Asariphile Posted May 14, 2012 Posted May 14, 2012 So my character is a werewolf. She married Aela the Huntress so they could be lesbian werewolves together, because who the hell wouldn't want to be lesbian werewolves together? But when we travel, she doesn't transform with me. I need to remedy this. Anyone know an easy way I could edit her behavior in the toolset so when I transform she transforms, then when I transform back she does as well? Because.... this reletionship... just... ISN'T WORKING OUT!
TheSmithsDog Posted May 14, 2012 Posted May 14, 2012 So my character is a werewolf. She married Aela the Huntress so they could be lesbian werewolves together' date=' because who the hell wouldn't want to be lesbian werewolves together? But when we travel, she doesn't transform with me. I need to remedy this. Anyone know an easy way I could edit her behavior in the toolset so when I transform she transforms, then when I transform back she does as well? Because.... this reletionship... just... ISN'T WORKING OUT! [/quote'] Might be easier to make a spell to cast on her. You could try this... Copy the magic effect WerewolfChangeEffect to something like AelaWerewolfChangeEffect, set the deivery to target actor. Copy the spell WerewolfChange to AelaWerewolfChange, change the name to Aela Beast Change, change the type from power to spell, equip type to eitherhand. Save your mod. If you don't feel like making a book or something to put it in game, when in game type "help AelaWerewolfChange" and then add it to yourself with player.addspell xxxxxxxx <- whatever number the help command gives for the spell.
Asariphile Posted May 14, 2012 Author Posted May 14, 2012 So my character is a werewolf. She married Aela the Huntress so they could be lesbian werewolves together' date=' because who the hell wouldn't want to be lesbian werewolves together? But when we travel, she doesn't transform with me. I need to remedy this. Anyone know an easy way I could edit her behavior in the toolset so when I transform she transforms, then when I transform back she does as well? Because.... this reletionship... just... ISN'T WORKING OUT! [/quote'] Might be easier to make a spell to cast on her. You could try this... Copy the magic effect WerewolfChangeEffect to something like AelaWerewolfChangeEffect, set the deivery to target actor. Copy the spell WerewolfChange to AelaWerewolfChange, change the name to Aela Beast Change, change the type from power to spell, equip type to eitherhand. Save your mod. If you don't feel like making a book or something to put it in game, when in game type "help AelaWerewolfChange" and then add it to yourself with player.addspell xxxxxxxx <- whatever number the help command gives for the spell. It might work, but I dont think you can cast spells in werewolf form... Ill have to think on it some
zebulous Posted May 14, 2012 Posted May 14, 2012 you could cast before you change... do npcs remain werewolves indefinitely? I mean, if you feed and she doesn't then she will change back first. You may need a spell to force here to revert. Unless the transform spell is a toggle.
TheSmithsDog Posted May 14, 2012 Posted May 14, 2012 Well, if you can script you could attach a script to Aela that checks if the player is a werewolf and casts her beast form power spell if player is. If you can still use E as a WW then you could use OnActivate(aela) check if player is a WW and if so cast beast form power. Then after you become a WW talk to her and she changes too. This is pretty rough and pretty damned wrong and is more like psuedocode only to give you an idea... Something like: Scriptname AelaTransformScript extends ObjectReference ObjectReference Property Aela auto Spell Property wwbeastpower auto Event OnActivate(ObjectReference akActionRef) actor who = akActionRef as actor if game.getplayer() == who && is a werewolf wwbeastpower.Cast(OnSelf) endif EndEvent
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