LapsusHominum Posted January 8, 2016 Posted January 8, 2016 So I recently installed http://www.loverslab.com/files/file/2476-all-in-one-uunp-hdt-animated-pussy/ for the beast animations and got it to work; the animations work and everything, but during the animations the creatures will like glitch out and rapidly change between two different sizes. Like the wolves will rapidly blink between their normal size and a smaller size, and the fox will rapidly blink between it's regular size and a bigger size. What might be causing this? edit: I've come to notice that to my knowledge it affects all male creature I've seen thus far but doesn't affect any of the female werewolf animations, if this is useful information.
LapsusHominum Posted January 8, 2016 Author Posted January 8, 2016 Got the new slab update? Should fix it if not. How new? I just installed everything earlier yesterday.
quik Posted January 8, 2016 Posted January 8, 2016 Well it was updated yesterday, so might be worth checking if you have the latest one. If you do im not sure whats causing it, the update fixed it for me.
Swiftstep Posted January 8, 2016 Posted January 8, 2016 When the SL animation starts, it loads its own set of meshes from non-vanilla folders. So that normal monsters run freely through Skyrim without their dicks hanging out. Please keep in mind that you have meshes for non-SL-animated mobs, and the SL scenes. If there is a glitch within your set-up, it might be caused by an error with those files. For example you could have overwritten those files, and the system loads the wrong ones.
LapsusHominum Posted January 8, 2016 Author Posted January 8, 2016 Well I installed the updated "b" slab version, which re-broke Creature Framework, but after reinstalling it the animations seem to be working now. There's a brief flicker when changing stages of an animation but it doesn't persist like it used to. Thanks!
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