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Mod Organizer not loading Book of Silence?


Sorenant

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Posted

I'm experiencing a very peculiar issue with MO: Whenever I start a game, aMidianBorn Book of Silence mod might or might not work. It's very vague because I really don't know what the problem is. For example, I start skse/skyrim through MO, game loads then I start a game with "coc qasmoke" and it loads, but my iron armor will use vanilla texture instead of BoS' one. Then I exit to main menu, "coc whiterun" and the BoS texture is applied normally. I proceed to exit the game entirely, start skse again (no change done on ini, load order, priority or something else) and test loading a new game both in test cell (qasmoke) and whiterun bridge (whiterun) and the texture doesn't load. To make it worse, sometimes BoS' texture actually load when I "coc qasmoke". Does anyone have idea what the problem is?

 

I'm using MO 1.3.11, here's my skyrim.ini and skyrimpref.ini . AutomaticArchiveInvalidation is checked, MO managing archives (though I unpack most mods) and I've double checked if there's something overwriting BoS texture but there's nothing.

 

PS: I think it's only a problem with Book of Silence because landscape textures and other replacer mods works fine (ie CrazyLion ebony weapons redone).

 

Edit: It seems to only happen to Book of Silence Armors (weapons textures is applied just fine).

Posted

You might have too many textures running for your system.

 

  • create a copy of your profile
  • remove many of the high quality textures (avoid those with esps or if you have to create a new start)
  • check to see if this mod works properly and consistently.

If so then it is too many textures. If not it might be another problem. This is the first thing I would check and can't really know for sure even with the modlist.txt and load order.txt etc because each system is different.

 

Another check is"

  • open MO and right click on the mod
  • click on the "open in explorer" option
  • check to be sure that the file is in proper format.

I doubt it is an issue but sometimes a good quick first check to be sure that all is good.

 

Finally check to see if there are any conflicts. If there are move BOS to lower level (to override the other textuers) and try again in case there is some issue.

 

That is basically all I can say. I have used it in the past and haven't had any issues what so ever with textures coming and going. Except... sometimes it takes some time for them to show up properly in the game. ;). Might want to wait a bit in game time in a safe cell somewhere and allow for the cells and NPCs to reset to use the new textures.

Posted

You might have too many textures running for your system.

 

  • create a copy of your profile
  • remove many of the high quality textures (avoid those with esps or if you have to create a new start)
  • check to see if this mod works properly and consistently.

If so then it is too many textures. If not it might be another problem. This is the first thing I would check and can't really know for sure even with the modlist.txt and load order.txt etc because each system is different.

 

Another check is"

  • open MO and right click on the mod
  • click on the "open in explorer" option
  • check to be sure that the file is in proper format.

I doubt it is an issue but sometimes a good quick first check to be sure that all is good.

 

Finally check to see if there are any conflicts. If there are move BOS to lower level (to override the other textuers) and try again in case there is some issue.

 

That is basically all I can say. I have used it in the past and haven't had any issues what so ever with textures coming and going. Except... sometimes it takes some time for them to show up properly in the game. wink.png. Might want to wait a bit in game time in a safe cell somewhere and allow for the cells and NPCs to reset to use the new textures.

 

Sorry for taking so long to reply, I had quite busy day.

 

Anyway thanks for you help, I need to go bed now but I'll try your suggestion as soon as possible and come back here to tell the result.

 

Edit: I will test a bit more both on xEdit and ingame, but I think the problem was in fact aMidianBorn Content Addon and a mesh replacer called "Iron armor variant with sleeves". I'm still trying to understand the details but it seems like a conflict between replacer mesh texture path and the way Content Addon adds armor variants. Also there's a bit of stupidity of my part, I was using iron Armor and Elven Armor to test, but I totally forgot about CA variants...

Posted

You might have too many textures running for your system.

 

  • create a copy of your profile
  • remove many of the high quality textures (avoid those with esps or if you have to create a new start)
  • check to see if this mod works properly and consistently.

If so then it is too many textures. If not it might be another problem. This is the first thing I would check and can't really know for sure even with the modlist.txt and load order.txt etc because each system is different.

 

Another check is"

  • open MO and right click on the mod
  • click on the "open in explorer" option
  • check to be sure that the file is in proper format.

I doubt it is an issue but sometimes a good quick first check to be sure that all is good.

 

Finally check to see if there are any conflicts. If there are move BOS to lower level (to override the other textuers) and try again in case there is some issue.

 

That is basically all I can say. I have used it in the past and haven't had any issues what so ever with textures coming and going. Except... sometimes it takes some time for them to show up properly in the game. wink.png. Might want to wait a bit in game time in a safe cell somewhere and allow for the cells and NPCs to reset to use the new textures.

 

I'm back. After trying some stuff, your suggestions included, I've noticed that the problem was mostly my ignorance. The "problem" happened because of a conflict between "iron armor variant with sleeves" and "aMidianBorn Content Addon", The later adds two variants of iron armor, fine and engraved, using Cabal's texture and leaves vanilla iron armor with a very vanilla-like texture but because some conflict (probably texture path), the former makes them all look the same. I've suspected about it in the very first stage of my troubleshooting, and spawned a Elven Armor to check if it's black (cabal texture) but it was still golden, so I assumed BoS textures were not being properly applied. The thing is, I didn't knew CA added an Elven variant called Thamor Armor and uses black texture on this one and leaves the vanilla armor with golden textures, so in fact BoS was working perfectly all the time.

 

I uninstalled "iron armor variant with sleeve" and now it's working nicely. Except that sometimes my character starts with vanilla iron armor and other times with the fine variant (which was the reason sometimes I would think the mod was working and other times not), I'm not entirely sure what's causing it (leveled list?) but I guess I'll find it sooner or later.

 

Thank you for helping me, I really appreciate it and sorry for bothering.

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