar The -Xmx256m is to tell it to use 256 megs of memory if I remember right. Thank you so much, i was trying for awhile and what you said worked
CheesusChrist16 Posted June 30, 2018 Posted June 30, 2018 I must be an idiot, because i ca't figure out how to use this, i tried loading mods through mod organizer, but when i click to select mod organizers install directory, restringer says that the folder does't seem to contain a mod organizer installation
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