Teddar Posted January 23, 2016 Posted January 23, 2016 Hi all. Since there is no enhanced camera mod yet, could someone give me some advice? I want to move the cross-hair in third person more towards the center of the screen in holstered and aiming modes. For me the vanilla position is too far off to the right. Can i do this with an ini edit? Thanks!
AhSeBrom Posted January 23, 2016 Posted January 23, 2016 Not sure if this is what you need, but the Fallout 4 Configuration Tool has a 1st/3rd person camera editor. Could be worth looking into, hope it helps. http://www.nexusmods.com/fallout4/mods/102/?
deljason Posted January 25, 2016 Posted January 25, 2016 I used some ini tweaks to try and 'fix' the camera also, but one thing I cant fix is the close-range 3rd person aim issue. If I try to loot/interract with objects when in 3rd person it is nearly impossible to get them targeted. Its as if the items do not line up with where the cursor is (or perhaps players body blocks it somehow?)
patches13 Posted January 26, 2016 Posted January 26, 2016 I used some ini tweaks to try and 'fix' the camera also, but one thing I cant fix is the close-range 3rd person aim issue. If I try to loot/interract with objects when in 3rd person it is nearly impossible to get them targeted. Its as if the items do not line up with where the cursor is (or perhaps players body blocks it somehow?) Add this to your [Camera] settings: bUseFuzzyPicking=1
Danariel Posted January 26, 2016 Posted January 26, 2016 This is all the tweaks I've done to my .ini for the centered camera. Helps a bit with zoom in/out speed, too. (patches13, I borrowed your tweak too.) [Camera] fCameraCasterMinTargetHeight=30.0000 fTweenCamZoomSpeed=50.0000 fTweenCamZoomFOVMod=90.0000 fTweenCamRotClosingSpeed=10.0000 fTweenCamRotSpeed=4.0000 fTweenCamRotAngle=0.0500 f3rdPersonAimDollySpeed=6.0000 f3rdPersonAimDist=20.0000 f3rdPersonAimFOVAnimateSec=0.0000 f3rdPersonAimFOV=90.0000 fVanityModeMaxDist=800.0000 fVanityModeMinDist=30.0000 fPitchZoomOutMaxDist=200.0000 fMinCurrentZoom=0.0000 fMouseWheelZoomSpeed=3.0000 fMouseWheelZoomIncrement=0.0750 f3rdPersonPowerArmorCameraAdjust=0.0000 fOverShoulderMeleeCombatAddY=0.0000 fOverShoulderMeleeCombatPosZ=30.0000 fOverShoulderMeleeCombatPosX=0.0000 fOverShoulderCombatAddY=0.0000 fOverShoulderCombatPosZ=30.0000 fOverShoulderCombatPosX=0.0000 fOverShoulderPosZ=20.0000 fOverShoulderPosX=0.0000 f1stPitchOffsetMouseMaxLag=2.0000 f1stPitchOffsetMouseFollowSpeed=15.0000 f1stPitchOffsetMultOffMaxSpeed=1.0000 f1stPitchOffsetMultOffAccel=1.0000 f1stPitchOffsetMultOnMaxSpeed=0.6000 f1stPitchOffsetMultOnAccel=0.5000 f1stPitchOffsetTarget=0.7500 f1st3rdSwitchDelay=0.0000 bApplyCameraNodeAnimations=0 bUseFuzzyPicking=1
Koolavinen Posted August 23, 2016 Posted August 23, 2016 I used some ini tweaks to try and 'fix' the camera also, but one thing I cant fix is the close-range 3rd person aim issue. If I try to loot/interract with objects when in 3rd person it is nearly impossible to get them targeted. Its as if the items do not line up with where the cursor is (or perhaps players body blocks it somehow?) Add this to your [Camera] settings: bUseFuzzyPicking=1 Also, in addition to bUseFuzzyPicking=1 which should be added to [iNTERFACE] in Fallout4.ini. These values need to be doubled: Fallout4.ini [iNTERFACE] (old) f3rdPersonCameraBoneHeightMult=3.0000 f3rdPersonCameraPickBoost=20.0000 fActivatePickLength=180.0000 fActivatePickRadius=16.0000 (new) f3rdPersonCameraBoneHeightMult=6.0000 f3rdPersonCameraPickBoost=40.0000 fActivatePickLength=360.0000 fActivatePickRadius=32.0000 Enjoy!
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