18mcclearya Posted October 25, 2015 Posted October 25, 2015 Would converting Unethical Deeds to Fallout 3 be feasible/reasonable? I want to know because I really like it, but have no clue if it will work in Fallout 3 without modding it (figure not.) So, if anyone has a clue on the level of difficulty, that would be great.
Guest tomm434 Posted October 25, 2015 Posted October 25, 2015 No, FOSE lacks arrays and UD is based on them.
18mcclearya Posted October 25, 2015 Author Posted October 25, 2015 I just tried it, and it MAY (emphasis not added(but seriously, it probably won't work)) work. I expected it to shoot itself, but Fallout 3 booted up, AND didn't instantly CTD. So, it may yet jump off a bridge, but if I could make a .ini file (or control the default settings in a way as to make them actually work without the MCM, since that's a moot point), I may have success. Or, tomm434, you're right, and I'm going to fail (the more likely scenario.)
ImmortalOne Posted October 31, 2015 Posted October 31, 2015 I tried this mod in combination with the Tale of Two Wastelands mod and everything seems to work just fine Edit : The auto surrender function doesn't seem to work, but the hotkey surrender does work
Loogie Posted October 31, 2015 Posted October 31, 2015 I just tried it, and it MAY (emphasis not added(but seriously, it probably won't work)) work. I expected it to shoot itself, but Fallout 3 booted up, AND didn't instantly CTD. So, it may yet jump off a bridge, but if I could make a .ini file (or control the default settings in a way as to make them actually work without the MCM, since that's a moot point), I may have success. Or, tomm434, you're right, and I'm going to fail (the more likely scenario.) The scripts in Unethical Deeds are coded in a way Fallout 3 simply cannot read. It's impossible to back port it.
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