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Keep Cloths during sex scenes


Guest Hellethia

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Guest Hellethia
Posted

Hello,

 

I'd like to keep cloths during sex sometimes, but i don't succeed to do it.

 

I saw that i have to manage it in SexLab MCM menu, wich I did, but cloths are still removed.

I've configured agressive and normal parameters, even uncheck all slots ! I tried consensual and agressives sex scenes, equiped and non-equiped devious deviced to see if any influence, but always the same thing: all cloths are unequiped.

 

Did I miss any other parameters ?

 

Thank you

Posted

There are some mods that undress your entire character despite your undress settings in the Sexlab MCM.

 

Cursed loot is one of those for example and some more which I forgot.

Which mod do you use to initate sex scenes?

Guest Hellethia
Posted

There are some mods that undress your entire character despite your undress settings in the Sexlab MCM.

 

Cursed loot is one of those for example and some more which I forgot.

Which mod do you use to initate sex scenes?

 

Well, I think you answered me, cause most of the time, Cursed Loot is the one wich started scenes.

Is there a parameter to avoid this in CL ?

Posted

 

There are some mods that undress your entire character despite your undress settings in the Sexlab MCM.

 

Cursed loot is one of those for example and some more which I forgot.

Which mod do you use to initate sex scenes?

 

Well, I think you answered me, cause most of the time, Cursed Loot is the one wich started scenes.

Is there a parameter to avoid this in CL ?

 

I'm afraid you'd have to edit the scripting for the mod then, which I'm not familiar with so I can't help you with that.

Guest Hellethia
Posted

 

 

There are some mods that undress your entire character despite your undress settings in the Sexlab MCM.

 

Cursed loot is one of those for example and some more which I forgot.

Which mod do you use to initate sex scenes?

 

Well, I think you answered me, cause most of the time, Cursed Loot is the one wich started scenes.

Is there a parameter to avoid this in CL ?

 

I'm afraid you'd have to edit the scripting for the mod then, which I'm not familiar with so I can't help you with that.

 

 

Okay, thank you for your answer anyway ;)

 

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