fallwish Posted April 21, 2016 Posted April 21, 2016 Hello everyone, I just trying to "mirror" my pose to anti axis in 3d max, Then I export and take a test, The pose seems work fine but the meshes(skinning) are not match the pose position after "mirror" process, anyone was ask about this problems before? If anyone can teach me how to solve it, I will so grateful all of you try to help me, thanks. original pose http://i.imgur.com/4GAgKOy.png http://i.imgur.com/W0lANHd.png after mirror http://i.imgur.com/QIZr3lk.png http://i.imgur.com/DJQpwMC.png http://i.imgur.com/ni243vL.png
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