SS2Guest Posted December 17, 2015 Posted December 17, 2015 I'm working on a drawn portrait mod for Crusader Kings 2, and was wondering if anyone knew whether or not it was possible to add new age levels. Not counting the static child portrait, there are currently 3 levels. Young, Middle age, and Old Age. I'm interesting in increasing that up to about 6 if it's I can.
dewguru Posted December 17, 2015 Posted December 17, 2015 I'm going to guess that the answer to that would be no, as it appears age levels are hard coded and while you can edit when a certain age is reached via the define.lua file, you can't add new ones to it that would be recognized in any form to my knowledge.
ngppgn Posted January 21, 2016 Posted January 21, 2016 I'm going to guess that the answer to that would be no, as it appears age levels are hard coded and while you can edit when a certain age is reached via the define.lua file, you can't add new ones to it that would be recognized in any form to my knowledge. This is correct. You could work around this having different cultures with different portraits sets and then using set_graphical_culture within an event when a character reaches a given age. If you know how to define portraits sets in the first place, putting the events together would be feasible though.
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