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Any way to alter lockpick sensitivity?


Earen

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Posted

Been playing on rather low-end laptop and low FPS greatly affects accuracy of mouse movements and lockpick.

Any way to fix that? Except switch to the other laptop, disabe the ENB?

 

Maybe de-compile lockpick-related swf and modify the code? How the swf file named if such file exists?

 

fMouseCursorSpeed=0.25 doesn't help or doesn't help much

Posted

Are you really attached to the mini lock picking game? Because if not there are quite a few mods on the 'other' site, which do it based on your actual skill base. (The only problem with that is that you are tied to a calculation/luck, rather than wiggley skill/luck. But for a low end box, it's probably a good compromise).

Posted

Are you really attached to the mini lock picking game? Because if not there are quite a few mods on the 'other' site, which do it based on your actual skill base. (The only problem with that is that you are tied to a calculation/luck, rather than wiggley skill/luck. But for a low end box, it's probably a good compromise).

 

Am I attached to that mini game? Dunno. I somehow liked the process. I considered use some auto-lockpick mod before and considering now. I also found few other mods that allow break locks with daggers

Posted

Except switch to the other laptop, disabe the ENB?

 

If you're on low end hardware, anything that wastes CPU time (like ENB, mods that scan NPCs, etc.) shouldn't be used.  Especially as there is a wonderful timing bug that results in an infinite loop of leaving and entering black reach.

Posted

 

Except switch to the other laptop, disabe the ENB?

 

If you're on low end hardware, anything that wastes CPU time (like ENB, mods that scan NPCs, etc.) shouldn't be used.  Especially as there is a wonderful timing bug that results in an infinite loop of leaving and entering black reach.

 

 

My laptop has become low end in even more degree as injector doesn't work anymore, and non-injector version consumes Intel HD. I guess I had to disable ENB.

Posted

It's simpler to investigate injector issue and offload some rendering work on real GPU and simply get more FPS. Fixed

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