Ozulu Posted May 10, 2012 Posted May 10, 2012 I know that I should be able to figure it out by now and think I may be pretty close but I would really appreciate a more knowledgeable pair of eyes reviewing this load order. I started off with the master list as best I could and well things are mostly working lol but I do still get some crashes. Any suggestions are greatly appreciated: Active Mod Files: • 00 Oblivion.esm • 01 Beautiful People 2ch-Ed.esm • 02 Harvest[Containers].esm • 03 Harvest[Containers] - Flat-Top Barrels Add-on.esm • 04 Harvest[Containers] - Havok Crates Add-on.esm • 05 Harvest[Containers] - Player Home Add-on.esm • 06 BathingMod_Base.esm • 07 x117race.esm • 08 BreakUndies.esm • 09 Lovers with PK.esm • 0A LoversCreature.esm • 0B Unofficial Oblivion Patch.esp [Version 3.2.0] • 0C UOP Vampire Aging & Face Fix.esp [Version 1.0.0] • 0D DLCShiveringIsles.esp • 0E Unofficial Shivering Isles Patch.esp [Version 1.5.0] • 0F USIPS Additional Changes.esp • 10 Nicos Kynareth Archery.esp [Version 1.0] • 11 Knights.esp • 12 Knights - Unofficial Patch.esp [Version 1.1.2] • 13 Slof's Boners! v5.esp • 14 AC2Gear_HGEC.esp • 15 Thieves Arsenal.esp • 16 AT2 01-Shiki Armor Set.esp • 17 Alternative Start by Robert Evrae.esp • 18 IC Horse Ranch.esp • 19 Slof's Horses Base.esp • 1A Slof's Extra Horses.esp • 1B Slof's Extra Horses 2.esp • ++ Harvest[Containers] - Vanilla - Ore Respawn.esp • ++ Harvest[Containers] - SI - Ore Respawn.esp • ++ Harvest[Containers] - Player Home Add-on.esp • ++ Harvest[Containers] - Flat-Top Barrels Add-on.esp • ++ Harvest[Containers] - Havok Crates Add-on.esp • 1C 117NPCs.esp • Delinquent Master: From2ch Lives.esp • 1D From2ch Lives.esp • 1E F2L_FaceChange.esp • 1F Ta22's 01Army.esp • 20 From2ch Lives Boss.esp • 21 F2LHideRaces.esp • 22 F2LAddon_MSElves.esp • Delinquent Master: Beautiful People 2ch-Ed MS Elves - NoSc.esp • 23 F2LMiqoteAddon.esp • Delinquent Master: Beautiful People 2ch-Ed MS Elves - NoSc.esp • 24 Altair_Race.esp • 25 KT_CustomRaceFix.esp • 26 BathingMod_Soap.esp • 27 BathingMod_Bathroom_Upgrades.esp • 28 BathingMod_Placeable_Bathtubs.esp • 29 SetBody.esp • 2A RenGuardOverhaul.esp • ++ arrwspanddmgfix.esp • 2B JM's Bar Fights mortal.esp • 2C JM's Bar Fights.esp • 2D Axebane_Hunters20.esp • 2E AHomeInCheydinhal.esp • ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp • • • Beautiful People 2ch-Ed Sheogorath Eye.esp • ++ Beautiful People 2ch-Ed Vanilla Race.esp • ++ Beautiful People 2ch-Ed Merged Hair Modules.esp • ++ Beautiful People 2ch-Ed Merged Eye Modules.esp • ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp • ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp • ++ Beautiful People 2ch-Ed Merged RoseA00 Hair Modules.esp • ++ x117 Merged SKSRENs Hair Modules.esp • ++ Beautiful People 2ch-Ed CustomRace.esp • ++ Beautiful People 2ch-Ed Chocolate Elves.esp • ++ Beautiful People 2ch-Ed Cute Elves.esp • ++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp • 2F Beautiful People 2ch-Ed MS Elves - Sc.esp • 30 Beautiful People 2ch-Ed MS Elves - NoSc.esp • 31 Assassins Creed - Altair's Gear - Heavy Armor.esp • • • Assassins Creed - Altair's Gear - Light Armor.esp • 32 NudeShy.esp • 33 LoversSetBody.esp • 34 LoversAphrodisia.esp • 35 LoversAphrodisiaHUD.esp • 36 LoversFSE.esp • 37 LoversAdultPlayPlusforSSP.esp • 38 LoversVoiceSSPplus.esp • 39 LoversRaperS.esp • 3A LoversJoburg.esp • 3B LoversJoburg NoDelay Addon.esp • 3C LoversJealousy.esp • 3D LoversBed.esp • 3E