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animations don´t play as dialogue suggests they should


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Posted

Hello everyone, now it´s my turn to be the idiot asking for help on here....

 

after installing several... well, quite a lot of mods from here since yesterday, some of them seem to have trouble to start their animations. in the console it says it "cant grab a task" or something. 

the one i remember best is animal followers. it wouldnt even let me create an animal companion, although the menu for the controls does turn up. 

got milk lets me chose the dialogue options, but the animations don´t play. neither do most animal related animations, not matter which mod they are from. 

 

and if the problem is a missing part for sex labs ( creature pack gets shown as not available ) i would be grateful for a tip where to find that. the search on here did not bring up something useful.

 

i attached the papyrus logs and hope someone who actually understands what all the stuff in it means can help me out. 

 

thnx a ton

Papyrus.0.log

Posted

dont forget to run FNIS tool for get the animation correct (check the creature option on it too) as i know, sexlab run the creatures animations automatically after the character animations if they are activate in the sexlab menu

as for some dialogs didnt do anything, i got same problem before and it was from an outdated mod , after updated this mod, it work (disable if the mod have no update)

Posted

i ran fnis several times after adding / removing mods. i am trying a step by step now with a fresh install of skyrim and having changed from nexus mod manager to mod organizer. lets see how things will work out... ;)

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