svenchen Posted December 17, 2015 Posted December 17, 2015 So I have a follower who has its own set of wings equipped as a hidden item, which I want to replace with animated Alduin's wings. However, I'm unable to remove that set of wings beforehand. "Removeallitems" doesn't seem to work, "unequipall" works, but the items get reequipped shortly, I tried "showinventory" but the list of items that shows up doesn't seem to contain the one I'm looking for, even after removing every other item from their inventory and if I do try the "removeitem" command on the items left over from that, I just get "invalid referral" or something along those lines. Maybe the correct code does show up, but I'm unable to scroll in the console with my laptop. The wings do show up in Sexlab's inventory menu, named something like "$_Unknown" and can be removed during animations, so there clearly must be a way to detect and get rid of them.
Prometeus5879 Posted December 17, 2015 Posted December 17, 2015 Sounds like they are equipted by a script that comes with the follower. If that's the case you'll have to look there.
svenchen Posted December 17, 2015 Author Posted December 17, 2015 Well, damn. I have no idea how to do that.
freddark Posted December 17, 2015 Posted December 17, 2015 The easiest way is to fire up the CK and remove it from the follower's inventory. If it is part of an outfit you have to separate the wing from the outfit.
svenchen Posted December 17, 2015 Author Posted December 17, 2015 How would I do that? Are there any tutorials about on editing follower mods? I don't think the wings are a part of an outfit so that shouldn't be a problem, unless it comes with the horns. The follower I'm talking about is Lucretia. Anyway, I tried opening it with CK and I just get a bunch of errors as soon as I load it, I just ignored them all and it seems to be open now, but I have no idea what to do next. I'm kind of worried if ignoring all those errors is not a good idea either. Edit: Okay, I think I got it open in CK, I just don't have any idea that to do next. Also, is it safe to ignore all of those weird errors or whatever I get when opening the esp in CK? In any case, I'll mess around a bit and see what happens lol. It does seem to be part of an outfit upon closer inspection actually. I didn't find any mention of wings, but the horns show up in some outfit she has. I'm guessing the wings are tied to that. However, there are some other parts to that outfit which I haven't noticed ingame so that might not actually be the case.
Veladarius Posted December 17, 2015 Posted December 17, 2015 They are likely part of the character's outfit and is unnamed so it does not show up. If you use a mod that controls followers like AFT you can try removing all items from their outfit and put them back one by one. The wings may end up in your inventory and will need removed in the console (they should not equip on you though). Without removing it from their outfit it will keep returning.
svenchen Posted December 17, 2015 Author Posted December 17, 2015 I'm not using AFT, but I did manage to get it sorted with EFF somehow. Simply using the "train" feature just removed the wings and they haven't showed up again yet. Hopefully it'll stay that way. I did try to remove the wings with CK by changing the base outfit, but that didn't work and I can't seem to find a way to remove them from the outfit altogether. In any case, the problem seems to be sorted for the time being.
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