LoversPayBandit.esp • 3F LoversPower.esp • 40 LoversTachiCat2.esp • 41 LoversNTRburglar.esp • 42 LoversClubCats.esp • 43 LoversTrueCrimeEx.esp • 44 Real_Mannequin.esp • 45 Lovers with PK.esp [Version 94] • 46 LoversBitch.esp • 47 LoversCreature.esp • 48 Lovers with PK Extender.esp [Version 2.4.3] • 49 LoversSoundCreature.esp [Version 0.1.0] • ++ LoversCreature_SexualOrgans.esp • ++ LoversCreature_SexualOrgans_Dogs.esp • ++ LoversCreature_SexualOrgans_Scale.esp • ++ LoversCreatureVoiceForceEnabler.esp • 4A LoversBrothel.esp • 4B LoversStopCombatEx.esp • 4C LoversSpermSplashEx.esp • 4D LoversEscapeRapeVPlayer.esp • 4E LoversRapeStruggle.esp • 4F LoversRapeSlave.esp • 50 LoversDRader.esp • 51 LoversAdultYield.esp • 52 LoversMagic.esp • 53 LoversSlaveTrader.esp • 54 LoversSTVictims.esp • 55 LSTBravilUnderground.esp • 56 LoversPayBanditForSlaver.esp • 57 LoversSlavePlay.esp • 58 Bashed Patch, 0.esp • 59 LoversMB2.esp • 5A Lovers3dorgasmMB2.esp • 5B LoversIdleAnimsPriority.esp • 5C Lovers3dorgasm.esp • 5D LoversAnimObjectsPriority.esp I used WryeBash/Bain as much as I could and for the most part think it went pretty well. The load order above is posted from the Bain utility. One of the things I don't understand is how it says: • Delinquent Master: Beautiful People 2ch-Ed MS Elves - NoSc.esp When it is in there and activated... Thanks again.
gregathit Posted May 10, 2012 Posted May 10, 2012 Ozulu, here is a crash course on "Delinquent Masters": • 23 F2LMiqoteAddon.esp • Delinquent Master: Beautiful People 2ch-Ed MS Elves - NoSc.esp What the above is trying to tell you is that "F2LMiqoteAddon.esp" is a dependent file. What this means is that it has a master file. A master file MUST be above its dependents in the load order. To correct the above you would need to move "F2LMiqoteAddon.esp" (the dependent file) down below "Beautiful People 2ch-Ed MS Elves - NoSc.esp" (the master file). Using Wrye Bash you can easily see what masters a file has simply by clicking on a file and looking to the bottom right panel under "masters". Holler if any part of this doesn't make sense to you.
Ozulu Posted May 11, 2012 Author Posted May 11, 2012 Ozulu' date=' here is a crash course on "Delinquent Masters": • 23 F2LMiqoteAddon.esp • Delinquent Master: Beautiful People 2ch-Ed MS Elves - NoSc.esp What the above is trying to tell you is that "F2LMiqoteAddon.esp" is a dependent file. What this means is that it has a master file. A master file MUST be above its dependents in the load order. To correct the above you would need to move "F2LMiqoteAddon.esp" (the dependent file) down below "Beautiful People 2ch-Ed MS Elves - NoSc.esp" (the master file). Using Wrye Bash you can easily see what masters a file has simply by clicking on a file and looking to the bottom right panel under "masters". Holler if any part of this doesn't make sense to you. [/quote'] Thanks Greg. I thought as much but thought that I let Boss sort the load order so I didn't mess with it other than the Lovers files. Can you tell me how the rest of the load order looks to you? oZ
gregathit Posted May 11, 2012 Posted May 11, 2012 oZ, other than the three deliqent master errors (I am assuming you have corrected those by now based on the above info), I see only one other item: LoversSTVictims.esp <---- It is my understanding that this was replaced with LSTBravilUnderground.esp so running victims may cause problems. I could be wrong but that is what I thought was decided. Everything else looked fine.
