zjx340 Posted January 29, 2016 Posted January 29, 2016 I changed the "alpha"property under the BSLightingShaderProperty,But it didn't work at all.Could anyone help me?Thx.
deljason Posted January 30, 2016 Posted January 30, 2016 Pretty sure you have to modify the actual texture as well. I've done it before for skyrim but its been a while. I used Gimp. The easiest way is if there is already something transparent you can copy and paste the transparency to where you want it.
BringtheNoise Posted February 1, 2016 Posted February 1, 2016 Don't forget the alpha channel as a sub node in the mesh. So you need it in all 3 locations for Transparency to work properly. In the Nif (NiAlphaProperty Sub node in each mesh node) In the Material File/s and Lastly in the Texture files.
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