Jump to content

creation kit - CANNOT COMPILE


Guest privateuser99

Recommended Posts

Guest privateuser99
Posted

hi people. how its possible to solve this:

unable to locate script -f:?///// its TESV_Papyrus_Flags.flg

 

as i cannot use creation kit -papyrus crashes with vannila scripts too

and i cannot use cmd compilaction - cannot find those flags (they still exists in that directory)

 

http://www.creationkit.com/Notepad%2B%2B_Setup

that guide... doestn work//

Guest privateuser99
Posted

thx... after all thing i got these facts:

 

1. ON ALL GUIDES - WAS WRONG SYNTAX!

 

there is a cmd line to compile all psc files:

"E:\Program Files (x86)\Steam\steamapps\common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" "E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -all -f="TESV_Papyrus_Flags.flg" -i="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -o="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts"

 

should be helpfull for people/

Guest privateuser99
Posted

FINAL VERSION FOR THOSE WHO WANT COMPILE ALL:

 

"E:\Program Files (x86)\Steam\steamapps\common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" "E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -all -quiet -f="TESV_Papyrus_Flags.flg" -i="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -o="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts"
pause
 
this save into batch file/
 
Posted

 

FINAL VERSION FOR THOSE WHO WANT COMPILE ALL:

 

"E:\Program Files (x86)\Steam\steamapps\common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" "E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -all -quiet -f="TESV_Papyrus_Flags.flg" -i="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -o="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts"
pause
 
this save into batch file/

 

 

Big warning.

 

The path for the papyrus compiler may change for each installation.

 

In your case was on the E: drive. It will not the same for everybody.

Guest privateuser99
Posted

 

 

FINAL VERSION FOR THOSE WHO WANT COMPILE ALL:

 

"E:\Program Files (x86)\Steam\steamapps\common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" "E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -all -quiet -f="TESV_Papyrus_Flags.flg" -i="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -o="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts"
pause
 
this save into batch file/

 

 

Big warning.

 

The path for the papyrus compiler may change for each installation.

 

In your case was on the E: drive. It will not the same for everybody.

 

yes, changes and?

point is i can compile finally, as more people like me who have installed windows7sp1.

as creation kit dont work much good under windows7 sp1 - constantly crashes during compile/

 

and too as people give commands, but not give working commands... i gave working, way to files should everyone change by himself/

i added batch version for people to make things easier/

ScriptCompile.7z

Posted

Your script compile (thanks for sharing) has two serious problems:

1) It works only if Skyrim is installed on the E: drive. And for very few people this is the case.

2) you do a "Compile All", if you run the script alone it may be fine. But do it in CK, and you will end to always compile all the scripts of Skyrim. Why? It is completely useless.

 

And a third (minor) problem: it does not include the optimization of the scripts

3) Add -op in the command line.

 

Guest privateuser99
Posted

Your script compile (thanks for sharing) has two serious problems:

1) It works only if Skyrim is installed on the E: drive. And for very few people this is the case.

2) you do a "Compile All", if you run the script alone it may be fine. But do it in CK, and you will end to always compile all the scripts of Skyrim. Why? It is completely useless.

 

And a third (minor) problem: it does not include the optimization of the scripts

3) Add -op in the command line.

i didnt say cannot compile group of selected scripts...

just in first line, remove -all, change folder to file, and copy to more lines.

+ E= you can change to C,D,E,H what ever you want... as uses full path/

 

there is for example targeted commad:

"E:\Program Files (x86)\Steam\steamapps\common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" "E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\FDBBCCreatureEffectScript.psc" -quiet -f="TESV_Papyrus_Flags.flg" -i="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source" -o="E:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts"
Posted

 

and too as people give commands, but not give working commands... i gave working, way to files should everyone change by himself/

 

 

don't see much difference between your commands and the one the devs had left in the bat they put in the ck zip file

 

and working commands are that

 

"%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\data\source" -o="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Data\Scripts"

Pause

 

unless you have put skyrim in c:\pikachu\game\dungeonkeeper\steam\steamapps\...

 

Guest privateuser99
Posted

 

 

and too as people give commands, but not give working commands... i gave working, way to files should everyone change by himself/

 

 

don't see much difference between your commands and the one the devs had left in the bat they put in the ck zip file

 

and working commands are that

 

"%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\data\source" -o="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Data\Scripts"

Pause

 

unless you have put skyrim in c:\pikachu\game\dungeonkeeper\steam\steamapps\...

 

 

sorry but your command need to use added file after batch file....

my doesnt need, just compiles what you put inside

 

try to run you command.... will get a error.... my have solved it, as give right code example, not as have to be - but not work solution/

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...