makzombie Posted October 23, 2015 Posted October 23, 2015 Would it be possible for somebody to create a version of Game.GetCrosshairRef that also returns static objects? I'm assuming it would only require copying the original function and adding Static Objects to the list of objects it returns. I've created a papyrus script that searches in front of the player using FindClosestReferenceOfAnyTypeInList but it takes up to 5 seconds to return. I've had a look at the skse functions myself but I have no experience of C++ or like languages so any assistance from anyone with more experience would be helpful.
zaira Posted October 23, 2015 Posted October 23, 2015 I think it is not possible - but you can shoot an invisible projectile and catch the impact. Jaxonz Positioner do it in that way
makzombie Posted October 23, 2015 Author Posted October 23, 2015 Ah that would be much better! Thanks =)
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