Ozulu Posted May 11, 2012 Author Posted May 11, 2012 oZ' date=' other than the three deliqent master errors (I am assuming you have corrected those by now based on the above info), I see only one other item: LoversSTVictims.esp <---- It is my understanding that this was replaced with LSTBravilUnderground.esp so running victims may cause problems. I could be wrong but that is what I thought was decided. Everything else looked fine. [/quote'] Greg, Great, thank you. Yup, I fixed the "delinquents", rebuilt the patch and reenabled all the mods so now I will delete that outdated mod then do it again. I reloaded and redid everything from the last problems I was having with animations and I am still getting the animation errors mentioned in the TS thread that you and Donkey have already answered. Depending on the circumstance it pops up, the sex continues but usually the counter doesn't advance and the only way I can end the act is console command to kill the partner. I was really hoping it was just my mod order but I guess I will have to keep poking around turning mods off one at a time until the animations quit throwing up
gregathit Posted May 11, 2012 Posted May 11, 2012 oZ, is this with a saved game or a new game. If a saved game try starting a completely new one to see if the problem persists.
GSBmodders Posted May 11, 2012 Posted May 11, 2012 It read to me like you are bash patching your lovers pk mods, do not do that. do not ever build your patch with anything related to loverspk. it will screw up your game beyond belief. uncheck any loverspk mod you have and build a new patch
Ozulu Posted May 11, 2012 Author Posted May 11, 2012 It read to me like you are bash patching your lovers pk mods' date=' do not do that. do not ever build your patch with anything related to loverspk. it will screw up your game beyond belief. uncheck any loverspk mod you have and build a new patch [/quote'] GSB, Thanks for the reply. Sorry if the readout didn't make it clear but no worries on that I do not include lovers in the patch. The only lovers items that my Bashed patch includes are those recommended creature-related lovers items. Snipped from the Lovers Creatures thread: Also : LoversCreature_SexualOrgans.esp LoversCreature_SexualOrgans_Scale.esp These must all be bashed within bashpatch. Or they will not work right. • ++ LoversCreature_SexualOrgans.esp • ++ LoversCreature_SexualOrgans_Dogs.esp • ++ LoversCreature_SexualOrgans_Scale.esp • ++ LoversCreatureVoiceForceEnabler.esp After my patch is built I go in and activate all the lovers mods in the best load order I can decipher based on the master recommended list and applicable mods loaded. Greg, Two flavors: First was a "clean save" game. All lovers mods inactivated, bash patch rebuilt, game loaded, saved, exited. Bash patch rebuilt, activated, all lovers mods loaded and activated, opened clean save game and play. Second was a totally new game. Will poke around a bit more today after work. Thanks again. oZ UPDATE: (okay tried b4 work, what can I say I am impatient. Got the animation error window again and locked into neverending coitus with npc, brought up console to the following text: ======================================= Error in Script 3071344 An expression failed to evaluate to a valid result file: Lovers with PK.esp offset: 0xE7DD command unknown Error in Script 3071344 Operator failed to evaluate to a valid result file: Lovers with PK.esp offset: 0xE7DD command unknown ======================================== Apparently my esp has an issue Not sure how/why but it is the one bundled in the AIO mod from Prophour. I did overwrite the animations with the new ones from Nusbie but the base files are not bundled with that so I son't think it is from this but maybe when I added the lovers creature stuff I somehow overwrote something and updated it wrong?
gregathit Posted May 12, 2012 Posted May 12, 2012 oZ, the only way I know how to solve this is to narrow things down and start eliminating variables. Uninstall creatures and uninstall Nusbie's animations so that you just have the vanilla ones that come in the AIO. Then test with a new game to see if you get the error. If no error then install Nusbie's animations and test with a new game again. If no error with Nusbie's animations then install creatures and test with a new game. Basically keep installing things until lovers breaks.
Ozulu Posted May 12, 2012 Author Posted May 12, 2012 oZ' date=' the only way I know how to solve this is to narrow things down and start eliminating variables. Uninstall creatures and uninstall Nusbie's animations so that you just have the vanilla ones that come in the AIO. Then test with a new game to see if you get the error. If no error then install Nusbie's animations and test with a new game again. If no error with Nusbie's animations then install creatures and test with a new game. Basically keep installing things until lovers breaks. [/quote'] I was afraid you were gonna say that. No worries is just exactly what I am doing. Although I don't think it is completely what is causing this, I think things begin to get messed up when two mods made the same npc a slave. Also noticed issues with the struggle sequences. Last strange thing is that thing I mentioned a while back has resurfaced again where my spell casting just goes away. It happened the last time I created my new game (without any lovers mods at all). Zoned into a new area and noticed that the spell animations and effects were there but no sound and no affect. It's on my puzzled list. Thanks for the response.
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