endomiel Posted February 5, 2016 Posted February 5, 2016 I've got a very nice mod, but it only offers the boots in light armour versions. I want to add optional cloth & heavy armour versions. Thanks in advance!
darkevilhum Posted February 6, 2016 Posted February 6, 2016 http://www.creationkit.com/Category:Getting_Started
endomiel Posted February 6, 2016 Author Posted February 6, 2016 http://www.creationkit.com/Category:Getting_Started I've managed to change the armour types, but I want to have a mod that allows me to create the different types. Would I have to copy the files three times, and change each one accordingly? Should I rename the file, as not to confuse the reference to the different files? I never did understand the interdependencies of esm & esp and when what is a masterfile...
darkevilhum Posted February 8, 2016 Posted February 8, 2016 http://www.creationkit.com/Category:Getting_Started I've managed to change the armour types, but I want to have a mod that allows me to create the different types. Would I have to copy the files three times, and change each one accordingly? Should I rename the file, as not to confuse the reference to the different files? I never did understand the interdependencies of esm & esp and when what is a masterfile... Would probably be easier to just make your own little esp that adds in light/heavy items using the models/textures from the mod in question. (For personal use ofc unless you have permission from the original author). I linked the getting started tut because it's very easy to make a new item/armor in the ck when you already have access to the model/textures for said item.
endomiel Posted February 8, 2016 Author Posted February 8, 2016 I copied the mod three times, renamed it and adjusted each file accordingly. It seems to work. Thanks for the link!
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